▲ 10 r/outlast

Whistleblower cut recording note - "Blinking Lights" (February/March 2014 builds)

Whistleblower builds have a bunch of differences in gameplay, aswell as a ton of early animations and models.

One interesting piece of content for me is a cut recording note, "Blinking Lights", for recording the red light at the hospital area, this note reveals the names of Waylon's children.

A part of this note would be ultimately repurposed into a part of the "This Is What The Game Is" note for recording a patient playing basket ball with a head in prison courtyard, that note in the February/March 2014 builds excludes the part where Waylon talks about his wife and children, which is copied almost 1 to 1 from the cut note in the final game.

"This Is What The Game Is" note text in the final DLC release:

"He's playing alone and losing. That is what the game is.

There is a mathematical proof, if you add 1 + 2 + 3 + 4 + 5 up to infinity, you can arrive at an answer. If you stop shy of infinity, you have an indescribably long number. If you continue all the way to infinity, you arrive at - 1/12. Negative 0.0833333 repeating. I'm losing my grip on things.

I'm thinking about the drive here, 400 miles in a rented truck. The job that shows up just in time to cover our bills, our debts, the insurance. The boys sleeping in the back, nothing but AM radio. Gospel, Country-Western, late night paranoiac talk radio. We sang Pasty Klein songs and laughed at conspiracies of aliens and ghosts. Mile marker numbers passing in the headlights. I don't want to die here."

u/WazzupTheGreat — 7 days ago
▲ 203 r/LeaksDBD

10.1.0 PTB Datamine: 2v8 V9 - Alien

A bit of a late post but whatever

2v8 V9 - Alien

"Ritual Item"

A new Survivor item exclusive to the upcoming 2v8 iteration, internally referred to as "Ritual Item".

It's seemingly used to perform Invocations, the data for Survivor Activity HUD was updated to mention a new "IsPerformingRitual" interaction, which uses the Invocation icon.

The item had a couple of VFX names leftout - "Impact", "Impact Lingering", "Loop - Completed", "Loop - Idle", "Loop - Progress", "Loop - Torch"

No details available beyond that.

"Meat Shield" Survivor Class

Meat Shield Survivor class was originally datamined 2 years ago in 8.5.0, though nothing came out of it in the end and it was assumed to be scrapped... until now.

10.1.0 PTB added audio for the class that was originally referenced in 8.5.0 files (though wasn't actually added in the 8.5.0 files)

May or may not mean it's finally getting added.

Quick description of the class based on the ye olde datamine:

  • Active ability is a dash, this dash can stun the Killer and apply Endurance.
reddit.com
u/WazzupTheGreat — 13 days ago
▲ 341 r/LeaksDBD

10.1.0 PTB Datamine: Upcoming 2v8 Killer

The Xenomorph had data added for 2v8.

Alien DLC lobby also received new lighting data, so it's safe to say 2v8 V9 will be themed around the Alien license.

reddit.com
u/WazzupTheGreat — 20 days ago
▲ 127 r/LeaksDBD

10.1.0 PTB Perk Changes

I didn't win the PTB raffle today (so if you're expecting voice line vids from me, you'll have to either hope I win the next raffles or you'll just have to wait until the public release), but I was graciously given data .pak(s) by those who did win so I could datamine *some* things, including the perk changes

Only interesting thing I found so far is that they added new lighting data for the Alien DLC lobby, they also conveniently completely deleted the data folders for gamemodes (Chaos Shuffle, Lights Out, 2v8) in this PTB, I wonder why...

10.1.0 PTB Perk Changes

Killer

Call of Brine

  • Duration increased from 70 seconds to 90 seconds

Save the Best for Last

  • Successful attack cool-down reduction per token increased from -4% to -5%

Nowhere to Hide

  • Range reduced from 24 meters to 18 meters

Coulrophobia

  • Healing speed reduction reduced from -30/-40/-50% to -20/-25/-30%

Thrill of the Hunt

  • Totem cleanse speed reduction per token reduced from -10/-11/-12% to -8/-9/-10%

Survivor

Apocalyptic Ingenuity

  • Chest serach/rummage requirement reduced from 2 to 1
  • Pallet build time reduced from 4 seconds to 3 seconds

Adrenaline

  • Haste duration increased from 3 seconds to 4 seconds

Clean Break

  • Healing time reduced from 80/70/60 seconds to 75/60/45 seconds

Moment of Glory

  • Chest search/rummage requirement reduced from 2 to 1

Repressed Alliance

  • Generator block time reduced from 30 seconds to 15 seconds (I guess that's a buff in their eyes)

Technician

  • Generator repair noise range reduction increased from 8 meters to 16 meters (Generator repair noise range is 20 meters by default)
  • Skill check fail penalty reduced from +5/4/3% to +4/3/2%

Sprint Burst

  • Haste duration reduced from 3 seconds to 2 seconds

Deliverance

  • Broken duration increased from 100/80/60 seconds to 160/140/120 seconds

Vigil

  • Status effect recovery rate increase reduced from +44/55/66% to +30/35/40%
reddit.com
u/WazzupTheGreat — 21 days ago
▲ 171 r/LeaksDBD

Glenn Rhee Interaction Voice Lines

All of TWD Survivor voice lines are existing voice lines reused, except for one whole Rick voice line: "We'll get it. Stay focused." that was added in 10.0.3

That voice line is internally referred to as "DIALOG_SVR_M23_GAMEPLAY_GENERATOR_SKILL_CHECK_FAIL_M23b_B_05" (M23 - Rick, M23b - Daryl)

The voice line is intended for Daryl and Rick interacting after failing a Generator Skill Check, this one in particular is where Daryl is the instigator Survivor and Rick is the target Survivor

This also likely means all TWD Survivors have unused voice lines for interacting after failing a Generator skill check. Stranger Things Survivors were also meant to have these types of voice lines.

Pretty funny to me they're pulling out unused voice lines just for filling in Glenn interactions.

u/WazzupTheGreat — 28 days ago
▲ 372 r/LeaksDBD

Glenn Rhee Voice Lines

Excludes interactions with TWD Survivors, will do those later

u/WazzupTheGreat — 30 days ago
▲ 571 r/LeaksDBD

Upcoming Cosmetics (10.0.3)

Glenn releases on August 4th

Vee and Kwon outfits (Kwon's outfit will be implemented via the backend, it wasn't added locally this patch) release on July 28th

u/WazzupTheGreat — 30 days ago

Scrapped Prison Farm Trial Objective - Pruno Poisoning

With the release of Prison Farm, one of the originally datamined objectives for it ultimately went unused, likely meaning it was scrapped entirely.

Below is the text for the objective, which would've focused on crafting a pruno (aka prison wine, internally referred to as a poison) to intoxicate a guard (internally referred to as a Patrol Mannequin).

"PF_T12_B03_Craft_Pruno_TITLE": "CRAFT PRUNO"
"PF_T12_B03_Craft_Pruno_Tab": "Craft Pruno"

"PF_T12_B03_Deliver_Pruno_TITLE": "DELIVER PRUNO TO THE GUARD'S OUTPOST"
"PF_T12_B03_Deliver_Pruno_Tab": "Deliver Pruno to the Guard's Outpost"

"PF_T12_B03_Wait_Pruno_TITLE": "WAIT FOR THE GUARD TO BE INTOXICATED"
"PF_T12_B03_Wait_Pruno_Tab": "Wait for Guard to be Intoxicated"

"ItemCraftedPoison": "PRUNO"

Based on the text source, this objective would've taken place at the same time as the introduction to crafting objectives (crafting the detonator and lever to get to the panopticon and starting the "Incite a Riot" objective)

Pruno would likely be crafted using Sugar, a scrapped crafting item. This item has nothing in the files besides a UI icon and text:

"ItemCraftingSugar": "SUGAR"

Sugar UI Icon - item_crafting_sugar

The guard you had to poison also had voice lines, the subtitles for which were included with the release of Season 7 (audio itself wasn't), listed below:

"VO_ManqPatrol_PF_Alert01": "I need backup!"

"VO_ManqPatrol_PF_Alert02": "We got a runner!"

"VO_ManqPatrol_PF_Alert03": "Code Thirteen!"

"VO_ManqPatrol_PF_Alert04": "We got an inmate on the floor!"

"VO_ManqPatrol_PF_Alert05": "Backup!"

"VO_ManqPatrol_PF_Alert06": "Officer needs assistance!"

"VO_ManqPatrol_PF_EnterGuardBooth01": "Can a workin' man just get a drink?"

"VO_ManqPatrol_PF_EnterGuardBooth02": "God I could use something to take the edge off."

"VO_ManqPatrol_PF_EnterGuardBooth03": "Lord but I hate doing this job sober."

"VO_ManqPatrol_PF_EnterGuardBooth04": "I tell you I'd suck the gin out of a bar rag about now."

"VO_ManqPatrol_PF_EnterGuardBooth05": "Anything to make this night go faster."

"VO_ManqPatrol_PF_EnterGuardBooth06": "Wouldn't mind wettin' my whistle."

"VO_ManqPatrol_PF_FindsPruno01": "Good lord if that ain't toilet wine."

"VO_ManqPatrol_PF_FindsPruno02": "That'll do the trick."

"VO_ManqPatrol_PF_FindsPruno03": "Don't mind if I do."

"VO_ManqPatrol_PF_FindsPruno04": "Ain't too proud to drink a little pruno."

"VO_ManqPatrol_PF_FindsPruno05": "Pruno'll take the edge off."

"VO_ManqPatrol_PF_FindsPruno07": "Last Tuesday. That was a good year for pruno."

"VO_ManqPatrol_PF_Idle01": "I catch any of you outside your cell, you're dead."

"VO_ManqPatrol_PF_Idle02": "Any of you, please, give me a reason."

"VO_ManqPatrol_PF_Idle03": "You all behave yourselves and we won't have a problem."

"VO_ManqPatrol_PF_Idle04": "Got my eyes on all of you."

"VO_ManqPatrol_PF_Idle05": "You do your time quiet, pay your debt to society."

"VO_ManqPatrol_PF_Idle06": "You all earn your keep around here and nobody has to get stomped."

"VO_ManqPatrol_PF_Idle07": "You don't want to be in a cage, don't act like a dog."

"VO_ManqPatrol_PF_Idle08": "Warden's orders. Everybody stays on lockdown."

"VO_ManqPatrol_PF_Idle09": "You don't want guinea pig duty."

"VO_ManqPatrol_PF_Idle10": "If you ain't producin', then you're the product."

"VO_ManqPatrol_PF_Idle11": "Settle down."

"VO_ManqPatrol_PF_Idle12": "If you didn't deserve it, you wouldn't be here."

"VO_ManqPatrol_PF_Suspicious01": "Somebody there?"

"VO_ManqPatrol_PF_Suspicious02": "Who's that?"

"VO_ManqPatrol_PF_Suspicious03": "Who goes there?"

"VO_ManqPatrol_PF_Suspicious04": "Hey."

"VO_ManqPatrol_PF_Suspicious05": "The hell is that?"

"VO_ManqPatrol_PF_Suspicious06": "Hello."

reddit.com
u/WazzupTheGreat — 1 month ago

Season 7 Patch Datamine: Upcoming MK Trials, Upcoming Variator

Upcoming MK Trials

Toy Factory (Warehouse), Shopping Mall (Carrefour) and Television Studio (Rooftop) are getting new MK trials.

Upcoming Variator - Chemical Shock

A new secondary objective variator releasing sometime in Season 7, internally referred to as "Chemical Shock".

Variator spawns "chemical zones" and valves. Based on the leftover data, the zones correspond to valves, shutting the associated valve removes the chemical zone. Shut all valves to complete the secondary objective.

reddit.com
u/WazzupTheGreat — 1 month ago
▲ 160 r/LeaksDBD

10.0.2 Datamine: The Black Banquet 2026 Archive Entries 8-10

The Black Banquet 2026 Archive entries added in 10.0.2

Entry 8

https://preview.redd.it/1l3dzwn6bnbh1.png?width=512&format=png&auto=webp&s=5393e622e6538338536548b540cb80a9528b00f2

Tryks’s Farewell

“NFA. Not my circus. Not my monkeys. Forecast hazy, nasty, 50% chance of apocalypse.”

Entry 9

https://preview.redd.it/3lha27r9bnbh1.png?width=512&format=png&auto=webp&s=83755cffe4b6846e33c9343582d087eb9713d4d5

Scribbled Drawing

“So beautiful... if only you could see what I see. It is so much bigger than I could have even imagined... and so much more violent.”

Entry 10

https://preview.redd.it/6zo04paebnbh1.png?width=512&format=png&auto=webp&s=1107c440b0ba2861342853b74794a3cabd4680f6

Tryks Mask

“NFA. I've seen enough. This place is a wobbly tower, tilting, shaking, shivering. Don't want to be here when gravity kicks in.”

reddit.com
u/WazzupTheGreat — 1 month ago
▲ 677 r/LeaksDBD

10.0.2 Datamine: Facemelter Eddie - Custom Lullaby & Audio

Custom audio for the upcoming Facemelter Eddie Huntress outfit

u/WazzupTheGreat — 1 month ago