Image 1 — Do you think there’s any meaning to the light position on the trailer art? If so why?
Image 2 — Do you think there’s any meaning to the light position on the trailer art? If so why?
Image 3 — Do you think there’s any meaning to the light position on the trailer art? If so why?
Image 4 — Do you think there’s any meaning to the light position on the trailer art? If so why?
Image 5 — Do you think there’s any meaning to the light position on the trailer art? If so why?
Image 6 — Do you think there’s any meaning to the light position on the trailer art? If so why?
Image 7 — Do you think there’s any meaning to the light position on the trailer art? If so why?

Do you think there’s any meaning to the light position on the trailer art? If so why?

It’s just something I noticed when looking at kotoko’s art since we just got her trailer. The lights are in completely different spots for many of them
Yuno and Mikoto, - left side
Futa,Mu, and Kazui - right side
Amane - middle
Kotoko- Middle but faces to where it looks Left??
It’s probably nothing I just felt like saying something about it

u/TUNDRAL-artistEE — 14 hours ago

Make mobile skill builders life HELL the update:

Genuinely WHAT am I looking at. the ui is the size of an ant at this point, Not to mention moving at all causes the multi select rectangle to appear now. first they made the camera glitch, now it’s this. Do they WANT mobile skill builders life to be hell?? The update is amazing with everything except for the parts trying and failing to make mobile better.

u/TUNDRAL-artistEE — 5 days ago

Second wind is an infinitely worse move to veilstep and no one can change my mind

Veilstep was so fun to use despite being simple. Moving with it fun and it’s gratifying when you land it. Second wind in comparison is boring. You dash forward and if you miss it you can just do it again with slightly more benefits, like come on if you’re going to use the mechanic of “use twice” then actually do something with it. you can’t even use it twice if you land it the first time! the rework genuinely butchered Yuta as a moveset, it might be more accurate to the source but it feels like it doesn’t know what it’s doing. Yutas old moves felt like they all had a purpose together. I respect anyone who does like the new moveset but it feels like a downgrade to me

u/TUNDRAL-artistEE — 2 months ago
▲ 30 r/ReZero

Larpers when the scene THEY hyped up and was irrelevant beforehand is actually irrelevant:

u/TUNDRAL-artistEE — 3 months ago

I’ve been working on a moveset I’m really proud of but I forgot to save and now the only version I have is the updated published one but I can’t get the code back from that. Does anyone have anything that could help?

Whenever I try to get the code from the editing menu it erases everything so I can type something new, I really have no clue what to do and I don’t remember how to recreate it

u/TUNDRAL-artistEE — 3 months ago