How to deal with smerch firing partial payloads in a 10v10?
I matched up against an artillery spammer 4 times and each time they would go KDA and kill our entire team's artillery in the first 15 minutes. On game 4 I ended up trying to counter battery all game with no success. I watched the replay and they would move their smerches after 3-4 shots fired and with 2 smerches it almost always kills the target while allowing them to get away despite being counter batteried all game. Is it a skill issue or is this kinda broken?