Thoughts about Adventure Mode
Hello friends, recently i began an Adventure Mode with my Animation Necromancer and yeah, Necromancer is easy mode, no effort, bla bla bla.
For anyone doesnt know what Adventure Mode is, in summary, enemies have +100% HP, 50% dmg and give +50% XP, quests give +100% XP and you and your minions do -26% damage and heals -16%.
Clichés from Necromancer aside, i am having a blast. Idk with other classes but with Necro the amount of HP/Dmg of enemies feels really balances. You can't pull 10 mobs but you can pull 2-3 mobs at once with ease.
I am gonna say pros and cons imo:
Pros:
+ If you can handle 2-3 mobs at once, with extra XP from mobs and quests you level fast, i can't say faster than normal game but i think similar (unless you pull 10 mobs per pull and has zero competition).
+ Mob's HP is high enough to do a full rotation and leveling doesnt feel like Retail. If you want to feel a bit of old classic leveling, this is good.
+ All mobs have a high chance to drop blue gear from dungeons so your gear almost always be great.
Cons:
- You can't queue Dungeon, BG or group up with another players without the trial so in high pop zones questing is a bad experience in some quests with a low density of mobs (I hate all of you Plague Spreaders).
- Not only normal mobs become elite but elite mobs become turbo elite. They hit like a truck and has a x4 HP of the normal elite mobs. Some turbo elite zones are almost impossible to solo and there are almost no players doing Adventure Mode to group up.
- Professions doesnt give XP from gathering or crafting.
Well this is my opinion and you? Did you try Adventure Mode? Will you try it in the future?
Talk us about your experience or your opinion about this trial.
Have a nice day!