




Project Gotham Racing on PS Vita (Proof of concept)
I had this weird concept in my mind of an Xbox franchise on the PS Vita, most specifically PGR or Project Gotham Racing. There's no decomps or recomps of any of the PGR games right now, and I know for a fact that PGR 3 and 4 will not run on PS Vita even if it got heavily optimized, so I decided to make something of my own in Unity (which happens to have a version for the PS Vita).
It's still a very bare bones proof of concept, but it showcases my idea clearly: Project Gotham Racing on the PlayStation Vita system. FPS could be improved, that's for sure.
My idea is not to make a fully fledged PGR experience, but rather make something that brings the most basic things from said franchise like the Kudos XP system to the console in a portable manner. Look at it as a demo, just a few cars, some racing modes, and off you go to try them out on the PS Vita.
There's many things to fix with this, and my main focus will be the car controller. And no, this is not available for sharing yet, and I quote just like Bizarre Creations quoted when they were developing PGR 4, I'll publish a build of this when I feel like "it's actually done."