Being furry is generally not enough to be friends with others.

If the only thing you have interesting about you is that you're a furry. That usually goes no where when you want to make friends.

This isn't just limited to furries, this sub sometimes feels like socially awkward people giving other socially awkward people social advice.

Furry is what brings people together. But what connects you to other people?

What else do you do? Can you draw? Make music? Do you watch anime?What are your hobbies? What games do you play? Do you have a fursona? What can you relate to with others? What can you do for other people? Do you participate in gatherings and events?

If all you have is being furry, then that's being boring with extra steps. Oh you showed me a cool looking fursuit? That's neat, but that's someone else, what makes you interesting? Nothing? Then I'll go talk to that cool fursuiter instead.

If you don't join things then no one can see who you are. A furry convention brings furries together, but then it's also split up into niches that people have interests in. Dancing, Video games, Shopping, Art etc. But if you don't do any of that, then don't expect people to notice you if you don't participate in those things.

If your only exist online, friendships are harder to get because there is inherently less investment in it. You can move on or just block people you don't like. If you have nothing to share online, then you're just a name that can be easily passed over. What makes you interesting enough to click on your profile and learn more?

The only way to get better at talking to people is to do it. You will fail at first, but even artists were bad at drawing until they were not. You don't get to that point unless you mess up a few times. So you know what you did wrong and how to do better next time, assuming you want to be better.

Most importantly, most friendships are never forced. If you're actively looking for friends, it'll feel fake and desperate. Focus on common interests first, see if any connection forms naturally. Friends just form when you stick together doing the same thing together. There is no instant SOCIAL LINK FORMED message. It's more gradual process.

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u/SouthofKaDoom — 8 days ago

Why is reliability not trait furries look for in an artist?

"Oh this artist draws furries so cool I wanna commission them!"

*gets a commission, pays up front, it's lot of money.

several months pass.

No response.

Ask what's going on

"Sorry! I'll get on it!" implying they never started on it.

Next year still nothing. A bunch of other art pieces have been posted. More commission slots have opened.

Ask what's going on.

"I furgo..."

There's always an artist that acts like this. Otherwise we wouldn't have an artist beware. But their art is so good, it has to be worth it right?

What really ends up happening is clients are encouraging the behavior by paying them anyway, and not usually warning other people about it.

If you want to be a (furry) artist. You can't just do that, if they were working for an art company, they'd be fired for being flakey. No one would work with someone like that.

You have to treat your art as a business. Which shockingly, a lot of furries just don't. I've seen cases of trying to get paid as gifts or friends options. Or thinking taxes in general don't apply to them. It does, and you have to pay a lot for getting money without tax.

Or a newbie artist asking for too much money for someone with no reputation.

When there's other artists who are obscure, but will lock in on a commission and get it done within a week, they're struggling to get more work.

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u/SouthofKaDoom — 23 days ago

Why do furries with really niche fetishes, are really bad at drawing them?

Say a furry have a thing for paws. They will draw paws the way they like it.

Sometimes they're really good at art will practice to make better and better feet. Along with the rest of the character.

But in most cases with furries with hyper specific kinks, say tfing after reading a fortune cookie. They draw the bare minimum, just enough to portray their kink. It's usually not that good. But if you look into their gallery, there's hundreds of the same kink over and over...and there's no improvement at all.

You would think someone would get better at that point. If you enjoy the fetish, you would want to get better at drawing it right? But they usually don't. Why is that?

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u/SouthofKaDoom — 1 month ago

In Spelunky, no matter how much hp you have, landing on spikes or a bear trap will kill you immediately. Stun effects and arrow traps are also very easy to get into a cycle of pain until death.

Course the answer is to be very careful and observant, but I have to wonder why should I bother putting so much effort into such a fragile character.

Is this really a good idea to begin with? If you're in the last level of your run and you land on spikes. You're done.

There's another roguelite, Skyrogue, where you do complete missions in a fighter jet, you can freely switch between planes and change weapons with money, but the moment you hit the ground, even just barely brushing, it's back to the start.

I enjoy flight games but this just turned me off to the whole game because it's far too easy to crash into something and lose everything. You can skip levels and choose planes. but naturally you aren't as strong if you don't play from the start.

I want to understand why this is a thing in these games. I don't believe it's fair to end your game from a single mistake. Take heavy damage from spikes or brushing the ground. but don't kill the player for doing it. It's too much time invested into a character that dies from bumping into something the wrong way.

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u/SouthofKaDoom — 2 months ago