90% of enemies can penetrate heavy armor

I checked all the factions in the game. Among the terminids, only the small bugs and hunters can’t penetrate heavy armor, all the others can.

Among the automatons, only the small-caliber weapons can’t penetrate heavy armor. However, even the daggers of the small automatons can penetrate it.

Among the squids, only the voteless can’t penetrate armor, all the others do so easily.

So what’s the point of increasing armor if 90% of enemies can now penetrate it? They didn’t list all the changes, claiming there were too many, even though that’s part of their job. If they don’t list the changes, most players might not even notice that anything has really changed? Is that the logic?

As for the new terminal, maybe I’m missing something, but it seems to me they’ve just created another place where we can read about the current state of the galactic war.

Major orders were already divided into campaigns before, it’s just that no one called them that. It’s clear to everyone that there are obvious storylines that the major orders followed. It’s just that now we have a label in the form of “campaigns” and a new UI. In other words, once again, nothing has changed.

(I apologize if I missed anything or misunderstood something, and I hope the terminal’s functionality will be expanded in the future.)

The new patch simply added a few buffs and a couple of fixes to improve gameplay. Everything else seems like a smokescreen—just work for the sake of appearing to be working.

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u/Prestigious-Bike-962 — 15 days ago