Accessing system files

Does any one know if it’s possible to use the he files/ shark pools files extension to access the system file and store assets there instead? Like large data:uri and 4k assets so that they aren’t all loaded into memory at the start? Sorry if it’s a dumb question.

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u/WarmConclusion603 — 8 days ago

Optimizing assets to use less ram

Is there any method to make the assets not load into ram when you open it? Like store it as a separate file or something like that? I have a lot of 4k assets in my game and a lot of enemy costumes, so when it’s in the editor it’s taking up about 8 gb of ram in total 😬 Anyone know a fix or a different method?

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u/WarmConclusion603 — 10 days ago
▲ 7 r/turbowarp+3 crossposts

Anyone down to playtest my game?

Hi! I’m in the final stages of releasing my game made in turbowarp, and I need a few playtesters to run through the game so I can revise the pacing, progression, difficulty and so on. Please let me know if you do join the playtest so I can get some feedback from you. The link to the steam page is https://store.steampowered.com/app/4817240/Transcendent/

Would also be a huge help if you wishlisted, thanks for your time!

u/WarmConclusion603 — 12 days ago

Error code -36861

Any time I try to load my project, before it’s even done compressing the project in the packager, it gives me this error code. I tried to web packager and it said out of memory, and I have 16gb ddr4. The project runs smoothly in the editor but can’t seem to load into the packager. I do have 4k textures, but all of them have been compressed into only a few kb, so I know there is something bg else I can fix. Any solution to this?

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u/WarmConclusion603 — 1 month ago