Reminder, that players do not decide the balance changes.

I would like to remind everyone that no Wardens or Colonials have nor had decided balance, devs do that. Gloat and revenge posting wont bring Warden pop back nor will it do anything good for the game.

I do not understand that after suffering something you wish it to the other person. I dont understand the short sightedness of those who are happy that "pendulum swinged their way", because if pendulum swings, it will wing back. Shouldnt you be trying to stop it when you know how it feels?

I would also want to tell everyone that as much as our factions are distinct they are also same. Meet Foxhole player on a street and you wont be able to tell if he is Warden or Colonial.

Without saying this also applies to the Wardens too when pendulum inevitably swings again, as it doesnt look like its gonna stop.

Edit: grammar

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u/PutAway3542 — 11 hours ago

What are yours dream QoL features

I am not talking about buffing this tank or nerfing this gun, I am talking about things like this.

Dev Please add a built in logi list to every bunker base, relic base, etc. It would make logi so much easier and there would be less posts on the map.

Anyway, what is your feature you would want?

u/PutAway3542 — 7 days ago

Dynamos legs should not follow rotation of his upper body when standing still.

Current state:

When Dynamo is standing still and rotates by cca 90° to the right or left his legs do not follow this rotation, but when he rotates past these cca 90° his legs follow the rotation.

Suggestion:

When Dynamo is standing still his legs should not follow rotation of his upper body, as they are not hard connected, unless there is some movement input (W, A, S, D, Jump, Crouch, Dash, Warp, etc.)

Why?

Because it would be funny.

Reference images above

u/PutAway3542 — 2 months ago

Whats the reason this fucker uses gravel as fuel and not coal?

Like who is it gonna hurt that we have 5x more fuel? This would be nice little thing for the most abused players in the game, but getting fuel for it is just too much work imo.

u/PutAway3542 — 2 months ago

What's your Para planes opinion?

So, I have noticed that this war I saw no Warden para vid, but I still see more and more Colonial para vids.

I also see more and more "paraslop" comments under Colonial para videos.

So question is, what do you think about them? Do you think there should be some changes to one or both paratrooper planes or even the paratroopers themselves?

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u/PutAway3542 — 2 months ago

I saw Fireblades math and my autism couldn't handle it, so here it is fixed.

Before you guys start down voting me back to TF2, I would like to say that I am not saying which tank is better or worse I am just correcting bad math. Enjoy :3

Now before we begin doing math we need to set few things:

  • The time it takes to gather resources
  • The time it takes to make a facility

We will kinda disregard both as they can be prepared before both tanks even tech.

Now to the actual math:

  • We are calculating the time it takes to make 15 Widows
  • We are calculating the time it takes to make 15 Spathas
  • Both are tanks are made in MPF and then for Spatha we will also add upgrade and travel time

Widows:

This is the simplest part, when making Widows in MPF it takes 44min and 26.6s (00:44:27) to make one tank, thus 15 tanks takes 11h 6min and 40s (11:06:40) to make 15 of them

  • 15 Widow tanks are made in 11h 6min and 40s (11:06:40)

Spathas:

Spatha is upgrade of Falchion so we first need to make Falchions in MPF. When making Falchions in MPF it takes 22min and 30s (00:22:30) to make one tank, thus 15 tanks takes 5h 37min and 30s (05:37:30)

  • 15 Falchion tanks are made in 5h 37min and 30s (05:37:30)

Conversion from Falchion to Spatha tanks 7min on a pad. 7min × 15 is 1h 45min (01:45:00)

  • Conversion of 15 Falchion tanks to 15 Spatha tanks takes 1h and 45min (01:45:00)

Now we also need to consider the time it takes to transport the Falchions to the facility with the pad, but this is a little bit harder to calculate then others as the upgrade facility location is unknown.

So we do in a different way, we will calculate what time we have left for transport. First we will add these two time in to one.
(5h 37min 30s) + (1h 45min) = 7h 22min and 30s (07:22:30)

Then we will subtract this number from Widows production time.

(11h 6min 40s) - (7h 22min 30s) = 3h 44min 10s (03:44:10)

Now we just need to determine how much time that is for each tank, we will do that by dividing this time by 15.

(3h 44min 10s) ÷ 15 = 14min 56.4s (00:14:56)

Conclusion:

None of this fucking matter

As long as you have your upgrade facility in the same hex like MPF where you produce your Falchions you will be producing Spathas faster then Widows.

Edit Talos:

My dumbass just noticed that it was Widows and Talos and not Widows and Spatha so.....

Its very easy, conversion to Spatha takes 7min and to Talos takes 10min. So instead of conversion time of 1h 45min will have conversion time of 2h 30min (02:30:00)

  • Conversion of 15 Falchion tanks to 15 Talos tanks takes 2h 30min (02:30:00)

This change will also affect travel time

First we will add these two time in to one.
(5h 37min 30s) + (2h 30min) = 7h 22min and 30s (08:07:30)

Then we will subtract this number from Widows production time.

(11h 6min 40s) - (8h 7min 30s) = 2h 59min 10s (02:59:10)

Now we just need to determine how much time that is for each tank, we will do that by dividing this time by 15.

(2h 59min 10s) ÷ 15 = 11min 56.4s (00:11:56)

2nd Conclusion

Around the fuckning same usless info

As long as you have your upgrade facility in the same hex like MPF where you produce your Falchions you will be producing Spathas faster then Widows.

u/PutAway3542 — 2 months ago

Okey, dont mid the bugs, dont mind the balance. WTF is this DEVS?

I see 48 barrels, but in reality its 50?!? Come on.

u/PutAway3542 — 2 months ago

It is few years since I started to play Foxhole, but this is the first time I saw this.

I didn't actually know that its possible to do that. That said I have nothing against guys you built that I am just caught off guard.

Are there some advantages to this? Or is it just some weird larp with downsides only?

u/PutAway3542 — 3 months ago
▲ 2 r/MMORPG

Bellatores opinion

Okey, I had this formulated little differently and it got flagged and needs mod approval.... that was 8h ago.

Anyway beside me learning that moderators are myth on this sub, I also got interested in Bellatores, but when I looked in to it I couldn't find much beside that CBT in 2025 was mid at best and its planed to go out in 2026.
Every guy on YT is reading the same identical script about what should be in the game while playing trailer in loop in background.

So my questions are:

What info do you have about it.

What is your opinion about it.

Should I be exited for it or should I crawl back to cave and play my old games?

reddit.com
u/PutAway3542 — 3 months ago
▲ 0 r/MMORPG

What info do you have on Bellatores? You can throw in your opinion too if you want.

I heard that CBT in 2025 was mid at best. It seems interesting, but I cant find much about it

reddit.com
u/PutAway3542 — 3 months ago