R-Star being silent like CM
Both parties had their important and most anticipated works leaked out and being silent. And only the production companies were kind of active in taking them down
IYKYK....😏
Both parties had their important and most anticipated works leaked out and being silent. And only the production companies were kind of active in taking them down
IYKYK....😏
I m thinking of trying either of these two emulators on my mobile (Dimensity 7350 Pro, Mali G610 MC4), does it perform well, or I wud just end up wasting time?
Hey thr guys, been a long time since I posted here........finally I managed to get past the opening missions and get into free roam in GTA 5 on my device (Dimensity 7350, Mali G610 MC4) after a lot of memory leak crashes 🥲
So I thought, running the benchmark test a few couple times, should give me a stable experience, and I guess it actually does (refer to the attached video, it's the 2nd benchmark run), except for the fact that ram usage spiking up at a new part of the test and eventually crashing. The next time I open up the game, the fps seems to have a bit improvement as well.
Btw, I m using winlator mali 1.1 and GTA 5 lite (22 gigs version)
Ps, if u wanna try GTA5 for yourself, I highly recommend that you use a device above 8GB RAM (yes, not even exact) for avoiding crashes
Config
Proton 9.0 arm64ec
Dxvk 1.12 sarek
Fexcore 2601 performance
720p low settings and in game vsync turned off
Getting this game to launch on first attempt is truly surprising (i cudnt get to launch on gamehub/bannerhub), and another good thing is runs at a stable 25 fps most of the time. (Without recording it ranges from 27 to 30 fps)
FPS
With NEXT GEN - 40-45 fps but with heavy drops and stutters (the game kinda looks ugly too)
Without NEXT GEN - 60-80 fps
Config
Proton 11-arm64ec
DXVK 1.7.3-async
Fexcore 2601 Performance
In game gfx settings set to medium high
FPS : 35 - 50 (can go to stable 60 without recording)
Verdict : Aside from heavy shader compilation freezes/stutters(I unfortunately cudnt find the perfect dxvk for my device), this game runs smooth. There can be some few heavy areas/levels where fps can drop down drastically (the opening croft manor level and bhogavati level)
Proton 10-arm64ec
Fex 2601 Performance preset
Dxvk 1.7.3 async
Maxxed out settings, with xb360 textures and fake hdr turned on
FPS : 35-40 (when not recording, 45-50 with almost no stutters)
Aside from minor shader compilation and recording stutters, this game runs at a smooth 60 fps for me...
Tested at 720p low settings. Without recording, can hit 30+ fps easily
This fork of winlator is actually promising....... previously I struggled to reach a playable framerates at 540p using bannerhub
(link to previous post :https://www.reddit.com/r/EmulationMediatekMali/s/xNGGNM4e4q)
Now I'm able to play this golden classic much smoother at 720p low at 20-25 fps (with drops in heavily crowded areas).
Config
Proton 10 arm64ec
Dxvk 1.10.3
Wrapper-v2
FEXCore-2508 Max performance preset
Note : While the FPS happens to be at the same range, it is worth comparing both of my posts in this subreddit (link above) and the difference is noticeable.
I love the depth effect......
I wanted to try burnout Paradise OG, cuz my device can handle nfs hp 2010 at nice framerates. But when I launch the game, I just get this error. Can somebody help me with this
CPU - Dimensity 7350 pro
Device - Nothing Phone 2a Plus
Also, when I launch using any x64 proton or wine, the game simply refuse to launch without any error, (but the game works fine in winlator frost tho)