Galactic assault sucks and I don’t know why people play it

I don’t understand why people wanna play on a map that’s a glorified rectangle. The objectives are so far away that you have to run a mile just to get to them just to probably get killed by the guy who’s standing next to the disruptor.

Too many of the game modes are just grab the gun so you could shoot the big enemy and I hate the fact that the disruptors show your location when you picked them up so every sniper knows exactly who to shoot.

Also, the balance is horrible if you get two good players on the enemy team, the game is done because it’s super easy to support good heroes and the spawn time is so long that if you get wiped by one hero the fights over

And yes, I know the spawn time is only five seconds, but you have to factor in this game is very picky about when you could spawn on a teammate so it could be up to 10 to 20 seconds before you spawn in again

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u/Sir-downvotes — 10 hours ago

You should be able to switch bots when you die

I can’t tell you how many pilgrimages I’ve lost because I get knocked off the map or the bots are just stupid and I lose an hour of work.
Why can’t you switch to a bot? If you’re by yourself I don’t get it because it’s not fair that if you die the game is over but if you die and you have other players, you want immediately lose I know the bots probably don’t have the ability to progress the level so just give me the ability to switch to them when I die

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u/Sir-downvotes — 3 days ago

You should get exp even if you get kicked.

I don't know why people gloss over this but there's a real issues on chaos wastes where you get to the end and some dickhead duo kicks you at the last minute leaving you to get nothing.
happens way to often. and no before you say it i don't troll or anything of the sort

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u/Sir-downvotes — 9 days ago

What do you do when the enemy bands counters to dive?

I recently had a game where an enemy team banned every type of counter to dive, and they picked a heavy dive comp and we couldn’t do anything about it. The tanks were pretty much useless the whole match because the healers were too busy pattycakeing whole time just to stay alive.
I’m not even blaming anyone. I just genuinely don’t know what to do in that situation.

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u/Sir-downvotes — 2 months ago
▲ 136 r/lokimains

I can't be the only one who thinks this should be removed

why is spiderman able to still pull you even when you teleport like what's the point of using the teleport then

u/Sir-downvotes — 2 months ago

R/lego mods are mods

You can’t even talk about what happened. Amazing censorship I wonder if they’re being paid off.

u/Sir-downvotes — 3 months ago
▲ 381 r/DnD

DM keeps saving the enemy’s constantly

This has been an ongoing problem that got really bad yesterday.
This DM sometimes has a problem where he set up one of those unwinnable battles where, we’re supposed to run away, but we end up, outsmarting the enemy’s and winning the fight.
But every single time that happens, the guy magically is able to teleport away. This has happened at least four times. Even with counter spell. On the off chance we happen to beat their spell level they use a legendary resistance that they somehow had.
after the fights over, we don’t get anything. On top of that as well when we see them again, they are buffed to a crazy amount where we can never beat them unless we’re level 20. Forcing us to run or die.
(One time they had an attack that did double the damage of finger of death. We were level 6 at the time)
When we asked him about this, he said that we shouldn’t try to win every single fight and that expecting loot constantly is unfair.
Is this a fair view to have? Are we in the wrong for being upset over this?

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u/Sir-downvotes — 3 months ago
▲ 53 r/DnD

One shot where the boss and the players have to team up mid fight.

So pretty much the crew is gonna be fighting against a adult blue dragon.
But once the dragon hits half health, there’s gonna be an item that both of the groups were fighting over I’ll come up with the details later.
But in short, it will spawn in a bigger threat that both of them will have to temporarily team up to fight against it and what happens afterwards is up to the players

The hard part is, though I can’t figure out what would rival a beat up party and adult blue dragon, and if this idea will even work well, what do you think?
i want there to be more to one shots that isn't just fight the boss and win as a lot of the people in the group i am do that and i want to add more to it.

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u/Sir-downvotes — 3 months ago