
Kingdom Rush Battles - Monsters dont have the same MAX HP
Red is the enemy MAX HP 25920,
and blue is me MAX HP 25402,
We were in the same match.
It seems the monster's HP increases based on the average of our deck's Lv, such as Heroes, Spells, and Towers.
Enemy creep stats (health, damage, armor, magic resistance) scale based on:
I searched online and found someone who viewed the game files and summarized the max HP values of Monsters .
creep = monsters
The `creepLevel` setting for the mode
The average card level of the player's deck (`RuntimePlayer.GetAvgCardLevel` @ `0x1e79104`)
Lookup tables in StageWaveSettings assets