r/TotalWarhammer40k

Creator gameplay next week

Just watched a Zerkovich video playing a demo of Todbringer campaign for lords of the end times and he said at the end of the video

‘I am going to be playing another new thing that’s part of this gamescom demo but I can’t tell you about that until next week so keep your eyes peeled for that’

He must of course be referring to 40k which is great because now we know we won’t just be getting gameplay released from CA themselves but lots of total war creators releasing their own footage. Potentially hours of content coming our way sounds very tasty.

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u/Pristine_Exit2688 — 1 day ago

What's the absolute most obscure unit or character you'd love to see added? I'm talking a real deep cut we wouldn't expect for at least 10 years after release.

u/Maceimam — 3 days ago

How do you guys think picking symbols for homebrew factions will work?

I personally hope for an actual proper symbol maker system.
This is the most unlikely option we could get though.

The option I think we will most likely get is like space marine 2.
Where we will be stuck to a massive pool of logos that we can make our own colors for.

I just hope there’s enough symbols to make bumping into a duplicate faction unlikely

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u/Commander_Dumb — 3 days ago

Ork klan mechanics

With the new 11th edition orks almost coming soon I figured I might go over if CA should implement a mechanic involving the ork klans.

For a quick lore about Klans, they are the various cultures for orks.

Starting off with the Goffs the poster child for the orks. All about foighting. So we can have them be abut being beefy, mostly in melee.

Then we have the bad moonz. The richest of all the klans and often use dakka more often. Basically you can make money more easier and relying on the more shooty boyz.

Then we have the evil sunz. They are all about speed so have all have a boost in speed and you want to rely on the vehicles.

Next up is the snakebites/beast snaggas. These are basically the boomers of orks, sticking with da old wayz and often use squiqs more often. And also good at fighting monsters and vehicles. Debating on if they should only gain access to the gargantuan squiqqoth l since in lore they are the only klan to breed the squiqqoths.

Then there’s the death skulls, the looters and thieves of the orks. This one is more simple, getting much more scrap after a battle and benefiting the stompy robots.

Then there’s the blood axes, the brutally kunnin orks with their kommandos and such. Basically have them be really good at ambushing.

And lastly is the free booterz, made up of orks that got exiled out of their tribes and grouped together to form a pirate crew. They are often hired as mercenaries so I believe they should have a similar mechanic like Golgfag man eater has.

What yall think?

u/Dacooldude4 — 3 days ago

Game is not even out and Im already imagining trailer expansion for Godblight

After recent End Times trailer I cant honestly wait for trailer focusing around expansion like Godblight , Trazyn vs Orikan bickering in character pack trailer

They will cook so hard..but see you in 10 years when it happens

u/BaronLoyd — 4 days ago

Attack range of units

Just wondering if there have been any updates on how far specific units shoot on the battlefield. Do you think it’s similar to total war Warhammer? Infantry 150-200 while artillery is 300+?

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u/Usual-Enthusiasm-116 — 3 days ago

And idea for tyranid “characters”

I had an idea on how we can unlocking tyranid “characters”. Instead of having them by default we can the main resource for the tyranids being biomass that you can gain from after winning battles and conquering planets. If you have enough biomass you can select one of these lads and recruit for your army

What else can we do for them?

u/Dacooldude4 — 5 days ago

What Vehicles are you most looking forward to seeing/using?

For me, it definitely has to be the Hellhound or some other kind of flame vehicle or tank. The fire effects from the last stream looked absolutely amazing. To see them coming out of a group of Hellhounds would be amazing, to see them just absolutely incinerate a group of orks.

u/Twig1000 — 6 days ago

Weekly Discussion Thread.

The purpose of this is just as a catch all place for discussions for people that don't want to create a post for.

When news and rumours start coming more frequently we'll set up more specific threads.

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u/Talidel — 4 days ago

What would an Inquisition/Imperial Agents faction look like?

Now, I'll admit, I don't play them on tabletop (I haven't even met anyone who does), but I just can't really imagine what an ingame Agents faction would look like. It seems a lot of their codex is using Grey Knights, Sisters of Battle or Deathwatch units. So, at least, we'd have to wait for these three other factions to be added before we got Agents. And, aside from those units, what else do they have? Arbites? Navy Breachers?

I was wondering if agents (or the inquisition generally) was more likely to be campaign mechanic rather than an actual playable faction in-and-of-itself. I just think it might be a little strange to have one singular Inquisitor in the middle of a battlefield surrounded by Baneblades and Gorkanauts.

If anyone has a better idea of how an Agents faction might be realistically added, I'd be interested to hear it.

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u/Twig1000 — 5 days ago

What tipe of event would you like to see in tw 40K?

a event that ALL the imperial faction should have is the administratum somehow fucking you over and for the most random thing possible

u/pochejr55 — 6 days ago

Please give us Steel Legion

I read this on another post;

For IG its been confirmed that Yarrick will in at launch. And then I think Lady Creed will be the second LL as all of Cadias unique units have been confirmed to be in at launch (Shock Troops, Karskins, Castellan).

I don't know if it's been confirmed yet, but I really really hope we get a decent spread of different guard regiments rather than just Cadians. Because A) I think Cadians are done to death. I know they're probably most people's favourite and the most inconic guard faction, but they're so over used in almost all forms of media.

But most importantly; B) Armageddon seems to be big focus in this game, as well as in 11th edition. If we end up with another 'everyone but Steel Legion is on armageddon' situation like we did in that release trailer and the 'paint your krieg like legion' stuff, I'll be gutted.

From this other post, it seems that Yarrick is confirmed (but I don't know from what source that came), and if he is we can get a really good amount of representation for Steel Legion in-game. And not just legionaries as infantry, but like other Steel Legion-skinned units, like Heavy Weapons teams, Tank-Commanders, Hellhounds and Chimeras, ect. I think that would be absolutely amazing.

I'd also like to see a few other regiments too; Catachan would be nice. Although I know their models are incredibly old at this point.

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u/Twig1000 — 7 days ago

Do you think Renegade Space Marine Chapters will be a thing on launch? And if so, do you think they will allow for your custom faction to go Renegade?

Shower thought I had. But I was just thinking that its obvious they would want to justify some Imperial faction vs Imperial faction stuff so that you weren't just fighting Orks and Aeldari all the time. So people figured rogue Guard elements would be a thing to mix things up.

But then I was thinking how they could do the same with Space Marines. Given it will be a bit before we see any CSM representation. And the obvious conclusion was renegade chapters. Those that broke off from the Imperium but hasn't necessarily done so because they drank the Chaos Flavoraid.

Which got me thinking, could you play a Space Marine custom faction is Renegade? Or go further and could you play a Space Marine faction that starts loyal but can become a Renegade chapter as campaigns go on?

If you could build one as a Renegade right off the bat it would be interesting if they let you customize faction aversions. Like having your Chapter from the get go being capable of having friendlier relations to Aeldari or the like. To show their more neutral position compared to mainstay Imperials. But it does make me wonder how far the "make your own story elements" go if they do allow Renegades from the get go.

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u/Hollownerox — 6 days ago

Any good guesses on release dates

Only found out about this pretty recently and quite excited but from what i can see there’s no “official” release date yet (understandably so) but does anyone have educated guesses/information about release dates? Thank you!

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u/Kooky_Disaster6005 — 7 days ago

Iron Within. Iron Without.

The Iron Warriors Legion. The masters of siege warfare and industrial superpower faction of Chaos Space Marines. With new Games Workshop campaign of Reign of Iron and with future return of Deamon-Primarch Perturabo I hope the Iron Warriors will be also sub-faction in totalwar 40k.

I think their best possible gameplay mechanic can be very similar to Chaos Dwarfs. Industrial superpower faction who use slaves for their economy. Very good and discipline Chaos army with central supply lines and strongholds gameplay.

My first TW Warhammer campaign after game launch will be definetly Space Marines campaign with customisation to look similar as Iron Warriors Legion. I will start to establish my own Empire of Iron against Xenos and Imperium.

What is your opinion about Iron Warriors possible gameplay? Will you also roleplay them at the start before we get Chaos DLC? Just really curious to hear community view about sons of Perturabo.

By the way for me personally Perturabo is same as Megatron from Transformers.

u/IamAlphariusss — 8 days ago

What do yall think are the chances we get a Horus Heresy Saga game

People were talking about how titans could potentially work in the new game. It seemed some people thought they couldn’t be implemented because not every race has a Titan equivalent(Necrons, Tau, Drukhari, Genestealers, Votunn).

Now I was thinking the best way to implement Imperial Titans would be in a Horus Heresy game. You got loyalists and traitors, that’s it.

Now I’m sure a lot of people will point out that the diversity of the races in 40k is the big appeal but I still think a game about the greatest civil war in the universe’s history would be dope. Either trying to race to the palace as Horus or holding the line as the loyalists. Sure it would be a bit basic in some regards but I think it would give them the ability to focus on the campaign mechanics. Plus the 18 legions do have their own flavors so I think it’s possible.

What are yall thoughts? Any ideas?

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u/Maherjuana — 8 days ago
▲ 10 r/TotalWarhammer40k+1 crossposts

TW40k - Base Game LLs

Who do you think the base game Legendary Lords/Renown Warlords/Epic Chracters (or whatever CA calls them) are going to be?

From the steam page and CAs comments we know they are going to be in the game in addition to the custom faction system.

CA/GW have confirmed two Ork LLs, which suggests that each faction will launch with 2 LLs like in the TWW trilogy.

I assume that atleast at first CA will focus on TT Chracters as thats what GW will want then to do. This isn't a dead IP like fantasy and we have seen that GW has gotten more strict recently since old world released.

Orks

It has already been confirmed that for Orks we will have Ghaz and Nazdreg as LLs representing Goffs/Orks as a whole and Bad Moons respectively.

Imperial Guard

For IG its been confirmed that Yarrick will in at launch. And then I think Lady Creed will be the second LL as all of Cadias unique units have been confirmed to be in at launch (Shock Troops, Karskins, Castellan).

Space Marines

Space Marines we have seen Calgar from the campaign gameplay. And I can't see them launching with two Ultramarines in a game where they have emphasised customization.

Blood Angels, Space Wolves, Dark Angels and Black Tempalars will almost certainly be kept behind for DLC. As they have unique chracters, units, lords, hero's, and mechanics.

That leaves us with Imperial Fists (2 TT Chracters), Salamanders (2 TT Characters), Raven Guard (2 TT Chracters), Crimson Fists (1 TT Chracter), White Scars (2 TT Chracters) and Iron Hands (2 TT Chracters).

Salamanders and Raven Guard could potentially be kept for DLC bringing Flamer/Melta and Stealth units respectively.

Iron Hands and White Scars I doubt will be base game due to low popularity.

Crimson Fists could be due to rumors that Pedro Kantor is getting a model refresh.

Eldar

Potentially the hardest to guess. Eldrad is obvious as the first lord.

But the second is hard. Yvvraine and the Ynnari don't work till after the Dark Eldar are in the game. She will probably be a DLC bringing Harlequins and have access to some Dark Eldar units as a mechanic.

Yriel and Eldar Corsairs are likewise probably DLC due to having multiple units, vehicles, Chracter and a LH.

Pheonix Lords are probably better suited as LH, but I can see some of them being Lords just because there are so many and other eldar Chracters are lacking on TT.

Maybe Jain Zar for some female representation. Shes lead armies before.

Or CA use a Chracter who used to be on TT but isn't anymore (maybe GW will reveal a new model for an older TT Chracter like with Nazdreg)

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u/General_Hijalti — 7 days ago

Campaign Reveal at Gamescom?

I was just watching this interview with the Total War VP Roger Collum from a few months ago, at 57:21 he says;

I know that people are gonna really wanna see campaign. We are talking about showing campaign....... (pause) very....early summer, I think, at an event. And then as we release it from there, we'll probably start talking streaming more of that stuff...as...as..as we go.

So, surely this 'event in the early summer' is gamescom right? So, in only a couple of weeks, will we get out first propper look at campaign? I sure hope so.

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u/Twig1000 — 6 days ago

Console Release Reassures Me about PC Performance

I think it's safe to say that performance is something that a lot of us are concerned about currently; people talking about needing to upgrade before release, ect. But, I've been thinking, if the game is being released on console, and so long as it's not a Cyberpunk-on-old-gen level crisis, shouldn't PC release be okay? Obviously, I'm sure it's not gonna be easy to run, but if it can run on an Xbox, shouldn't a lot of us on PC be okay? Especially since we're in Alpha at the moment so in the game play we've seen is nowhere near any sort of future optimisation.

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u/Twig1000 — 7 days ago