



Hello everyone, today I continue to develop MURDER DRONES: DEATH INSTINCT.
Title ideas:
Project Update: Camera Shake, New Level, and Dev Progress
Small Devlog: New features and a personal note
Text:
I’ve added a couple of new features to the project:
New camera shake effects.
Specific camera shake when falling from a great height.
Also, as you can see from the screenshots, I’ve started building the location for one of the upcoming levels.
As always, I’d like to answer a few questions in advance. The game is being developed in Unreal Engine 5 using C++. As for the release date, I’m honestly not sure yet. My current estimates are either September-October or December or January.
I know, it’s going to be a long wait.
I also want to address something specifically to u/Loud_Math2023. If you’re reading this, I’m sorry that the development process is taking so long and that I can’t send you the script for recording just yet. The truth is, I’m hesitant to hand it over right now because if the worst-case scenario were to happen like a project cancellation your hard work and voice acting, along with my own, would essentially go to waste. Realistically, we’re still about two months away from that stage.
However, I want to emphasize that cancellation is highly unlikely. First off, I’m stubborn, and I’m determined to see this through to the end. Secondly, it would be heartbreaking for me to lose all the months of work I’ve already poured into this project.
Well, okay, thanks for listening to my chatter and bye everyone.