Ad Mech List for Weekly Warhammer League

Adeptus Mechanicus
Lords of the Forge and Rad-Zone Corps (3 Detachment Points)
Force Dispositions: Priority Assets, Take and Hold
Strike Force (2,000 Points)

ATTACHED UNITS

Attached unit 1

Tech-Priest Manipulus (80 Points)
• Attached as: Leader (Character)
• 1x Magnarail lance
• 1x Omnissian staff
• Enhancements: Peerless Eradicator

Skitarii Marshal (35 Points)
• Attached as: Support (Character)
• 1x Control stave
• 1x Mechanicus pistol

Hastarii Fusiliers (115 Points)
• Attached as: Bodyguard ()
• 1x Hastarii Fusilier Alpha
◦ 1x Hastarii phosphor blaster
◦ 1x Neutron fusil
◦ 1x Power weapon
• 4x Hastarii Fusilier
◦ 4x Close combat weapon
◦ 4x Hastarii phosphor blaster
◦ 4x Neutron fusil

Attached unit 2

Tech-Priest Manipulus (90 Points)
• Attached as: Leader (Character)
• 1x Magnarail lance
• 1x Omnissian staff
• Enhancements: TL-4ø9

Skitarii Marshal (35 Points)
• Attached as: Support (Character)
• 1x Control stave
• 1x Mechanicus pistol

Hastarii Fusiliers (115 Points)
• Attached as: Bodyguard ()
• 1x Hastarii Fusilier Alpha
◦ 1x Hastarii phosphor blaster
◦ 1x Neutron fusil
◦ 1x Power weapon
• 4x Hastarii Fusilier
◦ 4x Close combat weapon
◦ 4x Hastarii phosphor blaster
◦ 4x Neutron fusil

Attached unit 3

Skitarii Marshal (60 Points)
• Attached as: Support (Character)
• 1x Control stave
• 1x Mechanicus pistol
• Enhancements: Radial Suffusion

Skitarii Rangers (85 Points)
• Attached as: Bodyguard (Battleline)
• 1x Skitarii Ranger Alpha
◦ 1x Alpha combat weapon
◦ 1x Close combat weapon
◦ 1x Mechanicus pistol
• 9x Skitarii Ranger
◦ 1x Arc rifle
◦ 9x Close combat weapon
◦ 6x Galvanic rifle
◦ 1x Omnispex
◦ 1x Plasma caliver
◦ 1x Transuranic arquebus

CHARACTERS

Belisarius Cawl (220 Points)
• Warlord
• 1x Arc scourge
• 1x Cawl’s Omnissian axe
• 1x Mechadendrite hive
• 1x Solar atomiser

Thulia Ghuld (180 Points)
• 1x Jericho‑class conversion resonator
• 1x Rod of the War Forge

BATTLELINE

Skitarii Rangers (85 Points)
• 1x Skitarii Ranger Alpha
◦ 1x Alpha combat weapon
◦ 1x Close combat weapon
◦ 1x Mechanicus pistol
• 9x Skitarii Ranger
◦ 1x Arc rifle
◦ 9x Close combat weapon
◦ 6x Galvanic rifle
◦ 1x Omnispex
◦ 1x Plasma caliver
◦ 1x Transuranic arquebus

OTHER DATASHEETS

Ironstrider Ballistarii (240 Points)
• 3x Ironstrider Ballistarii
◦ 3x Ironstrider feet
◦ 3x Twin cognis autocannon

Ironstrider Ballistarii (240 Points)
• 3x Ironstrider Ballistarii
◦ 3x Ironstrider feet
◦ 3x Twin cognis autocannon

Sicarian Infiltrators (75 Points)
• 1x Sicarian Infiltrator Princeps
◦ 1x Power weapon
◦ 1x Stubcarbine
• 4x Sicarian Infiltrator
◦ 4x Power weapon
◦ 4x Stubcarbine

Sydonian Dragoons with Taser Lances (170 Points)
• 3x Sydonian Dragoon
◦ 3x Phosphor serpenta
◦ 3x Taser lance

Sydonian Dragoons with Taser Lances (170 Points)
• 3x Sydonian Dragoon
◦ 3x Phosphor serpenta
◦ 3x Taser lance

I think this list is looking quite strong, but I’m open to any advice as a newer player to Ad Mech. I intend to post weekly updates and list changes after each game, if you all are interested!

I’m mostly looking for thoughts on Thulia and the detachments. I think that Rad Zone is quite strong and we know Lords is good, but there just haven’t been enough tourney results to make a real judgement.

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u/TNTmage7 — 6 hours ago

How are we feeling about Radzone Corps?

I’ve literally never played my Admech before, but this list seemed pretty decent simply off the back of dishing out a decent amount of mortals and being shockingly kill-y, considering the fact that 890 points of this list are in characters. Rerolling the manipulus’s attacks off the back of the marshals seems very, very good to me. Maybe this list is booty, but I’d love all of your opinions.

Adeptus Mechanicus
Lords of the Forge and Rad-Zone Corps (3 Detachment Points)
Force Dispositions: Priority Assets, Take and Hold
Strike Force (2,000 Points)

ATTACHED UNITS

Attached unit 1

Tech-Priest Manipulus (80 Points)
• Attached as: Leader (Character)
• 1x Magnarail lance
• 1x Omnissian staff
• Enhancements: Peerless Eradicator

Skitarii Marshal (35 Points)
• Attached as: Support (Character)
• 1x Control stave
• 1x Mechanicus pistol

Hastarii Fusiliers (115 Points)
• Attached as: Bodyguard ()
• 1x Hastarii Fusilier Alpha
◦ 1x Hastarii phosphor blaster
◦ 1x Neutron fusil
◦ 1x Power weapon
• 4x Hastarii Fusilier
◦ 4x Close combat weapon
◦ 4x Hastarii phosphor blaster
◦ 4x Neutron fusil

Attached unit 2

Tech-Priest Dominus (90 Points)
• Attached as: Leader (Character)
• 1x Macrostubber
• 1x Omnissian axe
• 1x Volkite blaster
• Enhancements: Radial Suffusion

Technoarcheologist (45 Points)
• Attached as: Support (Character)
• 1x Mechanicus pistol
• 1x Servo-arc claw

Skitarii Rangers (85 Points)
• Attached as: Bodyguard (Battleline)
• 1x Skitarii Ranger Alpha
◦ 1x Alpha combat weapon
◦ 1x Close combat weapon
◦ 1x Mechanicus pistol
• 9x Skitarii Ranger
◦ 1x Arc rifle
◦ 9x Close combat weapon
◦ 1x Enhanced data-tether
◦ 6x Galvanic rifle
◦ 1x Plasma caliver
◦ 1x Transuranic arquebus

Attached unit 3

Tech-Priest Manipulus (90 Points)
• Attached as: Leader (Character)
• 1x Magnarail lance
• 1x Omnissian staff
• Enhancements: TL-4ø9

Skitarii Marshal (35 Points)
• Attached as: Support (Character)
• 1x Control stave
• 1x Mechanicus pistol

Skitarii Vanguard (90 Points)
• Attached as: Bodyguard (Battleline)
• 1x Skitarii Vanguard Alpha
◦ 1x Alpha combat weapon
◦ 1x Close combat weapon
◦ 1x Mechanicus pistol
• 9x Skitarii Vanguard
◦ 1x Arc rifle
◦ 9x Close combat weapon
◦ 1x Omnispex
◦ 1x Plasma caliver
◦ 6x Radium carbine
◦ 1x Transuranic arquebus

Attached unit 4

Tech-Priest Manipulus (80 Points)
• Attached as: Leader (Character)
• 1x Magnarail lance
• 1x Omnissian staff
• Enhancements: Malphonic Susurrus

Skitarii Marshal (35 Points)
• Attached as: Support (Character)
• 1x Control stave
• 1x Mechanicus pistol

Skitarii Vanguard (90 Points)
• Attached as: Bodyguard (Battleline)
• 1x Skitarii Vanguard Alpha
◦ 1x Alpha combat weapon
◦ 1x Close combat weapon
◦ 1x Mechanicus pistol
• 9x Skitarii Vanguard
◦ 1x Arc rifle
◦ 9x Close combat weapon
◦ 1x Omnispex
◦ 1x Plasma caliver
◦ 6x Radium carbine
◦ 1x Transuranic arquebus

CHARACTERS

Belisarius Cawl (220 Points)
• Warlord
• 1x Arc scourge
• 1x Cawl’s Omnissian axe
• 1x Mechadendrite hive
• 1x Solar atomiser

Thulia Ghuld (180 Points)
• 1x Jericho‑class conversion resonator
• 1x Rod of the War Forge

DEDICATED TRANSPORTS

Skorpius Dunerider (85 Points)
• 1x Armoured hull
• 1x Cognis heavy stubber array

OTHER DATASHEETS

Sicarian Infiltrators (75 Points)
• 1x Sicarian Infiltrator Princeps
◦ 1x Flechette blaster
◦ 1x Taser goad
• 4x Sicarian Infiltrator
◦ 4x Flechette blaster
◦ 4x Taser goad

Sicarian Infiltrators (75 Points)
• 1x Sicarian Infiltrator Princeps
◦ 1x Flechette blaster
◦ 1x Taser goad
• 4x Sicarian Infiltrator
◦ 4x Flechette blaster
◦ 4x Taser goad

Sicarian Ruststalkers (160 Points)
• 1x Sicarian Ruststalker Princeps
◦ 1x Transonic razor and chordclaw
• 9x Sicarian Ruststalker
◦ 9x Transonic razor and chordclaw

Sicarian Ruststalkers (160 Points)
• 1x Sicarian Ruststalker Princeps
◦ 1x Transonic razor and chordclaw
• 9x Sicarian Ruststalker
◦ 9x Transonic razor and chordclaw

Sydonian Dragoons with Taser Lances (170 Points)
• 3x Sydonian Dragoon
◦ 3x Phosphor serpenta
◦ 3x Taser lance

Exported with App Version: v2.0.3 (1), Data Version: v879

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u/TNTmage7 — 13 days ago

11th edition list help

Hi friends, I require assistance. I’ve somehow made it to the top 8 of my local league and we’re now going to be playing a single elimination tournament playing a hybrid of 10th and 11th edition. We’re using the core rules, maps, and scoring for 11th, alongside the ability to choose your force disposition. What force disposition should I pick, and what list should I play, accounting for 11th?

As for the list building, we’re using 10th edition points and detachments, with the ability to bring four enhancements.

As always, some wardogs for visibility and as tribute to the dark gods

u/TNTmage7 — 1 month ago

My first GT! (Help me figure out some matchups please)

I’m playing the same Chaos knights list I’ve been working with, with one minor change

Infernal Lancer

Lancer (blasphemous engine)
Despoiler (double gat) warlord

3 karnivores
2 stalkers with meltas and claws
1 stalker with chain cannon and claw <— my anti tank is fantastic, whereas my volume is not (can still change this if you all disagree)

2 beasts
2 nurglings
1 plaguebearers

Looking for any advice on how to play the list, particularly into defilers and T’au. Besides for space marines (which I think this list plays very well into), there are more DG, CSM, and Tau than anything else. In my experience, I just get obliterated by the tau in particular.

Thanks in advance!

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u/TNTmage7 — 2 months ago

My First GT! (help me figure out some matchups)

I’m running the same list I have been with one minor change:

Infernal Lancer

Lancer (blasphemous engine)
Despoiler (double gat) warlord

3 karnivores
2 stalkers with meltas and claws
1 stalker with chain cannon and claw <— my anti tank is fantastic, whereas my volume is not (can still change this if you all disagree)

2 beasts
2 nurglings
1 plaguebearers

Looking for any advice on how to play the list, particularly into defilers and T’au. Besides for space marines (which I think this list plays very well into), there are more DG, CSM, and Tau than anything else. In my experience, I just get obliterated by the tau in particular.

As always, a random knight as tribute for your services and for visibility :)

u/TNTmage7 — 2 months ago

Tips for Fighting Eldar

Never gone up against codex eldar before, so I’m looking for some tips. I’ve been rocking with a lancer, a double gat despoiler, 3 karnivores, 3 stalkers, and 2 beasts, 2 units of nurglings, and a unit of plaguebearers. This list has done exceptionally well for me, and I’m yet to drop a game with it.

(Picture added because I thought it was pretty cool)

u/TNTmage7 — 2 months ago

Hi friends, just curious how you all would go about playing this list (or make any changes, so long as the meltas stay). It’s rocking the maximum number of these glorious guns as possible (20 — 13 big ones and 7 small ones). Playing this later tonight for game against some salamanders, so we’ll see how it goes.

A frankly unreasonable amount of meltas (2000 Points)

Chaos Knights
Houndpack Lance
Strike Force (2,000 Points)

CHARACTERS

War Dog Stalker (160 Points)
• Houndpack Lance Keyword: Character
• 1x Daemonbreath spear
• 1x Havoc multi-launcher
• 1x Slaughterclaw
• Enhancements: Final Howl (Aura)

War Dog Stalker (155 Points)
• Warlord
• Houndpack Lance Keyword: Character
• 1x Daemonbreath spear
• 1x Havoc multi-launcher
• 1x Slaughterclaw
• Enhancements: Panoply of the Cursed Knights

War Dog Stalker (155 Points)
• Houndpack Lance Keyword: Character
• 1x Daemonbreath spear
• 1x Havoc multi-launcher
• 1x Slaughterclaw
• Enhancements: Preyslayer’s Mantle

BATTLELINE

War Dog Brigand (140 Points)
• 1x Armoured feet
• 1x Avenger chaincannon
• 1x Daemonbreath spear
• 1x Havoc multi-launcher

War Dog Executioner (130 Points)
• 1x Armoured feet
• 1x Daemonbreath meltagun
• 2x War Dog autocannon

6x War Dog Huntsman (140 Points)
• 1x Daemonbreath meltagun
• 1x Daemonbreath spear
• 1x Reaper chaintalon

3x War Dog Stalker (140 Points)
• 1x Daemonbreath spear
• 1x Havoc multi-launcher
• 1x Slaughterclaw

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u/TNTmage7 — 2 months ago

Bit of an odd request. A buddy of mine wants to test an ultramarines list (gladius task force) into the single worst chaos knights matchup possible. Help me build their lists hell.

They’re running:

Guilliman
The annoying little Phobos lieutenant
A big blob of vitrix
2 rep executioners
2 ballistus dreads
The wardens of ultramar
And a lot of other random little things that don’t end up mattering a ton.

Help me build a list to fight this using literally anything in our arsenal.

(A note: double Gatling despoilers play really poorly into this list in my experience, and cannot reliably kill what they need to)

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u/TNTmage7 — 2 months ago