Can someone give me a rundown of Gothic lore?

Title. I played and finished Gothic 2 NOTR (Paladins FTW), but I only somewhat played the first and third installments, the first because I figured the controls would ease me out of being comfortable with other RPGs, and the third because... is it controversial to say I didn't like Gothic 3?

So I come to World of Gothic for information on what I missed, if anything.

The reason I ask is because I'm about to try and make Gothic Total War work, and it seems to have factions I've never heard of, like Nordmar and the Assassins / Nomads. Are they Chronicles of Myrtana content? I should get around to playing that...

...But I'm getting off track, and I simply ask for the deep and intricate lore that Piranha Bytes came up with for "viking faction" and "desert faction".

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u/Tharkohn — 1 day ago

Update Suggestion

"Rise of the Pantheon" is my working title, though I'm not exactly known for being good at naming things.

Essentially, the update would add Demigods, semi-independent heroic (or villainous) individuals that can be convinced to befriend your empire. They would be split into Leaders and Warlords (again, temp name), with Leaders providing both passive and active benefits to functions within your city such as agriculture, fishing, industry, natality / immigration, etc., while Warlords act as military figures that provide law and order (and terror depending on their type!), also being able to be brought into battles.

That's the part I'd like to focus on, because this solo brainstorming really got my 'tistic juices pumping.

Warlord Demigods can come in three types; Slayer, General, or Assassin.

-Slayer Warlords are experts at absolutely butchering entire platoons of enemy soldiers, with plenty of AOE abilities, cleaves, and even a fire breath at later levels.

-General Warlords are almost defenseless in melee, but they provide exponentially more powerful bonuses to their entire parent army, and can even resurrect platoons that got wiped out as weaker versions of themselves in the form of undead warriors at max level.

-Assassin Warlords are masters at killing other Warlords and even Leaders. You can choose to have them attempt an assassination before battle, thus removing the enemy Demigod from play entirely, or they can duel the Demigod on the field of battle to affect the course of the conflict (referring to morale here).

This idea was inspired partly by the Epic of Gilgamesh (with the characters of Gilgamesh and Enkidu), and partly by the holy animal system in Black and White 2. I'd love to hear thoughts or criticism... "love to hear criticism", uh...

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u/Tharkohn — 6 days ago

Am I the reincarnation of [INSERT WORLD WAR 1 GENERAL]? And is there a definitive game for me that I missed?

Hello! I'll try to make this short because, uh, I can, and list out what I've tried, liked, and disliked (list may be incomplete). I also can't decide what flairs to use, hm.

I tried and liked Company of Heroes 1 (specifically as Defense doctrine Wehrmacht), Battle of Empires 1914-1918 (but not really the Men of War franchise at large), Hearts of Iron 4 (especially with a brute-force approach via Grand Battle Plan or Mass Assault), Halo Wars (UNSC! UNSC! UNSC!).

I -disliked- Supreme Commander and Total Annihilation (in spite of people saying it's the most turtle-friendly RTS), Total War: Empire (the only underdog faction there is the Maratha Confederacy), and particularly high-APM games like Starcraft.

I'm specifically referring to games that have "guns and cannons" in them, so firearm-less Total War games don't count, for example. My preferred approach to combat is to set up static or semi-static artillery positions which will, provided the game allows it, automatically fire upon approaching enemies or support my own offensive. I tend to focus on defense and economy more than offense and rushing, which means I'm almost useless in a 1 on 1, but... ehhh, I guess "useful" in a co-op scenario?

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u/Tharkohn — 6 days ago

Kettle helm!

A rare sight of an upturned kettle tortoise (he is fed and happy, please do not worry).

I got this slightly-too-heavy (haven't actually weighed it yet) bad boy a month (?) ago and decided to share it. I was charged 150 BAM (very roughly equivalent to 75 Euros) by a blacksmith that wasn't *dedicated* to making medieval gear, but still did it on the side, which led to this result. I'm personally satisfied with it (even if one of the two straps came loose IMMEDIATELY, and the padding is too tight-fitting without being adjustable), and I simply wanted to share my prized possession with r/medieval.

I also own a handcrafted billhook and a metal heater shield (which I'm aware is ahistorical, but you can't deny it's handheld plate armor) for a... uh... actually, I don't think people one-handed polearms, did they?

u/Tharkohn — 7 days ago