Thoughts on the throw changes?
To me it makes running strike/throw feel pretty awkward and kinda bad, it really feels like it’s cemented mixups as the better win condition.
I’m not sure it’s a bad change though, because I feel like most strike/throw characters usually have strengths in other areas like defense, high hp, and high damage.
I think that the change overall makes the game more balanced but it makes characters like Ky, Sol, Nago, Gio, etc. feel pretty awkward to run offense on.
I don’t know if I’d rather keep the change for the sake of balance or revert them for better feeling characters.