r/wowservers
LLM Bots using Gemma 4 and Playerbots module [WOTLK 3.3.5]
Built in just 2 hours using Claude
It uses the playerbots module powered by an LLM brain (Gemma 4) that dictates exactly what the bot should do, accept, deny, or avoid.
Each bot has its own memory, so they'll remember if you played with them or annoyed them. They can accept your duel requests, challenge you to a duel, or handle party invites (sending, accepting, or denying them). The LLM can also write and store its own notes in its memory.
If they don't know you, they are highly likely to deny your requests (for example, telling them "wait for me here").
The LLM also has all the informations about it's surrounding, npcs, mobs, the zone he is, who's in his group etc..
I wish I could work on it more, but it is pretty expensive! :(
Any servers with phased level caps? Similar to SoD leveling?
reddit.comWhat private server to use?
So I want to play, but with the following:
* offline (ill use my own PC for the server), no
* linux
* single player focused/balanced
* command linable ( I want to be able to manipulate things like item drops because I dont want to farm the same boss for 5 hours)
* controllable content/updates (I want to determine what expantions/patches are in the game)
* doesnt need a PHD in underwater basket-weaving to install
Basically I want to play the story and world but without the need for multiplayer
Follow-up to my singleplayer WoW server post, you asked for a guide, here it is (free, open source, no video because I'm not a youtuber lol)
TLDR: A lot of you asked for a guide after my last post. It's done: github.com/u8mypizza22-code/singleplayer-wow. Full step-by-step for humans, a separate guide for letting an AI assistant build it for you, and the tools I made along the way. Free, open source, bring your own game client. The screenshot below is the same one on the repo so you know it's the real source.
So last post blew up way more than I expected and the most common comment was some version of "guide or it didn't happen." Fair. Here it is.
A few things happened since then:
I rebuilt the entire server from scratch, and I'll give credit where it's due. The setup from my last post was duct tape. A month of my hacking, then AI fixing my hacks. For the guide I wanted something better than "works on my machine," so I had Claude Code (running the new Fable 5 model) tear the whole thing down and rebuild it following the official documentation of every project involved. Same deal as last time, it runs on my actual machine, so it read the real docs, compiled the real code, queried the real database, and showed me proof at every step instead of guessing. The rebuild booted clean on the first try. It also caught stuff I never would have. My game client had silently lost a memory patch and started crashing, and it read the crash dump, found the missing flag in the exe header, and fixed it in about two minutes. Then it wrote both guides in the repo, including its own "how to brief an AI to do this" playbook with the ground rules that separate a clean AI build from the jank I had before. If you've only ever used chatbot style AI for tech help, the difference is honestly the whole story of this project. Not sponsored, obviously. I'm just a guy with a pizza username. It's simply what I used, it worked, and the receipts are the repo itself.
I dropped the AI chat mod. Being upfront since it was the headline feature for some people: the local LLM bot chat was the jankiest, most resource hungry part of the whole stack (a serious GPU idling for a side feature). The bots still talk, the playerbots mod has built in chatter, they're just not running a language model anymore. World feels just as alive. They quest, trade, run battlegrounds, form guilds, whisper you dungeon invites. The LLM mod exists and is linked if you want it. And yes, this also means you can build everything with zero AI involvement at all. The human guide is ordinary self hosting instructions, no AI required at any step.
For the "is this sketchy niche software" question, no, and this is just facts. The core is AzerothCore, an open source project in active development since 2016 with a big contributor community. It's the same core that public servers like ChromieCraft run on. The playerbots mod is the actively maintained continuation of a bot project the WoW emulation scene has been evolving for well over a decade. I didn't invent anything here. I wired together well regarded community projects and wrote down every step and every gotcha so you don't lose the month I lost.
What's in the repo:
- The full human guide. Windows, empty PC to a living world, about 2 to 4 hours (mostly compile time)
- The AI assistant guide. The exact briefing prompt I'd use, plus the rules learned the hard way (make it verify instead of narrate, and never let it make undocumented "helpful" edits, which is literally what destabilized my first build)
- My addon that auto assembles your named bot party at login, launcher and backup scripts, the old world flying kit, all MIT licensed
Hardware reality check: you don't need my rig. A few hundred bots runs fine on a normal gaming PC. 1700 was verified on a high end one (about 6 GB RAM and a few CPU cores for the server).
No video, sorry. I'd rather give you accurate text than bad youtube content. Questions welcome in the comments, and if you hit a snag with the guide, open an issue on the repo so the fix helps the next person.
Still the best dumb dream I've ever finished. Logged in this morning, the auction house had new listings, a guild was recruiting, and a battleground was running that I wasn't in. Nobody was online. That's the whole magic.
DadsMmoLab Windows Installer Out Now (Setup your own WotLK, TBC, Vanilla and Unbound Server)
Howdy folks! I started this project on Steam Deck because I wanted offline WoW on the go. People loved it so I made installers that builds the private server of their choosing on the Steam Deck with as close to a 1 click install as possible.
After that, lots of people asked to be able to have this type of installer on windows, easing the process of compiling their own server on windows without having to use repacks. This windows app allows you to use the same steam deck installers on your pc to get the servers up and running for offline or Lan play.
Windows Install Guide YouTube Link.
Take care yall.
WoW Classic+ Extended Customization
Here's the extended customization I am currently working on.
Its main feature is body sculpting - something players have wanted since the game's release but never got. The second feature is playable half-elves and half-orcs.
On top of that, the video shows my attempt at deeper cultural flavor. Player picks subrace and culture for their character, and those choices lock down depending on race/subrace/cultural/class factors. For example, half-orcs can never be paladins or priests, and they can be only of Stormwind-based cultures (and the new Blackwater culture). Most northern cultures are fair-skinned and have blonde or ginger hair colours; Alteraci highlanders and Blackwaterers can be shamans. There's ton of custom rules for character customisation.
More flavor for other races is also coming to the server, e.g. clans for orcs and dwarves.
Feel free to ask your questions and share your ideas 😄
What are some of the best options for those who enjoyed Nostrum?
I have played on Warmane and Frostmorne and more recently Nostrum.
Nostrum was the best experience I had mainly because of the level caps. I found it really drove the whole community aspect of Wow that we all fell in love with 20 years ago.
I'm looking for the closest option to that now that Nostrum is gone. I have started looking into Octowow.
I would really prefer that the chance of the server being shut down is low... obviously.
Are there other servers out there that are starting with level caps or are still in the early caps like 29 or so?
Also MOP or WotLK minimum or I don't know if there are vanilla or TBC servers that plan to evolve into WotLK or beyond if thats an option.
Thanks in advance.
Edit: I really appreciate all the helpful answers. Since Deviate uses the same build it was easy to switch the realmfile and give it a try. Pretty pleased so far!
Deviate
Been really enjoying Deviate since the launch yesterday, enough to the point where I wanted to shill on Reddit. 1-20 bracket feels good and the death knight class has been fun. Server population could use improvement (100-200 players online) but it’s still healthy enough for RDF and low level AH activity, and honestly those are good numbers for the opening days. If you are still looking for a Nostrum replacement give it a shot.
I know everybody has different opinions on this but I also happen to like 1x xp rate (or 1.15 if you have PVP warmode on) and 2x prof rate.
Looking for a server like retail?
Hey good people, I started playing the game last year and I want to make the transition to a private server. I downloaded a RoTLK server and it's cool and all but the graphics are really hard for me and I would LOVE a flying mount and some more races/classes options.
Is there a good server that answers my needs? Also the most important thing is the graphics, I can deal without the rest so if there is a RoTLK server with better graphics I'll be into that as well.
Thank you
Would you sub to Blizz if they allowed private servers to host on their platform instead of forcing them to shutdown and making far shittier versions?
Obviously Blizz would get a majority cut of the profits if not all. And there's other complications to consider on the dev and financial side. But strictly as a consumer, would you resub?
I would, but only if Blizz took a hands off approach to it. Let's use Ascension as an example. Instead of closing it down entirely Blizz would legally force the Ascension devs to host on their platform which would require a sub. The devs get to do whatever they want with the server like they do now. Blizz just collects most/all the money that comes in from the private server community resubbing to them.
Honestly, this is the only reason I'd ever resub. Whenever Blizz shuts down private servers to make their own thing it's always a far shittier version on whatever the private servers were doing.
Conquest of Azeroth is super smooth and polished, but it feels dull
I mean it's incredible how polished it is, the class design, the spells, the client, it feels even better than blizzard
but the gameplay man, it's like playing an even worse version of retail, so many buffs, mount at lvl 5, it's just too much stuff & system
It's basically retail++ for free, it's not for classic players imo, has nothing to do with classic
Dungeonfinder Addon - LFK - Looking for Kronos
Hey guys!
Since i wanna push the usage of the 1.14.2 Client (Jim's Classic Launcher) even more, i remade the 1.12.1 LFG Addon!
Since the Addons needs testing, i would be happy if you 1.14 enjoyers would try it and give me feedback!
https://github.com/BennyStinson/LFK---Looking-for-Kronos#lfk---looking-for-kronos
I hope this will motivate people even more to play on Kronos since its a big QoL improvement even for new players 😁.
Have fun with my Addon and see you guys on Kronos! :)
First-time private WoW server: WotLK solo with bots + friends. Need advice on server setup, bots, client, and progression.
I’m completely new to self-hosting and private WoW servers, so I’m looking for some guidance before I dive in.
My goal is to create a Wrath of the Lich King server that’s primarily a solo experience, but one that still feels like a living MMO.
My ideal setup would be something like this:
Bots that roam the world instead of just sitting in cities.
Bots that level, quest, gather professions, craft, use the auction house, and contribute to the economy.
Eventually, enough capable bots that I can run dungeons and raids with them.
A world that feels populated even though I’m mostly playing alone.
I’m still trying to decide whether I should:
Host everything locally (VM on my main PC? Dedicated home server?)
Or rent a small cloud VPS if that’s a better long-term option.
A few questions:
How many bots would you recommend before the world starts feeling “alive”?
50?
100?
250?
500?
More?
I’m not trying to perfectly simulate retail population—just enough that questing, cities, and the economy don’t feel empty.
I’d also like a few real-life friends to join occasionally.
Does that significantly change the hardware requirements or server setup?
Server software
Right now I’m leaning toward AzerothCore because it seems beginner-friendly and has a large community.
Is that still the recommendation in 2026 for this kind of project?
Client
Which WotLK client should I use?
I’ve seen people mention ChromieCraft, but I’m not sure if that’s just a public server or if they distribute a client that’s recommended for AzerothCore.
Progression
Is it possible to make an AzerothCore server progressive?
For example:
Start with only vanilla content available.
Then unlock Burning Crusade.
Eventually unlock Wrath raids over time.
Or is progression mostly something I’d have to enforce manually?
Finally, if anyone has done something similar (solo MMO with bots), I’d love to hear:
what bot system you used,
how many bots you ended up running,
what hardware you’re using,
and anything you wish you’d known before starting.
Joined Capycraft and have some questions.
Hi,
I'm just wondering if all the guides and stuff for TurtleWow also apply to capy? I'm a new player and haven't played wow in general in ages so I feel a bit lost. If anyone could help me out that would be awesome. I play during SEA timezone mostly.
I tried out Solocraft My review.
Heres my review on Solocraft.
The server is a 3x exp server with 5x being exclusive to VIP only.
All content is open to complete with bots, I completed all raids.
Solocraft supports the 1.12 client and the 1.14 client.
The default bot addon that is used is pretty terrible, to get the best version, you have to download a community made remake.
The server is hosted somewhere in Europe so expect that type of ping.
You get bot access from level 1 and you can immediately start a 5 man group and quest, which I thought was cool. In dungeons you get access to as 10 man and in black rock spire, It's 15 man.
start raiding from 60 with bots in T3 inside raids. You cannot have bots outside raids in T3 unless you become a VIP.
When creating a character you are forced to join the starter guild, While initially interesting It actually became annoying as of the trolls and randoms spamming guild chat without moderation.
Majority of the server stays within the starter guild so naturally it damages any chance to create a functioning guild outside of the starter guild.
Also there is a world chat but hardly anyone ever uses it, so it's basically pointless.
Population while I was on, peaked about 200 Ish people.
The server has an online store where you purchase donation points, which are about 1 point per euro.
VIP and other various items are available on the store nothing above T2/AQ quality though for donation points.
Also the store has mounts and the AQ black tank is only available to get via the store for 40 euros.
You pretty much have to rely on getting VIP to be able to clear Naxx and sadly VIP is kind of expensive about 50 euros. I think this is why T3 isnt available on stores as its to encourage people to purchase VIP.
While looking at the server's website, I went through the forums and its not very active. I see no replies to a lot of posts, ignored suggestions from years ago etc. But the server is still getting updates and Bugs fixes.
The server has a functioning auction house, it functions but its pretty bad.
Even on a small server, stuff will be scalped and then resold for a higher price and a lot of the time, you cannot get what you're after. It's very hit and miss.
The world bosses seem to be controlled by a small number of players with them being farmed constantly by the same people.
Sadly, I was not able to get a single world boss kill while on the server.
(Don't expect to get a world boss kill at all while playing the server)
The server also has functioning PVP bot battlegrounds, It's pretty hit and miss.
Warsong can be pretty long and boring as the bots grab the flag but just focus on killing other bots instead of capping the flag and there seems no way to get the flag off bots. AV and Arathi are pretty fun though.
There zero world PVP, The server is cross faction as well.
Overall:
My experience I would say has been "Okay".
The let down for me is that the bots do everything, There is zero point to having any gear on your character. Your entire time is spent controlling bots. You could literally do raids without gear and it won't make a difference.
I had to purchase VIP just to complete Naxx which is pretty disappointing.
The community is really hit and miss.
PVP is lackluster
This server is a 6/10 at best.
edit:
Seems the copium filled solocraftians don't like it when someone speaks the truth.
They've been downvoting this like crazy.
Community is too fragmented
We should all come together and play on one server. Which one ?
Could a nolstalrious-like experience be met with the same success as nolstarious ? Full authentic vanilla experience no extra bullshit inbetween. Many popular private serves these days have so much stuff added to them. Is that what people want?
I notice so many private servers have some spice added to them in some way or another. Nostalrious was pretty much THE blizzlike vanilla experience and they had like 12k people online at one point. Blizzard releasing wow classic i guess satisfied the need for a vanilla experience for those people playing on private servers. However nowadays many popular private servers are pretty much a customized experience of what vanilla was. Is that what people really want? Is playing wow vanilla dead? Do people really want 20 different "new" vanilla specs and "new" vanilla content?