Image 1 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!
Image 2 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!
Image 3 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!
Image 4 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!
Image 5 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!
Image 6 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!
Image 7 — My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!

My 'Arphazêl's redemption' playthrough has delivered in all aspects, now I just need to help Sauron a bit to trigger Pharazôn's return!

R5: General overview of my current Arphazêl campaign. Adventured for ~50 years, then seized her father's realm and grew it all the way into Númenor-in-exile. Had no less than 8 bastards with Aragorn, thoroughly ruining his reputation in the process (he got the 'Spawn of Melkor' nickname because his level of devotion dropped to 0). Was able to press the Castamiri claim against the WItch King who had crowned himself King of Gondor after Sauron had won the invasion.

Combined a bunch of cultures over the years, first Umbarean and Northern Dúnedain to 'Northern Adûnai', then that with Gondorian to 'Hyarmenedain', then that and Arnorian to 'Arminalêthôrian'. Created a custom new 'Dawn Ascendant' religion from the original Númenorean faith in order to get the coolest holy site positions.

Particularly proud of my recolonization of Arnor. Aragorn's three legitimate sons are the governors of Arthedain, Cardolan and Rhudaur. I created a bunch of one county Bree-men and gave them independence until they formed a confederation kingdom, then vassalized that. Also created 'greater Buckland' and a Bree-hobbit duchy run by the Sackville-Baggins in Cardolan. Kept Saralain around and had Druedain from Gondor retake the Beffraen territory from Cirdan. Also, Angmar follows the 'Winter King' faith because I came across a random NPC believing in that during a journey and thought that'd be hilarious. Also planning on making Maglor ruler of Orrostar Noldoron, already got him vassalized. Gimli settled Nurunkhizdin for me, then suddenly inherited Erebor because Thorin III's sons died childless. Planning on giving his son most of the Iron and Misty Mountains later on.

Oh, and the eugenics, of course. I think I managed to get every achievable congenital trait in Arphazêl's great-great-granddaughter, who will eventually become the wife for her eldest grandson who I intend to play as an adventurer while Sauron takes enough land from his dad to trigger Pharazôn's return.

u/Ree_m0 — 4 days ago

"Conditional join" border wars policy makes no sense. [CK3]

I get what Paradox was trying to achieve, but as usual the execution leaves a lot to be desired. First things first, shouldn't this policy force attackers to at least declare war on top level vassals? What is the point in me building up my vassal kings and emperors if any would-be invader can just ignore their existence entirely and simply go after *their* count and duke level vassals directly?

Secondly, why do I need to wait three years to join in defense of *my own realm*?! Let me worry about whether sending 100.000 men to deal with a minor border conflict is a wise choise - just *let me make the choice!* The whole point is that this border policy is supposed to simulate how rulers of extremely large realms couldn't possibly be everywhere at once, but if I've got literally nothing else going on and *want* to get involved personally, why the hell can't I? It's MY realm, after all. "Oh sorry mate, those invaders still got 2 1/2 years left to beat you, getting involved now would be just unsportsmanlike on my part. Good luck!"

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u/Ree_m0 — 18 days ago
▲ 42 r/CK3AGOT

I valyriamaxxed Bronn's descendants until I basically reincarnated Daemon Blackfyre.

The Blackfyres have been on the throne for 230 years and there will be a pleasing circularity to it when this guy's sons and grandsons come pouring over the wall in a few decades. Also, breeding the Valyrian gene seed into a non-Valyrian house is quite the frustrating endeavor - even though the results were well worth it. Just look at them!

Also, no of course I didn't spend 200 years with the wildlings, I only just got there on the current character like 40 years ago. "Snow Valyrian" was formed from High Valyrian and Thenn in 500 AC.

u/Ree_m0 — 2 months ago
▲ 50 r/CK3AGOT

Bronn's grandson takes the Iron Throne as Aegon VIII Blackfyre - in 450 AC.

I played Bronn and his house as Blackfyre loyalists for >150 years, with tremendous success so far. Wanted to share the success of my combined Blackwater/Blackfyre eugenics experiment in particular.

u/Ree_m0 — 2 months ago
▲ 10 r/CK3AGOT

PSA: Inheriting a pirate vassal's realm when they die without relatives causes you to sneakily copy their crown authority.

Found this out the hard way when I thought I'd just murder a few newly aquired pirate vassals in the stepstones in order to get their counties. Problematically, since I didn't need to revoke titles or imprison them for that, I did not notice that my crown authority had gone from 4 to 1 until a few years later, so I can't just load an autosave. It'll now take at least 30 years to get that back to 4, and in the meantime until I reach 3 the remaining pirate vassals are allowed to attack the weak new feudal counties held by my grandchildren.

What I've been unable to figure out is whether this same problem also happens when inheriting from feudal or free city vassals - I assume it's only related to the pirate government because otherwise it'd be a kind of gamebreaking oversight. Then again that'd probably mean it's not an AGOT issue but a CK3 issue, which would only surprise me in the sense that I haven't noticed it sooner. Please correct me if that should be the case.

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u/Ree_m0 — 3 months ago
▲ 59 r/CK3AGOT

Bronn 'Brightsmile' of the Blackwater, benevolent Blackfyre benefactor

Started a run as Bronn with not much of a plan in mind, ended up becoming a Blackfyre supporter pretty much by accident - he won the conquest and I murdered Robert. I also kept Dany and Viserys alive and reasonably well.

u/Ree_m0 — 3 months ago
▲ 93 r/swtor

How the hell are you on the dark council but still call yourself an apprentice to another Darth?

https://preview.redd.it/cxae5o9krwbh1.png?width=1138&format=png&auto=webp&s=d5d73315546356cffb0a8422ed9215b3052580ff

Not to mention my fallen Jedi (saboteur) supported Acina on Iokath, so Vowrawn is still merely another councillor himself - your 'master' is the same rank as you, why are you introducing yourself as an underling to a guy my character canonically never heard of before? This kind of blatant nepotism wouldn't have flown under Vitiate's leadership. It's outrageous, it's unfair!

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u/Ree_m0 — 3 months ago
▲ 26 r/swtor

The equipment repair cost is really prohibitive for trying to play through KOTFE & KOTET chapters on master mode difficulty.

I like to use the season objectives as motivation to repeat KOTFE and KOTET chapters in master mode difficulty. It's by far the most challenging solo content in the game for me - which is perfect. Some enemies that I never even viewed as "bosses" in the story playthroughs will take 90% of my health with their opening move and stuff like that. It takes me dozens of attempts to complete a chapter, and the fact that I can't afford to keep repairing my shit at this pace is now keeping me from attempting it for this week's objective.

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u/Ree_m0 — 4 months ago

AI Sauron could use a few tweaks (especially for the Long Winter start date)

I'm well over 400 years into my current Long Winter save, and am trying to get Sauron (Lord of the Earth settings) to conquer enough of the map to trigger the Valinor invasion (I'm good aligned and an elf, so I can't simply stay his vassal and conquer everything for him).

Basically, Sauron has four main problems:

  1. The bigger his realm gets, the longer it takes him to raise his troops. Currently, his dominion stretches from Khy to the Anduin Vale - it takes *two years* for him to finish raising his troops! Elves and dwarves in particular easily siege down enough territory to get 100% warscore in that time, so Sauron is effectively a lame duck against them. Perhaps he could get like a 90% boost to rallying speed or something like that?

  2. The Witch-King controls half of his territory (and basically all the borders), doesn't join defensive wars automatically and is hoarding the Nazgul in his court. The event for Sauron's return from Dol Guldur should make all the Nazgul except the WK join his court immediatly as well as grant Sauron every kingdom title the WK holds except for Minas Morghul (and perhaps give Dol Guldur to Khamul immediatly if Sauron still holds it at his return)

  3. Sauron can't manage MaA to save his life. He occasionally inherits MaA regiments from vassals or something like that, and once he has them he neither builds them up nor deletes them. He returned 200 years ago and currently has a few thousand orcs and black uruks, 100 retinue vanguard, 50 retinue lancers, 100 Gondorian bowmen, 600 Tirandazâ archers and 10 trebuchets. My personal suggestion: His MaA regiments should get deleted when they get stackwiped, but the speed at which he recruits new ones increased drastically

  4. Every time Sauron loses an offensive war - no matter against whom or for what - he need to pay every single gold he has plus another five to ten thousand as reparations. Why? The "reward" for his enemies is the five year truce from him attacking them. When has *Sauron* of all people ever paid reparations?

It would also help if Sauron more actively pursued tributary wars (as in, him defeating indepentent realms and turning them into tributaries, possibly converting them to regionally fitting Sauronic faiths). I haven't seen either him or the WK attempt that in all these centuries, and all Sauronic faiths except the cult of the lidless eye die out rather quickly in my experience.

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u/Ree_m0 — 5 months ago
▲ 320 r/swtor

Lord Rashal casually dualwielding a double-bladed lightsaber with a normal one - if only if were possible to learn this power

u/Ree_m0 — 5 months ago

This guy became an elf somehow?! I guess those Cuind healers must really know their stuff

R5: I'm playing the previous version of the mod and CK3 on version 1.18.4. I've only just seen this guy for the first time and from his ancestry it's very clear that he was initially a Drel vassal of the Cuind king. Somehow he changed culture to become Cuind at some point. He inherited his county normally and it has never been held by an elvish ruler in the last 300 years, when it was handed out to his great great grandfather. He had a human daughter when he was around 45 so he definetly changed culture after he was already a ruler, but as to how he did it - no idea. I also haven't seen it happen anywhere else in the 350 years this run has been going, so it must be something pretty rare - maybe a stress event or something like that?

u/Ree_m0 — 5 months ago