[Online][DND 5e 2024][Tuesday 8PM-12:30PM range CEST] Looking for 2-4 more players for an Eter high/dark fantasy campaign.
The year is 54 EE by imperial reckoning, and 1582 KF to most of the rest of the world. A significant conflict has come to define each of the last three generations of peoples living in the empire. First the wars of unification led by Faras Eter and Neric Eterguard that saw Eter rise from a significant city-state to the premier power of the region. Thirty-two years the crown prince Altas Eter murdered his father and began the Eterian Civil War. Neric Eterguard chose to support Altas' younger brother, Solaras Eter following this act of treachery and ultimately Altas Eter fell far to the north to Alissia Stormwrought's blade, the last of his armies led by his servants Sorik of Paisorik and Warren Trueseer falling shortly after in the east. Most recently an army referring to themselves as "The Children" has descended from the far north beyond the Kelsar Mountains. Vanguards led by Troyas Worldburner and Dakas Dragonsfall cut deeply into the empire, before the main imperial force led by Solaras and Neric met The Children in pitched battle at Kelsarcaste. The imperials met with defeat, Solaras and Neric both making it out alive but the back of the imperial army was broken. With no organized army to even slow them The Children rapidly took control of the empire, though skirting clear of the vassal city-states of Polnozgorod, Siloth, Ozeromishc, and the kingdom of Nosson. The empire was split into four areas of governance the north controlled by High Judge Alaras Godbreaker. The west controlled by Vanca Spellblade. The south controlled by Vorenas Runehide. The east controlled by Oras Thousand-Slayer.
Six months have passed since the battle of Kelsarcaste and The Children are finding controlling the empire to be a more difficult task than conquering it. Adventurers from across the empire and lands beyond make preparations to seek riches as The Children offer wealth and land in exchange for help policing the empire. Meanwhile the vast imperial treasury has been opened by the exiled emperor Solaras to hire a mercenary army to retake his lands. Aside independent politicians and warlords carve out personal fiefdoms in the ensuing chaos giving rise to veritable armies of bandits on the roads. With all eyes on the future of the empire, whispers begin to rise from the dark hidden places of the world and long banished cults and evil creatures slowly rise.
Alright if the campaign intro has you interested at all, here is where I scare you off on account of I'm an elderly curmudgeon. So first I should say where it says range 2PM-6:30 I mean it'll fall within those hours, but I don't plan on really running 4.5 hours, it'll probably be like 2-5 or 3-6, to be decided once the group is full. We'll be using discord for voice, and foundry for battle maps. Generally not in combat will be theatre of the mind (although I usually do have a map I'm keeping track of where you are on)
Even though I don't run ERP or anything like that the game is 18+ just because I don't like children.
Only classes and races in the 2024 PHB will be permitted.
While I don't expect 100% attendance, things happen, I expect good attendance, and if you miss session 0 or session 1 you're just done, I've had this happen several times to the point I'm like "there's always 1" where somebody misses session 1 with basically no notice and it's never "oh an emergency and totally out of character for them" it's always "they're a complete flake and an inconsiderate douche and they're going to have trash attendance until they quit or you kick them."
Don't be weird, don't be cringe, be capable of matching the energy in the room. The first 2 should be self explanatory, if you have to ask "well what is weird and cringe" well probably you are. As for matching the energy in the room that's mostly if somebody is kind of in the spotlight having a super serious moment, don't be like "I walk in the room and throw a pie in their face." Also I'd say things that affect the party should be decided by the party. An example- had a moment in my Thursday campaign last week where the party wanted the sorcerer to distract an, at the moment, non-hostile entity so they could investigate something. He pretty much immediately initiated combat because he's a complete fucking moron I should've kicked already, and it's like "it's bad enough that you're just a roleplay black hole because you have the attention span and conversation skills of a goldfish, but you very possibly might've just killed the entire party and none of them even got input on if they wanted to fight this."
Finally when/if you join you'll be bombarded with lore, you'll be expected to write a backstory to match the setting (which I'll help with to match things like places/events.) Mostly putting this because I think with the rise in popularity of isekai animes I've seen a real rise in "I'm just some dude from another world" and it's like "cool, so not only can you basically not have any plot hooks, you're also gonna be annoying as fuck the whole time."
So! If I still haven't scared you off, leave a comment on here or reddit message me and I'll get back to you. Also if you have any questions feel free to ask in a comment.