Ult tip / PSA
I don’t think I’ve seen this talked about yet. If it has, not mentioned for a long time.
Souls can rebound out of range from maelstrom, potentially leaving damage or kills on the table. You should try and make sure the stun goes off before your feet hit the ground. Why?
- The stun going off above ground level decreases the distance the souls rebound, making it more likely you’ll get everyone stunned by your ult hit the double damage.
- Doing this also can put their soul within melee range, making it much easier to kill through a support ult by yourself. A normal combo looks like this:
Primary (90) + melee (30) + MoM (260) = 380dmg
You can make it 410 damage across the same time frame if their soul is within melee range. The small damage the stun itself does gets healed off before you can perform any attack, hence why I don’t have that damage added.
You can get a similar effect by just jumping before your stun goes off. The clip is just a visual for most of what I said.