u/SnooStories2864

Wanted to play a deep and relaxed space city-builder, so i made one
▲ 11 r/CityBuilders+2 crossposts

Wanted to play a deep and relaxed space city-builder, so i made one

I have been programming for 20+ years and always wanted to make my own games. As a sim/city-builder/management game fan, i thought i would make a game that i'd enjoy playing for long hours.

It takes place in space, NO combat, you exploit asteroids to build your industry around solar system planets (ours and more), optimize your logistics, sell your production to dynamic markets, manage the comfort of your colonists, survive environmental events and try to reach the endgame story.

It is still early so i'd be happy to get any feedback (hopefully useful feedback, but "this game is shit" is fine too). I'm focused on improving the current mechanics (there are more than what I described above) and implementing new ones, as well as developing the background lore.

https://voidworks-games.itch.io/sunward

Early game gamplay video: https://youtu.be/fAdkEh_3Tl4?si=R5w7DcgQAKumcqGr

https://i.redd.it/e8ryl5xl66bh1.gif

https://i.redd.it/4kpeujno66bh1.gif

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u/SnooStories2864 — 8 hours ago