3DSector, a 3D conversion mod for starsector.
I'm trying to make it compatible out of the box for Modded playthrough aswell , For now the the damage modifiers and ranges need to be scaled for a 3d battle. Also The size of capitals could make for an easy target.
No sounds yet and the targeting does not really work without aim assist. Ship systems need to be implemented from ground up, including phase ships.
The Whole map objectives element will also need a full rework.
I would love to hear your thoughts on this and i'm open to suggestions.