[battlemap] KryshtRhyll, the Forest of Flesh

[battlemap] KryshtRhyll, the Forest of Flesh

The canopy pulses like a living organ. Branches twist into grasping fingers. Mushrooms bloom from the bones of forgotten travelers. And beneath your feet, something shifts in the earth because the forest itself is awake... and HUNGRY!

The monsters of Droaam themselves stay away from KreshtRhyll. It is a forest of flesh populated by grotesque and horrifically bizarre monsters crafted into humanoid and bestial aberrations. Some say it is the playground of Eberron's greatest mage, Mordain the Fleshweaver!

This is a 40x40 map with 5ft grids.

u/UXplaymaker — 5 days ago
▲ 45 r/Eberron

House Tharashk Promotional Poster

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u/UXplaymaker — 11 days ago
▲ 139 r/Eberron

[battlemap] The CLASSIC Lyrandar Airship

When I started playing Eberron years ago, I was disappointed that I couldn't find a battlemap that fit the look of the REALLY COOL DESIGN by Mark Tedin in the 3.5 books. When Forge of the Artificer released which showcased new airship designs, I found myself missing the unique original style.

So, I started work on breaking down what a battlemap might look like based on the original illustrations (see my breakdown schematics image)

After two months in the making I can finally share all my hard work. For my friends and supporters here on Reddit, I've included one of the level of the maps I made (last image). The airship battlemap has 5 levels altogether, one of which is a deck that can be configured as a passenger deck or a cargo deck.

The core battlemap is 13x22 with 5ft grids.

The rest are in the comments 🎉

u/UXplaymaker — 25 days ago

[battlemap] Sharn's skycoach

I made a battlemap of the skycoach posted by Teacup_N here https://www.reddit.com/r/Eberron/comments/1wgrxg9/comment/p9wmcbb/?context=3&utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button 🤗 ~ I don't know Teacup_N but I their drawing inspired me!

The skycoach is Sharn's iconic magical taxi, an open-air wooden vessel that uses the city’s unique manifest zone to levitate weightlessly between towering spires. Traveling on one costs a standard rate of one silver piece per mile, offering passengers a thrillingly scenic ride through the vertical layers of the City of Towers.

This is a 6x9 map for a 5ft grid

u/UXplaymaker — 1 month ago
▲ 101 r/Eberron

[maps] Cogs residential and the Duur'shaarat market

I've gotten a lot of use out of these two maps in my own campaigns primarily as a place where players can meet criminal elements without watchful eyes but also as a base camp for further explorations into Dhakaani ruins.

Cogs residential is just a place where day-to-day things happen where NPCs or players may live while the Duur'shaarat market is deeper just above lava pools.

The maps are 20x20

u/UXplaymaker — 1 month ago
▲ 129 r/Eberron

[battlemap] Streets of Tavick's Market!

In Sharn, the City of Towers, where do you go when you want to do some shopping? There's only one answer ... TAVICK'S MARKET!

Inspired by Time's Square, Tavick's Market is bustling and never sleeps. Situated on streets atop Terminus station where products are freighted in from all across Khorvaire, this district makes it the ideal location to find anything and everything you may want or need!

Visitors and tourists are instantly awestruck by the plethora of illusory advertisements and billboards where vendors spare no expense on magewrights, artificers, and craftsment to create signs and marquees that glow, move, and flash with pizzaazz!

On the streets open air kiosks and stalls are overflowing with products! The buildings themselves are malls and towers filled with multi-level mazes of shops and entertainment!

Ideas for using this map...

  • Fun shopping sessions!
  • Starting point for more detailed inside-building and kiosk shopping
  • Finding special things
  • Chase scenes through crowded streets
  • Clandestine meetings and rendezvous
  • Hiding in crowds to evade pursuers
  • Investigating suspicious activity like piracy, embezzlement, and trafficking
  • Special events and block parties (with fireworks and floating lanterns)
  • Protests
  • ...or simply looking for trouble

This is a 30x20 map with a 5ft scale.

u/UXplaymaker — 2 months ago
▲ 74 r/Eberron

[battlemap] House Orien Enclave

House Orien is one of Khorvaire's most powerful Dragonmarked Houses whose industry revolves around the transport of people, goods, and services. Citizens of the Five Nations use House Orien for courier services and passenger services.

Enclaves are the regional office hubs where the house administrates and coordinates business. Each enclave is led by a Seneschal. (You can think of seneschals as 'regional directors' appointed by the Baron of the House) The typical citizen may visit the enclave for its postal services, sending packages, picking up packages, resolving lost or damaged packages, buying passenger tickets for coaches, the lightning rail, or teleport circle, resolving grievances with House services, or pitching business partnerships.

This particular enclave battlemap may be used in any city except Sharn where there is a higher urban density with sparse vegetation. In my Eberron, the Sharn Orien Enclave is also Terminus Station.

Ideas for using this map...

  • Meeting an Orien agent
  • Meeting the Enclave Seneschal
  • Using the courier/postal services
  • Executing a heist
  • Using the Teleport Circle
  • Buying passenger tickets (lightning rail/passenger coaches)
  • Going on a facilities tour
  • Investigating suspicious activity
  • ...or simply looking for trouble

Special note: The centerpiece of this enclave is a large unicorn statue which is surrounded by floating conductor stones which provide vertical lift to and from the second floor for visitors and occupants with a soarsled-like platform.

This is a 30x30 map with a 5ft scale.

u/UXplaymaker — 2 months ago
▲ 117 r/Eberron

Sharn's Welcome...a place for visitors looking for a good time

Raucous sailors looking for a good time stumble through the puddled streets of Sharn's Welcome, the City of Tower's riverside red-light district.

Crime is rampant here only because the inebriated visitors make easy targets for pick pockets and robbers.

This battlemap is a street view of a neighborhood district at the base of the cliffs closer to the Daggerhilt River. Red glowing everbright lamps illuminate seedy pubs and bordellos lining the old stone streets. Back alleys lead to short-stay inn rooms and hole-in-the-wall gambling parlors, and in the southeast part of the neighboorhood among the back alley pawnshops, one can find stone stairs carved into the cliff walls leading upwards to where the rest of the Sharn's Welcome district sits in the lower ward of Cliffside.

The map is 30x40 using 5 foot grids

u/UXplaymaker — 2 months ago
▲ 116 r/Eberron

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u/UXplaymaker — 2 months ago
▲ 134 r/Eberron

[battlemap] Lyrandar airship docks in Sharn

For the longest time (...years...) I just theater-of-the-mind'd this location but this time around I got around to making a map of one of Sharn's airship docks.

It's great if you want some intrigue and adventure to happen at the hub point of one of Eberron's most iconic transportation systems. There's also seagulls flying around, because Sharn is right on the river mouth that feeds into the ocean...you've got to have seagulls!

Let me know how YOU use this map! We can always use new adventure ideas!

u/UXplaymaker — 3 months ago
▲ 117 r/Eberron

Behold the moons Lharvion and Aryth

I painted all twelve moons so I can use them in my Eberron scenes and artwork.

How do YOU use the moons in your Eberron?

u/UXplaymaker — 3 months ago
▲ 108 r/Eberron

In my Eberron (#IME), Throneport is just a part of the larger island of Thronehold

I committed to the proportional scale of the canon map of Khorvaire. Unfortunately that led to Throneport not filling the breadth of the island. If I made the city of Throneport the size of the island then it would've become a megacity which takes away from the dramatic size of Sharn and its thematic overwhelmingness.

So I rationalized a solution.

Throneport is only a part of Thronehold island. The rest of it is inhospitable jagged mountain forests and even the shores around the island are steep cliffs making it inhospitable for unchecked expansion of the city for centuries.

Throneport only grew as much as it needed to enable diplomats, dignitaries, and spies to flourish in close proximity of each other. The rest of the island was too far from the center of where all the political action was happening and required too much resources to develop well...resources that no one nation was willing to spend for little return on investment.

u/UXplaymaker — 3 months ago
▲ 87 r/Eberron

Detailed breakdown of classic Lyrandar Airship

I'm about to make detailed battlemaps of the classic airship based on this old illustration of an airship cutaway (see 2nd image).

I don't know if a breakdown or battlemap already exists. (I see lots of homebrew that don't follow the shape or size of the published image so I wanted to make something more accurate)

Also I'm open to suggestions and advice of where things should be located and what kind of spaces need to be in the battlemap.

I also detailed what type of crew would be onboard and their functions.
I'm using Keith's blog to inform the interior systems design https://keith-baker.com/dm-airships/

u/UXplaymaker — 3 months ago

[map] Endworld Mountains regional map

This is meant to be a regional (hex) map for wilderness travel at the foothills between Q'barra's swamp and the peaks of the Endworld Mountains.

At the south of the mountain range are the famous white cliffs for which a town would be named after. To the east are tributaries that would form the Adder River.

https://preview.redd.it/bc3zcqqz9nah1.jpg?width=2048&format=pjpg&auto=webp&s=afe178e7ab096ad0b9cddd12c1162ea5f752c264

https://preview.redd.it/k145kqqz9nah1.jpg?width=2048&format=pjpg&auto=webp&s=b82da084834145078159dac0cd771e046ac5145c

reddit.com
u/UXplaymaker — 4 months ago
▲ 0 r/DnDLFG

[PAID][Online] Always HAPPY to have new players (Eberron, where technology is magic!) running a persistent shared world [Starting at Level 3 DnD 5.5e][Forge/Foundry VTT]

What is a persistent shared world? It's a world where multiple players and multiple parties may interact and affect one another!

💎 Last week, one party accidentally created a chaos blast wave that rippled across the city of Throneport and adjacent regions. A different party in another part of town consequently experienced a momentary black out leaving them to fight their enemies in the dark!

🧟 Last month, there was a large cross-party team up on the north shores of the Mournland!

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  • Discord (FREE) for voice communication
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I'm a former Disney artist and videogame artist (Electronic Arts) now making interactive art for the games I run. Come join the FUN! or at least come check out what it's all about at...

https://patreon.com/LivingEberron

u/UXplaymaker — 4 months ago
▲ 36 r/Eberron

Using newspapers in Eberron

I'm interested in getting some unbiased opinions, if you read this paper what kind of things might you think you can do as a player? (I'm wanting to make better papers)

Is there anything that seems useless? confusing? or things you wouldn't care to see in a newspaper? Are there things you would like to see? or see more of?

https://preview.redd.it/02dach2ix85h1.png?width=1080&format=png&auto=webp&s=28b9fecd5db925f7f32171f4d4dcbadaea21c6c7

reddit.com
u/UXplaymaker — 4 months ago
▲ 13 r/Eberron

In My Eberron...I've got music clubs

I tend to run urban based campaigns and music venues and clubs are an interesting anachronism to develop in my Eberron (IME). What kind of odd things are in your Eberron?

youtube.com
u/UXplaymaker — 4 months ago
▲ 32 r/Eberron+1 crossposts

[map] Aruldusk city map

Aruldusk is a small city on the western shore of Lake Arul in Thrane. It began as a walled castle city that grew into a tourist destination with boutique merchants and kitschy Silver Flame memorabilia.

Their Lightning Rail Station is built above a triumphant arch that serves as the official entrance from the south road. The station itself is a great tourist site on its own showing off the growing wealth and activity of the city.

Aruldusk is a juxtaposition of the practicality of the Church of the Silver Flame and visual extravagance to attract tourists.

This map was commissioned by https://www.reddit.com/user/Starrlord737/
aka Thorne on the Eberron Discord server

with descriptive text

https://preview.redd.it/87m4ncyf5s3h1.jpg?width=2048&format=pjpg&auto=webp&s=7fa2377d450e7d030b802bda192617feb25b9add

reddit.com
u/UXplaymaker — 5 months ago

[map][free] Q'barran jungle water basin

https://preview.redd.it/06gj9e1tsp2h1.jpg?width=2000&format=pjpg&auto=webp&s=bd0fe827a3b150e572102c00a8ffaf1c698764fb

Deep within the steaming wilds of Q’barra, hidden beneath tangled canopies and the cries of unseen creatures, jungle water basins are a common environment. The waters may feed into nearby rivers and tributaries.

This map features varying degrees of depth from above ground jungle foliage, to thigh deep waters, to submergible depths. It may serve as a dangerous skirmish location or crossing point for explorers, smugglers, wandering lizardfolk, and things...far older!

The map is 20x15 designed with 5 foot grids in mind.

reddit.com
u/UXplaymaker — 5 months ago