Rebuilt my tariff system to trigger off actual tariff-inclusive price, not a flat rate — dev update for my gov/economy sim
I rebuilt my tariff system so import triggers respond to actual tariff-inclusive prices instead of a single flat rate — added per-good caps, crisis overrides, and per-good export duties while I was in there. Figured this crowd would appreciate the mechanism over a feature list, so here's what else I've been building:
Debt restructuring is now a real option. When national debt spirals, the player isn't just riding it down anymore — there's an actual way out.
Political compass drift. The government's position visibly shifts over time based on your actual decisions, and pop groups react to laws — and to broken mandate promises — based on where they sit on that compass.
Also fixed: a nasty national debt/revenue spiral bug (was compounding to absurd multiples of GDP over decades of unattended play), coalition legitimacy penalties, and a full pass on war-system UI bugs.
I'm on Kickstarter: https://www.kickstarter.com/projects/radixos/government-simulator?ref=project_link
Come chat / follow progress on Discord: https://discord.gg/uWqMUhfV
Happy to answer questions below!