How My Indie City-Builder Game (Hopefully) Is Different! | 2nd ever made game!
Hello everyone! Before I begin, this is my first post on this subreddit, so if I am missing something that I need to do, please let me know. I checked the rules, and I feel like I am in the clear.
My name is Se7enZ, and I am currently working on a Tron-inspired 2D (Woah!) city-building game. This is my 2nd made game like ever.
In this game, there are several things I wanted to do that I felt would be different than most city-builders I have seen. This includes:
- A morality system where the Network Administrator asks you questions, and depending on your answers, things will change like your city's color and future perks.
- Weather that provides a positive stat change, along with a negative one.
- Buildings that have toggles that will alter their abilities and usefulness.
Other things not listed in the video will be included as well, such as active and passive combat! I also wish to add random events that occur.
There are a few things I am looking for! Firstly, I want to simply meet other groovy people who dig the vision. Secondly, feedback!
If this is up your alley, for now just come hang out on my YT channel (https://www.youtube.com/@Se7enZStudio) and such. I won't lie, I am new to all of this kind of stuff, but I promise this is something I want to craft with care! <3