Hey everyone,
I’m working on my first game, *Idle Knight*, and I’m trying to understand something before going further:
Does this concept actually make you want to wishlist the game, or not?
Core idea
It’s an idle / incremental RPG where your character gains XP from your *real PC activity* (mouse movement, clicks, keyboard input, controller, etc.).
So instead of classic idle mechanics, progression is tied to how you actually use your computer.
I’m currently struggling with the first impression:
- Is the concept immediately clear?
- Does it sound interesting or just gimmicky?
- Would you expect it to be fun long-term?
Some specific doubts I have:
- Does the description communicate the idea well enough?
- Is there something missing to make the hook stronger?
- What would make you click “Wishlist” on a game like this?
There’s also a playable playtest live right now, but I’m mainly trying to fix the presentation and positioning first, so even high-level feedback is super helpful.
Thanks a lot 🙏