
ASA admins using Beacon — how are you handling the back-and-forth between Beacon and your actual server INIs?
One thing that always bothered me with managing ASA configs was having configuration spread between different places.
You make changes in Beacon, export them, move them into the right INI, restart the server… then later you already have settings in your Game.ini that you want to bring back into whatever you're working on.
It works, but once you're managing a bunch of maps it becomes another thing to keep track of.
So in my latest update I decided to bring Beacon directly into the server-management workflow.
Full disclosure: I'm the developer behind Cousin Server Manager, and the new Beacon integration is part of the latest free update.
The idea is that you can work with Beacon configuration from inside the manager instead of constantly jumping between tools.
I've been adding support for things like:
- Engrams
- Loot drops
- Breeding multipliers
- Harvest rates
- Decay & spoil settings
- Stat multipliers
- Item stat limits
- Existing INI configuration syncing
One of the parts I really wanted was being able to sync the configuration already sitting in your current INIs, so you're not forced to start over just because you're beginning to use the Beacon tools.
I'm still improving the workflow, though, and I'm curious how other Beacon users handle this.
For those of you running larger ASA clusters: do you keep Beacon as your source of truth, your INI files as the source of truth, or do you constantly end up bouncing between both?
And if you could have one Beacon-related workflow completely automated, what would it be?