Finally got to play Mood Swings the other day
And shocker, it’s fucking fun.
Am I being gaslit by people who are saying this game is too shallow or not fun? Has anyone actually played it with 3+ people? This game has sequencing, thinking turns ahead, board states, even light removal and extra turn mechanics. It even has a graveyard recursion ffs.
I don’t understand the hate for this, I do understand the hate for MaRo(understand but don’t think it’s any less ridiculous, we all have our own opinions on UB and etc) but letting that stop you from enjoying a genuinely good game is insane.
I hated the name of this game at first but it makes sense and the whole theme of moods felt silly but it’s very fun flavor wise. It’s also is perfect for people who like magic and those who have never touched a TCG in their life. The rules are simple to learn on the spot but the game has enough depth to keep you playing round after round.
One non magic player even commented on the “cool” art, which also proved my point that using magic art was a smart move indeed. I imagine we will get dedicated art from mtg artist if there are future iterations.
This game is absolutely a very loose lite version of Magic. It’s the idea of magic mechanic wise and it’s fun as hell and snappy. I highly urge anyone on the fence to give it a try and play it with a small group as intended. It’s a blast.