
u/Western-Attitude-738

Bicycle hybrid with 1 cylinder steam piston
Made in 20 minutes
Locomotive with 8 cylinder engine.
I made Locomotive with diesel-electrical 8 cylinder engine. In 2 days (Who cares).
Doomer.dll - a “found footage” type of game about fictional war in Caucasus after USSR collapse, there is a deep lore of reasons, radicalism and many. CCU-Russian war 1991-1997
DOOMER - Story and Lore Overview
The CCU-Russian War (1991-1997)
The war in DOOMER takes place in an alternate history inspired by conflicts such as the Chechen Wars, but with its own fictional setting and factions.
After the collapse of the Soviet Union in 1991, a new separatist state attempted to break away from Russia: the CCU, or the Caucasus Confederate Union. Before becoming a country, the CCU originally existed as an underground nationalist movement during the Soviet era.
The origins of the movement trace back to the 1970s, when Soviet authorities began reducing the autonomy of the Caucasian autonomous republics inside the Russian SFSR. At the same time, the government pushed heavy Russification policies in the region in an attempt to centralize control and reduce spending.
The founder of the movement was Magomed Gadzhiev, a Caucasian man born in 1954 into an ordinary family. He was not rich, but not poor either. As a young man, he dreamed of becoming a lawyer and attempted to enter university in 1978, but failed because his Russian language skills were not good enough. Higher education required fluent Russian, especially after the new Russification programs began spreading through the Caucasus.
After failing university, Gadzhiev fell into a miserable life and could only find work as a vocational school teacher. In 1981, he was drafted into the Soviet-Afghan War. During the war he rose to the rank of Senior Sergeant and gained respect among soldiers because of his leadership abilities.
When he returned home, he continued working as a teacher and slowly realized that many young people in the Caucasus hated the new Soviet policies just as much as he did. Many had become radicalized. Gadzhiev was charismatic and good at speaking with people, and he managed to unite angry students, veterans, and local nationalists around the idea of creating a united independent Caucasian state.
By early 1990, Gadzhiev had created a large underground organization made up of young radicals, war veterans, and supporters from different cities. The movement financed itself through illegal deals, black market activity, and military connections, eventually building a massive stockpile of weapons.
When the Soviet Union collapsed in late 1991, the CCU launched a full uprising against Russia. They captured cities one after another and eventually brought Ichkeria into the Confederation.
However, by 1993 the war began turning against them. The CCU was too weak compared to Russia. Gadzhiev understood this and wanted to prevent endless bloodshed. He proposed peace negotiations with the Russian Federation to create a highly autonomous Caucasian republic inside Russia itself. The autonomy would be broad, and the forced Russification policies would end.
Russia, exhausted by the conflict, likely would have accepted the agreement.
But the radical Military Council inside the CCU completely opposed the plan. Through threats and deception, they kidnapped Gadzhiev and forced him to surrender real authority to the Military Council while remaining only the symbolic face of the state in order to keep soldiers motivated.
Gadzhiev had no choice.
After the internal coup, negotiations collapsed. The war escalated into brutal invasions, terrorism, massacres, and war crimes committed by every side involved in the conflict.
MAIN STORY
The game is called DOOMER.
The protagonist is Nikolai Lavrov, a 26-year-old poor and hopeless young man. In 1996, desperate for money, he signs up to fight in the war. Soon after arriving at the front, his squad is captured by CCU militants.
Nikolai is thrown into a prison where captured soldiers are tortured, interrogated, or simply left to die. Ordinary soldiers are considered worthless compared to officers.
The game begins with Nikolai trapped inside a dark basement filled with corpses of dead prisoners. He and other soldiers are beaten and abandoned without food or water. After several hours, gunfire erupts above them.
An anti-CCU insurgent group attacks the prison.
One of the insurgents opens the basement hatch and yells at the prisoners to run before escaping himself. Nikolai, weak and half-conscious from smoke inhalation, grabs a pistol from a corpse and attempts to escape the burning prison while avoiding debris, fire, collapsing walls, and CCU militants.
As the prison burns around him, the player’s controls slowly become unstable and distorted because Nikolai is losing consciousness from smoke inhalation.
Eventually he collapses.
When he wakes up, he finds himself tied up inside a truck full of armed insurgents. They do not trust Russians because Russian forces committed atrocities throughout the war, often claiming civilians were being used as “human shields.”
During the drive, Nikolai argues with the insurgents. One of them tells him that Russia helped create the very monsters it is now trying to destroy through years of repression, Russification, and discrimination in the Caucasus. Nikolai has no idea what they are talking about, showing how disconnected ordinary soldiers are from the deeper political history of the war.
The insurgents eventually bring Nikolai to their hidden base, led by a former CCU fighter named Hasan, who later turned against the Confederation and formed his own insurgent movement.
At the base, Nikolai is imprisoned alongside a captured Russian lieutenant colonel and a CCU officer. The CCU officer is executed immediately because the insurgents consider him useless. The Russian officer is taken away for interrogation.
While imprisoned, Nikolai overhears Hasan discussing a dangerous plan with his fighters:
The insurgents plan to infiltrate a major city through the sewer systems and launch surprise attacks from underground before assaulting the city’s massive weapons factory. The factory no longer produces weapons, but it still stores enormous amounts of military equipment left over from Soviet times. Hasan believes that if the insurgents capture the stockpile, the CCU government will collapse.
Later that night, the insurgent base is attacked by CCU forces. Mortars bombard the area while armed militants storm the compound using pickup trucks mounted with machine guns.
During the chaos, a CCU fighter opens Nikolai’s prison cell. If the player reacts quickly enough, Nikolai can ambush the fighter, steal his weapon, and join the battle.
After helping defend the base, Hasan begins trusting Nikolai and allows him to travel with the insurgents.
However, while escaping through nearby mines toward another insurgent base, the tunnel entrance collapses during another bombardment, separating Nikolai from the rest of the insurgents.
Now alone, Nikolai must travel through abandoned Soviet mines filled with broken machinery and decaying infrastructure. The player solves environmental puzzles involving damaged mining equipment before eventually reaching an abandoned depot controlled by smaller CCU forces.
After surviving several battles there, Nikolai finally reaches the insurgent base led by Ramazan, another major insurgent commander.
At first Ramazan believes Nikolai is a spy or infiltrator sent by the CCU. Only after receiving radio confirmation about Hasan’s captured base does he reluctantly believe him.
The insurgents later discover that Hasan is being held inside a heavily guarded apartment block in the city.
A rescue mission begins.
The insurgents travel toward the city but are ambushed on a heavily fortified bridge controlled by elite CCU defenders. After an exhausting battle with massive casualties, the survivors finally cross the bridge and enter the ruined city.
Exhausted, starving, and psychologically broken, the insurgents begin arguing among themselves. Ramazan slowly reveals signs of mental collapse caused by years of war, alcoholism, and guilt over previous atrocities committed by insurgent forces.
Suddenly, the city is bombed by Russian forces.
The insurgents realize the bombardment has forced many CCU fighters into underground bunkers, giving them a rare opportunity to move through the city.
They eventually rescue Hasan during the chaos and begin raiding apartment buildings used as improvised prisons in order to free captured civilians and prisoners.
The insurgents then launch a desperate assault on the massive weapons factory.
Inside, they discover that many CCU soldiers have already abandoned hope and are attempting to flee with crates of weapons. Some surrender almost immediately.
After capturing the stockpile, Hasan contacts insurgent groups from other towns and villages, calling them to gather in the city of Gordolovsk.
Unfortunately, Russian forces intercept the transmission and mistakenly believe the message came from remaining CCU troops.
As a result, the Russian army, the collapsing CCU military, and the insurgents all converge on Gordolovsk at the same time.
The city becomes the center of a massive three-sided urban war.
FINAL CHOICE
Near the end of the game, the player chooses between two sides:
Join the insurgents:
Nikolai fights alongside Hasan’s forces as Gordolovsk collapses into total chaos. The CCU eventually disintegrates, but Russia begins surrounding the city and bombarding insurgent positions. The insurgents manage to escape by train alongside freed prisoners and captured weapons. Nikolai is officially labeled a traitor by Russia. The insurgents flee toward Chechnya, knowing another war will likely begin there soon.
Join the Russian forces:
Nikolai betrays the insurgents and helps Russian forces reclaim the city. He eventually returns home alive, but psychologically destroyed by guilt and everything he witnessed during the war.
DOOMER is not about heroes.
It is about propaganda, radicalization, ruined ideologies, collapsing states, exhausted people, and a war where every side slowly loses its humanity.
And yeah, i translated to english it with ChatGPT. ‼️BUT the main RUSSIAN scenarios was made by me. So it’s not AI slop.
Doomer.dll - a “found footage” type of game about fictional war in Caucasus after USSR collapse, there is a deep lore of reasons, radicalism and many. CCU-Russian war 1991-1997
DOOMER - Story and Lore Overview
The CCU-Russian War (1991-1997)
The war in DOOMER takes place in an alternate history inspired by conflicts such as the Chechen Wars, but with its own fictional setting and factions.
After the collapse of the Soviet Union in 1991, a new separatist state attempted to break away from Russia: the CCU, or the Caucasus Confederate Union. Before becoming a country, the CCU originally existed as an underground nationalist movement during the Soviet era.
The origins of the movement trace back to the 1970s, when Soviet authorities began reducing the autonomy of the Caucasian autonomous republics inside the Russian SFSR. At the same time, the government pushed heavy Russification policies in the region in an attempt to centralize control and reduce spending.
The founder of the movement was Magomed Gadzhiev, a Caucasian man born in 1954 into an ordinary family. He was not rich, but not poor either. As a young man, he dreamed of becoming a lawyer and attempted to enter university in 1978, but failed because his Russian language skills were not good enough. Higher education required fluent Russian, especially after the new Russification programs began spreading through the Caucasus.
After failing university, Gadzhiev fell into a miserable life and could only find work as a vocational school teacher. In 1981, he was drafted into the Soviet-Afghan War. During the war he rose to the rank of Senior Sergeant and gained respect among soldiers because of his leadership abilities.
When he returned home, he continued working as a teacher and slowly realized that many young people in the Caucasus hated the new Soviet policies just as much as he did. Many had become radicalized. Gadzhiev was charismatic and good at speaking with people, and he managed to unite angry students, veterans, and local nationalists around the idea of creating a united independent Caucasian state.
By early 1990, Gadzhiev had created a large underground organization made up of young radicals, war veterans, and supporters from different cities. The movement financed itself through illegal deals, black market activity, and military connections, eventually building a massive stockpile of weapons.
When the Soviet Union collapsed in late 1991, the CCU launched a full uprising against Russia. They captured cities one after another and eventually brought Ichkeria into the Confederation.
However, by 1993 the war began turning against them. The CCU was too weak compared to Russia. Gadzhiev understood this and wanted to prevent endless bloodshed. He proposed peace negotiations with the Russian Federation to create a highly autonomous Caucasian republic inside Russia itself. The autonomy would be broad, and the forced Russification policies would end.
Russia, exhausted by the conflict, likely would have accepted the agreement.
But the radical Military Council inside the CCU completely opposed the plan. Through threats and deception, they kidnapped Gadzhiev and forced him to surrender real authority to the Military Council while remaining only the symbolic face of the state in order to keep soldiers motivated.
Gadzhiev had no choice.
After the internal coup, negotiations collapsed. The war escalated into brutal invasions, terrorism, massacres, and war crimes committed by every side involved in the conflict.
MAIN STORY
The game is called DOOMER.
The protagonist is Nikolai Lavrov, a 26-year-old poor and hopeless young man. In 1996, desperate for money, he signs up to fight in the war. Soon after arriving at the front, his squad is captured by CCU militants.
Nikolai is thrown into a prison where captured soldiers are tortured, interrogated, or simply left to die. Ordinary soldiers are considered worthless compared to officers.
The game begins with Nikolai trapped inside a dark basement filled with corpses of dead prisoners. He and other soldiers are beaten and abandoned without food or water. After several hours, gunfire erupts above them.
An anti-CCU insurgent group attacks the prison.
One of the insurgents opens the basement hatch and yells at the prisoners to run before escaping himself. Nikolai, weak and half-conscious from smoke inhalation, grabs a pistol from a corpse and attempts to escape the burning prison while avoiding debris, fire, collapsing walls, and CCU militants.
As the prison burns around him, the player’s controls slowly become unstable and distorted because Nikolai is losing consciousness from smoke inhalation.
Eventually he collapses.
When he wakes up, he finds himself tied up inside a truck full of armed insurgents. They do not trust Russians because Russian forces committed atrocities throughout the war, often claiming civilians were being used as “human shields.”
During the drive, Nikolai argues with the insurgents. One of them tells him that Russia helped create the very monsters it is now trying to destroy through years of repression, Russification, and discrimination in the Caucasus. Nikolai has no idea what they are talking about, showing how disconnected ordinary soldiers are from the deeper political history of the war.
The insurgents eventually bring Nikolai to their hidden base, led by a former CCU fighter named Hasan, who later turned against the Confederation and formed his own insurgent movement.
At the base, Nikolai is imprisoned alongside a captured Russian lieutenant colonel and a CCU officer. The CCU officer is executed immediately because the insurgents consider him useless. The Russian officer is taken away for interrogation.
While imprisoned, Nikolai overhears Hasan discussing a dangerous plan with his fighters:
The insurgents plan to infiltrate a major city through the sewer systems and launch surprise attacks from underground before assaulting the city’s massive weapons factory. The factory no longer produces weapons, but it still stores enormous amounts of military equipment left over from Soviet times. Hasan believes that if the insurgents capture the stockpile, the CCU government will collapse.
Later that night, the insurgent base is attacked by CCU forces. Mortars bombard the area while armed militants storm the compound using pickup trucks mounted with machine guns.
During the chaos, a CCU fighter opens Nikolai’s prison cell. If the player reacts quickly enough, Nikolai can ambush the fighter, steal his weapon, and join the battle.
After helping defend the base, Hasan begins trusting Nikolai and allows him to travel with the insurgents.
However, while escaping through nearby mines toward another insurgent base, the tunnel entrance collapses during another bombardment, separating Nikolai from the rest of the insurgents.
Now alone, Nikolai must travel through abandoned Soviet mines filled with broken machinery and decaying infrastructure. The player solves environmental puzzles involving damaged mining equipment before eventually reaching an abandoned depot controlled by smaller CCU forces.
After surviving several battles there, Nikolai finally reaches the insurgent base led by Ramazan, another major insurgent commander.
At first Ramazan believes Nikolai is a spy or infiltrator sent by the CCU. Only after receiving radio confirmation about Hasan’s captured base does he reluctantly believe him.
The insurgents later discover that Hasan is being held inside a heavily guarded apartment block in the city.
A rescue mission begins.
The insurgents travel toward the city but are ambushed on a heavily fortified bridge controlled by elite CCU defenders. After an exhausting battle with massive casualties, the survivors finally cross the bridge and enter the ruined city.
Exhausted, starving, and psychologically broken, the insurgents begin arguing among themselves. Ramazan slowly reveals signs of mental collapse caused by years of war, alcoholism, and guilt over previous atrocities committed by insurgent forces.
Suddenly, the city is bombed by Russian forces.
The insurgents realize the bombardment has forced many CCU fighters into underground bunkers, giving them a rare opportunity to move through the city.
They eventually rescue Hasan during the chaos and begin raiding apartment buildings used as improvised prisons in order to free captured civilians and prisoners.
The insurgents then launch a desperate assault on the massive weapons factory.
Inside, they discover that many CCU soldiers have already abandoned hope and are attempting to flee with crates of weapons. Some surrender almost immediately.
After capturing the stockpile, Hasan contacts insurgent groups from other towns and villages, calling them to gather in the city of Gordolovsk.
Unfortunately, Russian forces intercept the transmission and mistakenly believe the message came from remaining CCU troops.
As a result, the Russian army, the collapsing CCU military, and the insurgents all converge on Gordolovsk at the same time.
The city becomes the center of a massive three-sided urban war.
FINAL CHOICE
Near the end of the game, the player chooses between two sides:
Join the insurgents:
Nikolai fights alongside Hasan’s forces as Gordolovsk collapses into total chaos. The CCU eventually disintegrates, but Russia begins surrounding the city and bombarding insurgent positions. The insurgents manage to escape by train alongside freed prisoners and captured weapons. Nikolai is officially labeled a traitor by Russia. The insurgents flee toward Chechnya, knowing another war will likely begin there soon.
Join the Russian forces:
Nikolai betrays the insurgents and helps Russian forces reclaim the city. He eventually returns home alive, but psychologically destroyed by guilt and everything he witnessed during the war.
DOOMER is not about heroes.
It is about propaganda, radicalization, ruined ideologies, collapsing states, exhausted people, and a war where every side slowly loses its humanity.
And yeah, i translated to english it with ChatGPT. ‼️BUT the main RUSSIAN scenarios was made by me. So it’s not AI slop.