A season in the right direction…but more change needed!
I will start by saying, as I always do each season, I love this game, this by no means a negative post..
Some of the changes this season are welcoming, the new ship, weapons and increased XP from bosses have gone down a treat…however…
Certain aspects of seasonal resets need to be removed the game, currencies, stuff like that I can get behind, but please, don’t make us slog out another mastery tree every season…
These are our ships, our builds, it’s our tree, it’s what defines our build from someone else’s, it shouldn’t be a progression barrier that prevents you from performing well in a higher tier.
Add new ascension levels, ship levels, mastery levels, furniture slots, ascension furnitures, change the bosses resistances each season, mastery levels tied to ship instead of overall but forgo the reset, add new cosmetics tied to bosses, something other than a stat clamp.
Bosses need a loot refresh and something other than XP as an incentive to farm them, previous season items should be tied to the pirate lords loot pools including kraken and the elder shadow beast in WT4 instead of a Blackwood rotation.
Apart from fleshing out the mastery tree to hit level 30, completing the smugglers pass and getting some weapons from the event and adept mods from the abyss, there’s little incentive to play past week 1/2…I don’t need another set of phoenix talons or bloody reds…