Adding Complex Trench Systems to my isometric RTS game
Hey guys! Back with another update. Trench systems have been something I wanted to do right from the beginning of the game's development, and I'm looking to really improve them a lot over time!
Trenches protect troops from tank shells, RPGs, Grad rockets and FPV drone strikes. You can see an FPV drone hitting my unit inside the trench. The camo netting protects troops from FPV drones, if you were wondering :) Oh, and I added a snow terrain — let me know what you guys think! I love reading your feedback!
As always, for more regular dev updates you can check out the YouTube channel: https://www.youtube.com/@Rbuhrgames