How do the wind and flight sounds feel? How can I improve them?
I am trying to make good-sounding wind and flight SFX, but it is very hard with just free assets. Wind recordings usually sound just like noise :/ This is also me first attempt at sound design, so it sounds crude. The video contains 6 flights with different maneuvers, scenarios, close calls, etc. How can I am improve this? Thanks for all the feedback! SFX is hard 😅
This is my third post with this prototype and since last time, besides the SFX, I have added snow, grass, flowers, trees, birds (did you spot them? ;)) I have also increased the max speed, because ~220 km/h was boring, now it can fly at ~320 km/h. And there are barrel roll maneuvers. This is my favourite island, but I will show different islands next time, they are procedurally generated and everything on them, including the vegetation, is deterministically generated/carved/build/placed.