Viking Vs Romans
This is a development preview of my new upcoming game - Vikings Vs Romans. I am a senior Vfx artist working in Houdini and Godot.
The game is played with realtime physics, storms and bad weather. The water I can fully control and vary in any shape, and the ragdoll physics is working well now. Next week (week 8 of dev) I will hopefully get approval for the Steam page and you can expect a playable demo in October.
Please let me know what you guys think and what kind of weapons you would like to see in the game. I have sharks that will eat the swimmers and there will be special weapons like a giant squid.
My next big development hurdle is the destruction of the boat. We must be able to destroy the boats. 💥