A Slaughterbound in Goretrack Public Service Message:

A Slaughterbound in Goretrack Public Service Message:

Slaughterbound's ability to regrow an 8Bound or Exalted 8Bound during each of your command phases does not specify it has to be on the field, meaning you can have a slaughterbound whose lost models in his group hop inside a land raider and wait until the next command phase and regrow a model inside the transport. Thank you for your time and attention.

I find this to be very relevant information, especially in the context of goretrack+vessels, as this lets a 3 man 8bound or exalted 8bound with a slaughterbound recover after a big skirmish and get the most value out of our slaughterbound as with Lance and Aspire to infamy, allows a Slaughterbound and a 3 man unit to quickly take something out and potentially survive

u/Salt-Produce-8129 — 11 days ago

Thoughts on using Wardog Brigands as supporting Guns in Take and Hold army?

Working on a triple 1 point detachment that had a take and hold disposition and I've been kinda eyeballing Wardog Brigands as an additional fire support unit. Guns hit solid, their ignore cover ability I'd argue is very helpful in 11th edition, especially in take and hold,and they have a solid amount of OC to plop on top of objectives. Seems useful but wanted some others opinions on the matter

u/Salt-Produce-8129 — 2 months ago

Red Butcher Terminator Squad fully painted and based

I love how these guys turned out and just wanted to share

Edit: wanted to add the full color palette used, it was a pretty simplified color scheme to really let the red blood pop on stark white:

Primer: White Scar

Base Paints: Mephiston Red, Retributor armor, Iron Warriors, Iron Hands Steel, Wraithbone, Corax White, Averland Sunset, Incubi Darkness.

Layer Paints: Iron Breaker, Runefang Steel, Brass Scorpion, Dark Reaper, Evil Suns Scarlet, Sybarite Green, Troll Slayer Orange.

Shade Washes: Soulblight Grey, Bezerker Bloodshade, Agrax Earthshade, Nuln Oil.

Contrast Paints: Gor Grunta Fur, Black Templar, Black Legion, Snakebite Leather.

Technical Paints: Blood for the Blood God!!, 'Ardcoat, Mordant Earth

u/Salt-Produce-8129 — 3 months ago

Lord of Juggernaut in Vessels underrated?

So I know in terms of detachments, LoJ's major claim to fame is in KDK for leading Bloodcrushers through terrain like infantry, with leading 20 man bricks of Bezerkers in BWB being his other major role. But lately, I'm thinking in terms of pure offensive output, Lord of Juggernaut is actually pretty dang good in Vessels. And I mean just in terms of his own damage output as a singular model. Giving him the archslaughterer enhancement and having his brick of Bezerkers have ALL the blessings of Khorne for a battle round is powerful in its own right. But when you combine the aspire to infamy strat on the Lord and take the vessels detachment rule into account, his number of attacks from a singular 95 point model (125 if carrying archslaughterer)gets pretty crazy. So at a basic level, choosing to give him the additional AP pip from the vessels rule helps to shore up his problem of having on middling AP-1 on both of his weapons, making him have a total of 11 attacks at Strength 6, AP-2, Damage 2, with 7 of them hitting on twos and 4 of them on 3's but with Lance boosting the wound roll if he charged. If you pop aspire to infamy, those numbers go up to 13 attacks at Strength 8, AP-2 Damage 2 with 8 attacks hitting on twos and 5 hitting on threes but with a lance boost. But it's when you opt for CLEAVE over the AP into a brick of models that his attack output gets silly. Let's say you are attacking into a 10 man brick of space marines: you opt for CLEAVE instead of an Additional AP and you pop aspire to infamy for a command point. Just by himself the Lord on juggernaut will put out 17 attacks at Strength 8, AP-1, Damage 2 with 10 of them hitting on 2's and 7 of them hitting on 3's but with Lance for the wound roll. Keep in mind, that is the same number of attacks, strength, AP, and damage as a Foot Daemon Prince's sweep attack in KDK with the blade of endless bloodshed enhancement for less than half the points. All before taking into account that he may have some combination of (or all of if archslaughterer is activated) lethals, sustained, and or devastating wounds vs. infantry. And all of this before even factoring in that he may have 10-20 Bezerkers with him. Is it broken or anything? No, I don't think so. But I do think it's worth exploring as I don't think LoJ has this much lethality as his own model in any other detachment

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u/Salt-Produce-8129 — 3 months ago

Proof of concept for my Red Butchers style Terminators Paint Scheme

I really like having just the head and chest plate be painted red with the rest of the armor being stark white and brass. Makes all the gore on his limbs pop out even more. Ended up living the bloody tallymarks on the pauldrons and will probably carry that over to the other 4, along with bloody handprints. Was nervous using white scar as the primer and layer of white scar are super temperamental but overall turned out nice, using soulblight grey as a shade that didn't darken the white too much to the point it just turns grey like nuln oil would. Planning to do cracking Mordant Earth lava bases on them. You can also see the future chaos land raider they'll be rolling in, dubbed "the mobile blood bank"

u/Salt-Produce-8129 — 3 months ago

Greater Possessed as a MoE Proxy. I like it.

The bonework ties him to the OG but the mutations make him blend in with the eightbound boys

u/Salt-Produce-8129 — 3 months ago

Went 3-0 and took second place at a 1000pt Blitz event

So wanted to share my highest Tournament placing to date. I went to a 1000pt blitz tournament over the weekend with a Purge the foe "Ranged" World eaters list using Brazen Engines and Vessels (this was prior to the dataslate this morning). Core plan was using my daemon Prince as a discount to the Apoplectic clarity stratagem every turn on either the defiler or one of the Forgefiends. MoE was mostly to secure lone Op on the prince till it waded into combat, with Jakhals and Goremongers to secure objectives and actions.

First game was against Necrons. 100 point victory mainly due to it being a infantry spam heavy list outside of a reanimator and doomsday ark. Forgefiends blew all immortals and Warriors off the table by turn 2, with defiler wiping skorpek lord and his destroyers out. By end of turn 3 only the reanimator and the ark were left.

Second game was against an imperial guard list with 4 tanks, including a Rogal Dorn Commander. Was honestly worried going into this one, but defiler and Forgefiends were able to out-armor the tanks and Defiler made it to melee range with three of the tanks. Another 100 point win.

Final round was a World Eaters mirror match, with my opponent playing Angron and a bunch of Bezerkers and a single exalted unit and some Jakhals. Highlight of match was Angron and defiler going hand to hand with the defiler surviving via a command reroll on an Invuln save to clap back and take out Angron. Was a good showing overall with only 5 points separating first and second

u/Salt-Produce-8129 — 3 months ago

Terminators outside of Butchers of Khorne usability?

So I've been plugging away at my set of ten Terminators and am pumped to play with them, but the Goretrack/Butchers list I'm planning on using them in is still awhile away as I need another 5 Termies and a land raider. I was wondering if anyone here has any recommendations on using them in, say, a BWB list or a KDK list? I kinda like how they hit a sweet spot of while being slower than Bezerkers and 8bound variants, they fill a nice middle ground between the zerks and the 8bound in terms of strength, while also being tankier than the others. Do you have any successful usage out of them outside of Butchers?

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u/Salt-Produce-8129 — 3 months ago

6 Win Streak of games over past two weeks

So this list has been serving me pretty, just trying to dial it in a little bit more. Most of the list has been really solid, but some parts feel a little lackluster in performance and am debating making some adjustments. To be specific, the second unit of Zerkers with MoE in the Rhino and the Singleton Helbrute. Maybe I'm just spoiled by how Kharn's unit of Zerkers does, but MoE's unit of Zerkers never feels as impactful (outside of him revenge sniping Marneus Calgar one game out of a group of terminators that wiped his squad. And I'm 50/50 on the Helbrute. He makes a great distraction Carnifex and usually does take at least one unit out before kicking the bucket, but I dunno if swapping him and the second Zerker unit out for other stuff would be better

11th Edition Bezerker Warband (2000 points)

World Eaters

Strike Force (2000 points)

Berzerker Warband (3 Detachment Points)

Force Dispositions: Purge the Foe

Attached Units

Attached Unit 1

Khârn the Betrayer (115 points)

• Attached as: Leader (Character)

• Warlord

• 1x Gorechild

1x Plasma pistol

Khorne Berzerkers (180 points)

• Attached as: Bodyguard (Battleline)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

Attached Unit 2

Slaughterbound (120 points)

• Attached as: Leader (Character)

• 1x Lacerator and daemonic claw

• Enhancement: Battle-lust

Exalted Eightbound (140 points)

• Attached as: Bodyguard

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

Attached Unit 3

Slaughterbound (135 points)

• Attached as: Leader (Character)

• 1x Lacerator and daemonic claw

• Enhancement: Berzerker Glaive

Exalted Eightbound (140 points)

• Attached as: Bodyguard

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

CHARACTERS

Daemon Prince of Khorne (230 points)

• 1x Hellforged weapons

1x Infernal cannon

• Enhancement: Helm of Brazen Ire

Master of Executions (60 points)

• 1x Axe of dismemberment

1x Bolt pistol

BATTLELINE

Khorne Berzerkers (180 points)

• 1x Khorne Berzerker Champion

• 1x Bolt pistol

1x Chainblade

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

DEDICATED TRANSPORTS

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

OTHER DATASHEETS

Eightbound (135 points)

• 1x Eightbound Champion

• 1x Chainblades

• 2x Eightbound

• 2x Chainblades

Eightbound (135 points)

• 1x Eightbound Champion

• 1x Chainblades

• 2x Eightbound

• 2x Chainblades

Goremongers (75 points)

• 1x Blood Herald

• 1x Autopistol

1x Chainblade

1x Close combat weapon

• 7x Goremongers

• 7x Autopistol

7x Chainblade

7x Close combat weapon

Helbrute (120 points)

• 1x Close combat weapon

1x Heavy flamer

1x Helbrute fist

1x Helbrute hammer

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Skullsmasher and mangler

• 8x Jakhal

• 8x Autopistol

7x Chainblades

1x Icon of Khorne

1x Mauler chainblade

u/Salt-Produce-8129 — 3 months ago

Finished Painting My first Helbrute. His name is Sledge

I still can't get over how stumpy Helbrutes look, especially when compared to dreadnoughts.

u/Salt-Produce-8129 — 3 months ago

1000PT introductory 11th Edition RTT Event List. Looking for opinions and thoughts on my list

It's mostly just a fun 1000pt event at a nearby store, but I'd like to try out Goretrack for the first time as I think it's the strongest/most consistent of the 2DP detachments for a 1000 point event. Main idea is to have the two units of Bezerkers and rhinos take and hold positions while the Defiler walks around being a problem in the mid board. Jakhals for requisite home stickying and zoning. The enhancements on the MoE arent the most ideal ones but I only had 15 points left to flex, but they still feel useful (suppression feels useful, maybe even give it to the Defiler to function as a support for the Zerkers, and being immune to fire overwatch after hopping out of a rhino feels helpful)

11th Edition 1000Pt Goretrack (1000 points)

World Eaters

Incursion (1000 points)

Goretrack Onslaught (2 Detachment Points)

Force Dispositions: Take and Hold

CHARACTERS

Master of Executions (70 points)

• Warlord

• 1x Axe of dismemberment

1x Bolt pistol

• Enhancement: Unleash Hell

Master of Executions (65 points)

• 1x Axe of dismemberment

1x Bolt pistol

• Enhancement: Murderous Onslaught

BATTLELINE

Khorne Berzerkers (180 points)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

Khorne Berzerkers (180 points)

• 1x Khorne Berzerker Champion

• 1x Bolt pistol

1x Chainblade

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

DEDICATED TRANSPORTS

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

OTHER DATASHEETS

Defiler (270 points)

• 1x Ectoplasma destructor

1x Electroscourge

2x Excruciator cannon

1x Heavy baleflamer

1x Shearing claws

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Skullsmasher and mangler

• 8x Jakhal

• 8x Autopistol

7x Chainblades

1x Mauler chainblade

Exported with App Version: v2.0.5 (128), Data Version: v886

u/Salt-Produce-8129 — 4 months ago

BW list idea.

Want to get an 11th edition Bezerker Warband list pinned down for the upcoming season. My idea is that Kharn's unit and the big brick of terminators are my more generalized attacking units, while eightbound and exalted go after their respective ideal targets. Spawn and 8bound provide fast early pressure. Daemon Prince for stratagem coupon

11th Edition Bezerker Warband (2000 points)

World Eaters

Strike Force (2000 points)

Berzerker Warband (3 Detachment Points)

Force Dispositions: Purge the Foe

Attached Units

Attached Unit 1

Khârn the Betrayer (115 points)

• Attached as: Leader (Character)

• Warlord

• 1x Gorechild

1x Plasma pistol

Khorne Berzerkers (180 points)

• Attached as: Bodyguard (Battleline)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

Attached Unit 2

Slaughterbound (100 points)

• Attached as: Leader (Character)

• 1x Lacerator and daemonic claw

Exalted Eightbound (140 points)

• Attached as: Bodyguard

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

Attached Unit 3

Slaughterbound (135 points)

• Attached as: Leader (Character)

• 1x Lacerator and daemonic claw

• Enhancement: Berzerker Glaive

Exalted Eightbound (140 points)

• Attached as: Bodyguard

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

CHARACTERS

Daemon Prince of Khorne (230 points)

• 1x Hellforged weapons

1x Infernal cannon

• Enhancement: Helm of Brazen Ire

DEDICATED TRANSPORTS

Chaos Rhino (85 points)

• 1x Armoured tracks

1x Combi-bolter

OTHER DATASHEETS

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

Chaos Terminators (350 points)

• 1x World Eaters Terminator Champion

• 1x Combi-bolter

1x Power fist

• 9x World Eaters Terminator

• 2x Chainfist

5x Combi-bolter

2x Paired accursed weapons

5x Power fist

2x Reaper autocannon

Eightbound (135 points)

• 1x Eightbound Champion

• 1x Chainblades

• 2x Eightbound

• 2x Chainblades

Eightbound (135 points)

• 1x Eightbound Champion

• 1x Chainblades

• 2x Eightbound

• 2x Chainblades

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Paired manglers

• 8x Jakhal

• 8x Autopistol

8x Chainblades

Exported with App Version: v2.0.5 (128), Data Version: v886

u/Salt-Produce-8129 — 4 months ago

Considering going from Three Chaos Spawn units to Two and Adding Lord Avocado

I'm trying to wrangle points on my BW list and I'm debating dropping one of my units of chaos spawn for Lord Invocatus. My thought process is that the points increase has made Spawn still really good, but maybe more of a two-of as opposed to maxing out to three units of them. Thinking that Invocatus fills a similar scouting and skirmishing roll than the spawn, but hits a bit more reliably so maybe the extra 15 points was worth upgrading to him?

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u/Salt-Produce-8129 — 4 months ago

Daemonkin/Butchers Reconnaissance Detachment

Been on a bit of a terminators kick and I'm determined to use them a bunch in 11th edition. Given how underpowered the Bezerkers feel outside of Warband and goretrack, and how paper thin defensively both 8bound variants feel (slaughterbound model Regen helps a LITTLE), I feel like Terminators have an interesting balance of power and durability mixed with deep strike maneuverability that makes them a bit better at pairing with the daemons. So I tried to incorporate them into a reconnaissance focused Daemonkin/Butchers dual detachment list. The list is built around the big central block of Bloodcrushers led by the Lord on Juggernaut as a big center board anvil unit. The triple units of chaos spawn and double units of dogs move extremely fast to get into necessary positions and perform actions, with both types of units helping to keep close to the necessary units to maintain the 6" needed for Daemonkin Stratagems to work, with dogs having added uppy downy utility. Two units of blood letters are brought to enable spamming the board with the summoned by slaughter stratagem to flood objectives or clog up enemy movement and area denial. Gore mongers main purpose is to secure scouting lanes for the spawn at the start, then move back and help maintain Lone op for the daemon prince. Prince is primarily a stratagem reduction coupon (wrath beyond reason is an awesome defensive tool stratagem for Termies but is very CP hungry), but carries the blade of endless bloodshed enhancement to help it punch harder and farm blood tithe points. I like to try to keep him close to the Goremongers or Jakhals as long as possible before getting him close to the terminators so as to maintain Lone Op and keep him safe. Two five man Terminator units, both enhanced with gore stained veterans upgrade are the mid powered offensive threats that can either start on the board or in deep strike (typically one and one would be the most likely play). Ideally want to keep them within 6" of a flesh hounds, blood letters, or the crusher brick so they can be given lance to really help them punch up. Nice thing about this detachment pairing is that if one unit of terminators is fighting a vehicle while another is fighting something else near a daemon unit, then one unit can receive the "a trophy for the throne" while the other receives the "daemonic fury" strat, functionally giving both units +1 to their wound rolls. Jakhals hold the backfield and sticky objectives. Skarbrand acts as the big scary threat and heavy damage unit. Let me know what you think!!

Daemonic Termination (2000 points)

World Eaters

Strike Force (2000 points)

Butchers of Khorne and Khorne Daemonkin (3 Detachment Points)

Force Dispositions: Disruption, Reconnaissance

Attached Units

Attached Unit 1

Lord on Juggernaut (120 points)

• Attached as: Leader (Character)

• 1x Bladed horn

1x Exalted chainblade

1x Plasma pistol

• Enhancement: Disciple of Khorne

Bloodcrushers (180 points)

• Attached as: Bodyguard

• 1x Bloodhunter

• 1x Hellblade

1x Juggernaut’s bladed horn

• 5x Bloodcrusher

• 1x Daemonic Icon

5x Hellblade

1x Instrument of Chaos

5x Juggernaut’s bladed horn

CHARACTERS

Daemon Prince of Khorne (230 points)

• Warlord

• 1x Hellforged weapons

1x Infernal cannon

• Enhancement: Blade of Endless Bloodshed

Skarbrand (315 points)

• 1x Bellow of endless fury

1x Slaughter and Carnage

BATTLELINE

Bloodletters (90 points)

• 1x Bloodreaper

• 1x Hellblade

• 9x Bloodletter

• 1x Daemonic Icon

9x Hellblade

1x Instrument of Chaos

Bloodletters (90 points)

• 1x Bloodreaper

• 1x Hellblade

• 9x Bloodletter

• 1x Daemonic Icon

9x Hellblade

1x Instrument of Chaos

OTHER DATASHEETS

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

Chaos Terminators (200 points)

• Enhancement: Gore-stained Veterans (Upgrade)

• 1x World Eaters Terminator Champion

• 1x Combi-bolter

1x Power fist

• 4x World Eaters Terminator

• 1x Chainfist

2x Combi-bolter

1x Paired accursed weapons

2x Power fist

1x Reaper autocannon

Chaos Terminators (200 points)

• Enhancement: Gore-stained Veterans (Upgrade)

• 1x World Eaters Terminator Champion

• 1x Combi-bolter

1x Power fist

• 4x World Eaters Terminator

• 1x Chainfist

2x Combi-bolter

1x Paired accursed weapons

2x Power fist

1x Reaper autocannon

Flesh Hounds (75 points)

• 1x Gore Hound

• 1x Burning roar

1x Collar of Khorne

1x Gore-drenched fangs

• 4x Flesh Hound

• 4x Collar of Khorne

4x Gore-drenched fangs

Flesh Hounds (75 points)

• 1x Gore Hound

• 1x Burning roar

1x Collar of Khorne

1x Gore-drenched fangs

• 4x Flesh Hound

• 4x Collar of Khorne

4x Gore-drenched fangs

Goremongers (75 points)

• 1x Blood Herald

• 1x Autopistol

1x Chainblade

1x Close combat weapon

• 7x Goremongers

• 7x Autopistol

7x Chainblade

7x Close combat weapon

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Skullsmasher and mangler

• 8x Jakhal

• 8x Autopistol

7x Chainblades

1x Icon of Khorne

1x Mauler chainblade

Exported with App Version: v2.0.5 (128), Data Version: v886

u/Salt-Produce-8129 — 4 months ago

Brazen Engine/Daemonkin List. Looking for feedback

11th Brazen/Daemonkin (1995 points)

​

World Eaters

Strike Force (2000 points)

Brazen Engines and Khorne Daemonkin (3 Detachment Points)

Force Dispositions: Purge the Foe, Reconnaissance

​

​

CHARACTERS

​

Khârn the Betrayer (115 points)

• Warlord

• 1x Gorechild

1x Plasma pistol

​

Lord on Juggernaut (120 points)

• 1x Bladed horn

1x Exalted chainblade

1x Plasma pistol

• Enhancement: Disciple of Khorne

​

Skarbrand (315 points)

• 1x Bellow of endless fury

1x Slaughter and Carnage

​

​

BATTLELINE

​

Bloodletters (90 points)

• 1x Bloodreaper

• 1x Hellblade

• 9x Bloodletter

• 1x Daemonic Icon

9x Hellblade

1x Instrument of Chaos

​

Bloodletters (90 points)

• 1x Bloodreaper

• 1x Hellblade

• 9x Bloodletter

• 1x Daemonic Icon

9x Hellblade

1x Instrument of Chaos

​

Khorne Berzerkers (180 points)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

​

​

DEDICATED TRANSPORTS

​

Chaos Rhino (100 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

• Enhancement: Murder-forged Entity (Upgrade)

​

​

OTHER DATASHEETS

​

Bloodcrushers (180 points)

• 1x Bloodhunter

• 1x Hellblade

1x Juggernaut’s bladed horn

• 5x Bloodcrusher

• 1x Daemonic Icon

5x Hellblade

1x Instrument of Chaos

5x Juggernaut’s bladed horn

​

Defiler (270 points)

• 1x Ectoplasma destructor

1x Electroscourge

2x Excruciator cannon

1x Heavy baleflamer

1x Shearing claws

​

Flesh Hounds (75 points)

• 1x Gore Hound

• 1x Burning roar

1x Collar of Khorne

1x Gore-drenched fangs

• 4x Flesh Hound

• 4x Collar of Khorne

4x Gore-drenched fangs

​

Flesh Hounds (75 points)

• 1x Gore Hound

• 1x Burning roar

1x Collar of Khorne

1x Gore-drenched fangs

• 4x Flesh Hound

• 4x Collar of Khorne

4x Gore-drenched fangs

​

Forgefiend (160 points)

• 3x Ectoplasma cannon

1x Forgefiend claws

​

Forgefiend (160 points)

• 3x Ectoplasma cannon

1x Forgefiend claws

​

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Skullsmasher and mangler

• 8x Jakhal

• 8x Autopistol

7x Chainblades

1x Icon of Khorne

1x Mauler chainblade

​

Exported with App Version: v2.0.2 (125),

​

My idea for a Brazen Engine/Khornate Daemonkin list focused on purge the foe disposition. Jakhals and Flesh hounds are necessary action monkeys and home base stickying. Runs two units of blood letters for blood letter spam strat for flooding areas with bodies. Juggerlord with blood crushers and Kharn inside rhino with 10 Bezerkers are my two anvil units to square off in the mid board. Forge fiends take advantage of the apoplectic clarity strat for heavy shot volume, with Skarbrand and a Defiler acting as the heavy damage hammer units. I like upgrading Kharn's rhino into a daemon rhino so the strat to give it mobile let's it move through terrain and deliver Kharn and his boys further into the board

u/Salt-Produce-8129 — 4 months ago

First 11th Edition list for the Season

Starting out the new edition with a pretty infantry heavy list. Lots of killing power and units but with a solid mix of utility. Had to drop the Helm off the prince to afford the second rhino, but there's enough infantry in the list to keep it relatively safe via lone op

​

​

11th edition Bezerker Warband (2000 points)

​

World Eaters

Strike Force (2000 points)

Berzerker Warband (3 Detachment Points)

Force Dispositions: Purge the Foe

​

Attached Units

Attached Unit 1

​

Khârn the Betrayer (115 points)

• Attached as: Leader (Character)

• Warlord

• 1x Gorechild

1x Plasma pistol

​

Khorne Berzerkers (180 points)

• Attached as: Bodyguard (Battleline)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

​

Attached Unit 2

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Slaughterbound (135 points)

• Attached as: Leader (Character)

• 1x Lacerator and daemonic claw

• Enhancement: Berzerker Glaive

​

Exalted Eightbound (140 points)

• Attached as: Bodyguard

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

​

Attached Unit 3

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Slaughterbound (120 points)

• Attached as: Leader (Character)

• 1x Lacerator and daemonic claw

• Enhancement: Battle-lust

​

Exalted Eightbound (140 points)

• Attached as: Bodyguard

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

​

Attached Unit 4

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Master of Executions (60 points)

• Attached as: Leader (Character)

• 1x Axe of dismemberment

1x Bolt pistol

​

Khorne Berzerkers (180 points)

• Attached as: Bodyguard (Battleline)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

​

​

CHARACTERS

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Daemon Prince of Khorne (200 points)

• 1x Hellforged weapons

1x Infernal cannon

​

​

DEDICATED TRANSPORTS

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Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

​

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

​

​

OTHER DATASHEETS

​

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

​

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

​

Chaos Spawn (95 points)

• 2x Chaos Spawn

• 2x Hideous mutations

​

Eightbound (135 points)

• 1x Eightbound Champion

• 1x Chainblades

• 2x Eightbound

• 2x Chainblades

​

Goremongers (75 points)

• 1x Blood Herald

• 1x Autopistol

1x Chainblade

1x Close combat weapon

• 7x Goremongers

• 7x Autopistol

7x Chainblade

7x Close combat weapon

​

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Skullsmasher and mangler

• 8x Jakhal

• 8x Autopistol

7x Chainblades

1x Icon of Khorne

1x Mauler chainblade

​

​

reddit.com
u/Salt-Produce-8129 — 4 months ago

With leader rules changes in 11th are tyrant guard worth another look

With Leader changed so that a leader is leading an attached unit, does that mean even after these guys die that a Hive Tyrant or Swarm Lord would still retain the 5+ FNP from tyrant guard??

u/Salt-Produce-8129 — 4 months ago

First 11th edition list (barring point adjustments

11th Edition Bezerker Warband (1990 points)

​

World Eaters

Strike Force (2000 points)

Berzerker Warband

​

​

CHARACTERS

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Daemon Prince of Khorne (230 points)

• Warlord

• 1x Hellforged weapons

1x Infernal cannon

• Enhancement: Helm of Brazen Ire

​

Khârn the Betrayer (100 points)

• 1x Gorechild

1x Plasma pistol

​

Master of Executions (70 points)

• 1x Axe of dismemberment

1x Bolt pistol

• Enhancement: Battle-lust

​

Slaughterbound (135 points)

• 1x Lacerator and daemonic claw

• Enhancement: Berzerker Glaive

​

Slaughterbound (100 points)

• 1x Lacerator and daemonic claw

​

​

BATTLELINE

​

Khorne Berzerkers (180 points)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

​

Khorne Berzerkers (180 points)

• 1x Khorne Berzerker Champion

• 1x Chainblade

1x Plasma pistol

• 9x Khorne Berzerker

• 7x Bolt pistol

7x Chainblade

1x Icon of Khorne

2x Khornate eviscerator

2x Plasma pistol

​

​

DEDICATED TRANSPORTS

​

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

​

Chaos Rhino (85 points)

• 1x Armoured tracks

2x Combi-bolter

1x Havoc launcher

​

​

OTHER DATASHEETS

​

Chaos Spawn (90 points)

• 2x Chaos Spawn

• 2x Hideous mutations

​

Chaos Spawn (90 points)

• 2x Chaos Spawn

• 2x Hideous mutations

​

Chaos Spawn (90 points)

• 2x Chaos Spawn

• 2x Hideous mutations

​

Eightbound (135 points)

• 1x Eightbound Champion

• 1x Chainblades

• 2x Eightbound

• 2x Chainblades

​

Exalted Eightbound (140 points)

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

​

Exalted Eightbound (140 points)

• 1x Exalted Eightbound Champion

• 1x Chainblades

• 2x Exalted Eightbound

• 2x Chainblades

​

Goremongers (75 points)

• 1x Blood Herald

• 1x Autopistol

1x Chainblade

1x Close combat weapon

• 7x Goremongers

• 7x Autopistol

7x Chainblade

7x Close combat weapon

​

Jakhals (65 points)

• 1x Jakhal Pack Leader

• 1x Autopistol

1x Chainblades

• 1x Dishonoured

• 1x Skullsmasher and mangler

• 8x Jakhal

• 8x Autopistol

7x Chainblades

1x Icon of Khorne

1x Mauler chainblade

​

Getting ready for 11th edition and wanted to start with a solid baseline list given current points with some wiggle room in points in enhancements that could be adjusted when the points are revealed. Feel like it's a pretty standard list. Two bricks of Bezerkers in rhinos led by Kharn and a MoE as the chief fighting force and objective takers, three units of Spawn to function as action monkeys/ early skirmisher units, a single unit of eightbound as a form of force multiplier to buff up the Spawn and Bezerkers to punch up where needed, two units of exalted 8bound with slaughterbound attached with the one with the enhancement as a deep strike threat/heavy armor scalpel unit, a unit of Goremongers to secure scouting lanes, a unit of Jakhals for home base stickying and screening out deep strikes, and finally a Daemon prince for heavy hitting stratagem coupon

u/Salt-Produce-8129 — 4 months ago

Are rhinos still worth it in 11th?

With the new disembarkation stuff, cover rules and all, are our rhinos still worth running? Admittedly I mostly only use rhino as a way to keep Kharn from killing his own boys turn 1 or 2

reddit.com
u/Salt-Produce-8129 — 4 months ago