How to set the elevation on a building blueprint?
Hopping back in since the PZ2 announcement and I can't seem to figure out how to set the elevation for a building or scenery piece I made like how it is with the default blueprints.
I know habitat blueprints can mod the terrain, that's not what I'm wanting to do, I want to set the elevation of my blueprint to be what it is when I create it, like how the prefab blueprints are, so when I bring it in it's at the desired elevation and I don't have to spend forever with the advanced move tool trying to get my shop elevation right.