Why is infection the only card in the game with an animated border?

Isn't this kind of weird? Why doesn't burn have flames as a border? Or why doesn't toxic have a faint cloud of poison around the card?

Imo it's out of place if its the singular card that has a unique border. + it's so gross lmao

u/ShoddyPerception176 — 21 days ago

Archaic tooth transformed only one bash into break

https://preview.redd.it/pbqyfh4s9deh1.png?width=1919&format=png&auto=webp&s=e044148a9b34246f88d20c9e9008184db9671426

https://preview.redd.it/ua5otx99adeh1.png?width=1919&format=png&auto=webp&s=be8858c47dd6044b16a3c19c1f792503a39e86c4

Kind of disappointed it didn't turn the other bash into break too. It does say just transform bash (specific card) into break, but I would argue I should be left with no bash in the deck after picking it up.

reddit.com
u/ShoddyPerception176 — 1 month ago

Reselling a ticket

Sorry if this is against guidelines, but i have a question.

Recently I bought a ticket for Boris in Brno, Czechia 16.11.2026, but they announced yesterday they will be playing in a venue much closer to where I live, so I want to resell my ticket. The issue is the popular ticket reselling sites don't accept resellers from my country for some reason.

So my questions are:

  1. Is there anyone here who would be interested in buying it?

  2. Is there a safe way for both me and a buyer to do the transaction?

The ticket is electronic, PDF file.

Thanks

reddit.com
u/ShoddyPerception176 — 2 months ago

[PC][2000-2013] A fantasy game similar to venice deluxe with a distinct branching path

So this is a game i played in 2013. It was similar to Venice deluxe in a sense that you are controlling something at the bottom of the screen, and move left and right while shooting something upwards. I believe there were monsters and/or puzzle elements you had to kill/solve and then the screen would scroll up for the next battle/puzzle.

I remember there being worlds that were on a big map, and here is the hint I'm 100% confident in and is the only thing i vividly remember: after clearing like 5 or 6 worlds, the map branches into two paths: a castle and graveyard. This is so engraved in my memory because i always chose the graveyard and was always wondering what castle was like. Once you chose the world you had no way of playing the other one because upon completion the paths unite again and you have to play the next world (which, now that I'm typing it out again, means you cannot replay previous levels.)

The art style was as far as i remember fantasy like, first world being a forest of some kind, in a fall setting.

Unfortunately, as much as I try, I cannot remember the specific gameplay. I think you were unlocking some things, shooting blocks at monsters, something like that.

It is also possible you are stuck in the middle and only aiming where you want to shoot, but I think I remember using my mouse to move around.

My only hope is that one of you had played this and remembers the branching path, because that detail is so obscure it's basically unsearchable, especially for such an old obscure title.

I hope someone can help me, if you have any questions I may have the answer but I think I squeezed everything I remember about it.

reddit.com
u/ShoddyPerception176 — 3 months ago