Dan Heng Imbibitor Lunae Fan Buff (dont look if you dont want a leak about something else) {TLDR at the bottom}

Disclaimer: This is not in any way, shape, or form real. This is entirely made by me for fun. Enjoy!

So, for the leak: There was a leak a while ago that said we would be getting a special kind of buff that is basically like a skin for Jing Yuan, Acheron, and Dan Heng IL, and it buffs them and gives them a new move, so I will be taking that into account in this buff. Enjoy!!

His current Kit:

Basic ATK: Beneficent Lotus [Single Target] Imaginary
Uses a 2-hit attack and deals Imaginary DMG equal to 100% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.

Enhanced Basic ATK 1: Transcendence [Single Target] Imaginary
Uses a 3-hit attack and deals Imaginary DMG equal to 260% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.

Enhanced Basic ATK 2: Divine Spear [Blast] Imaginary
Uses a 5-hit attack and deals Imaginary DMG equal to 380% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the fourth hit onward, simultaneously deals Imaginary DMG equal to 60% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.

Enhanced Basic ATK 3: Fulgurant Leap [Blast] Imaginary
Uses a 7-hit attack and deals Imaginary DMG equal to 500% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the fourth hit onward, simultaneously deal Imaginary DMG equal to 180% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.

Skill: Dracore Libre [Enhance]
Enhances Basic ATK. Enhancements may be applied up to 3 times consecutively. Using this ability does not consume Skill Points and is not considered as using a Skill.
Enhanced once, Beneficent Lotus becomes Transcendence.
Enhanced twice, Beneficent Lotus becomes Divine Spear.
Enhanced thrice, Beneficent Lotus becomes Fulgurant Leap.
When using Divine Spear or Fulgurant Leap, starting from the fourth hit, 1 stack of Outroar is gained before every hit. Each stack of Outroar increases Dan Heng • Imbibitor Lunae's CRIT DMG by 12.0%, for a max of 4 stacks. These stacks last until the end of his turn.

ULT: Azure's Aqua Ablutes All [Blast] Imaginary
Uses a 3-hit attack and deals Imaginary DMG equal to 300% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. At the same time, deals Imaginary DMG equal to 140% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets. Then, obtains 2 "Squama Sacrosancta."
It's possible to hold up to 3 "Squama Sacrosancta," which can be used to offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming "Squama Sacrosancta" is considered equivalent to consuming skill points.

Talent: Righteous Heart [Enhance]
After each hit dealt during an attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by 10.0%. This effect can stack up to 6 time(s), lasting until the end of his turn.

Technique: Heaven-Quelling Prismadrakon [Enhance]
After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for 20 seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to 120% of his ATK to all enemies, and gains 1 Squama Sacrosancta.

Traces:

Trace 1: Star Veil
At the start of the battle, immediately regenerates 15 Energy.

Trace 2: Aqua Reign
Increases the chance to resist Crowd Control debuffs by 35%.

Trace 3: Jolt Anew
When dealing DMG to enemy targets with Imaginary Weakness, CRIT DMG increases by 24%.

Trace stats: Imaginary DMG Boost 22%, HP 10%, Crit Rate 12%

Eidolons:

E1: Tethered to Sky
Increases the stackable Righteous Heart count by 4, and gains 1 extra stack of Righteous Heart for each hit during an attack.

E2: Imperium On Cloud Nine
After using his Ultimate, Dan Heng • Imbibitor Lunae's action advances by 100% and gains 1 extra "Squama Sacrosancta."

E4: Zephyr's Bliss
The buff effect granted by "Outroar" lasts until the end of this unit's next turn.

E6: Reign, Returned
After another ally character uses their Ultimate, the Imaginary RES PEN of Dan Heng • Imbibitor Lunae's next "Fulgurant Leap" attack increases by 20%. This effect can stack up to 3 time(s).

His fan buff:

Basic ATK: Beneficent Lotus [Single Target] Imaginary
Uses a 2-hit attack and deals Imaginary DMG equal to 240% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.

Enhanced Basic ATK 1: Transcendence [Single Target] Imaginary
Uses a 3-hit attack and deals Imaginary DMG equal to 360% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.

Enhanced Basic ATK 2: Divine Spear [Blast] Imaginary
Uses a 5-hit attack and deals Imaginary DMG equal to 480% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the fourth hit onward, simultaneously deals Imaginary DMG equal to 380% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.

Enhanced Basic ATK 3: Fulgurant Leap [AoE] Imaginary
Uses a 7-hit attack and deals Imaginary DMG equal to 600% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the third hit onward, simultaneously deal Imaginary DMG equal to 600% of Dan Heng • Imbibitor Lunae's ATK to all enemies.

Skill: Dracore Libre [Enhance]
Enhances Basic ATK. Enhancements may be applied up to 6 times consecutively. Using this ability does not consume Skill Points and is not considered as using a Skill.
Enhanced once, Beneficent Lotus becomes Transcendence.
Enhanced twice, Beneficent Lotus becomes Divine Spear.
Enhanced thrice, Beneficent Lotus becomes Fulgurant Leap.
Enhanced more than thrice, increase the hits of Fulgurant Leap by one for each addional enhance, each additional hit doing Imaginary DMG equal to 50% of Dan Heng • Imbibitor Lunae's ATK to all enemies.
When using Transcendence, Divine Spear, or Fulgurant Leap, starting from the third hit, 1 stack of Outroar is gained before every hit. Each stack of Outroar increases Dan Heng • Imbibitor Lunae's CRIT DMG by 24.0%, for a max of 5 stacks. These stacks last until the start of his next turn.

ULT: Azure's Aqua Ablutes All [AoE] Imaginary
Advance Dan Heng • Imbibitor Lunae's action by 100%. Then uses a 3-hit attack and deals Imaginary DMG equal to 600% of Dan Heng • Imbibitor Lunae's ATK to all enemies. Then, obtains 6 "Squama Sacrosancta."
It's possible to hold up to 12 "Squama Sacrosancta," which can be used to offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming "Squama Sacrosancta" is considered equivalent to consuming skill points.

Talent: Righteous Heart [Enhance]
After each hit dealt during an attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by 10.0%. This effect can stack up to 10 time(s), lasting until the start of his next turn. While Dan Heng • Imbibitor Lunae is on the team, increases the upper limit of Skill Points by 2.
Every time other allies gain or consume 2 skill points, Dan Heng • Imbibitor Lunae obtains "Squama Sacrosancta." This effect can trigger multiple times, and can be built up over multiple turns.

Bonus Ability: Cloudhymn Roar [AoE]
"When another ally character uses their Ultimate, Dan Heng • Imbibitor Lunae uses a 6-hit Follow-Up attack and deals Imaginary DMG equal to 400% of his ATK to all enemies. Then, obtains 3 "Squama Sacrosancta." this can be triggered up to 3 times, resetting when Dan Heng • Imbibitor Lunae uses his Ultimate."

Technique: Heaven-Quelling Prismadrakon [Enhance]
After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for 20 seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to 120% of his ATK to all enemies, and gains 1 Squama Sacrosancta.

Traces:

Trace 1: Star Veil
Dan Heng • Imbibitor Lunae can accumulate up to 60 overflow Energy. After using Ultimate, clears it and regenerates a corresponding amount of Energy. When the battle starts, and at the start of every wave, if Energy is below 75%, it is immediately regenerated to 75%. When the attack "Cloudhymn Roar" is used, regenerate 2 energy for every enemy hit, minimum 6 energy.

Trace 2: Aqua Reign
When Dan Heng • Imbibitor Lunae launches Azure's Aqua Ablutes All, or Cloudhymn Roar, decreases DMG taken by this unit by 20%, stacking up to 2 times, lasting 3 turn(s).

Trace 3: Jolt Anew
When Dan Heng • Imbibitor Lunae, or another ally target, consumes or regenerates skill points, Dan Heng • Imbibitor Lunae can ignore 2%/1% of the enemy targets DEF. Stacking up to 10 times each.

Trace stats: Imaginary DMG Boost 22%, HP 10%, Crit Rate 12%

Eidolons:

E1: Tethered to Sky
Increases the stackable Righteous Heart count by 4, and gains 1 extra stack of Righteous Heart for each hit during an attack. Additionally, the effects gained by the traces "Aqua Reign" and "Jolt Anew" apply to all allies.

E2: Imperium On Cloud Nine
After another ally character uses their Ultimate, the Imaginary RES PEN of Dan Heng • Imbibitor Lunae's next "Fulgurant Leap" attack increases by 30%. This effect can stack up to 2 time(s).

E4: Zephyr's Bliss
The Follow-Up ATK Cloudhymn Roar can now be triggered when Dan Heng • Imbibitor Lunae uses his Ultimate. Additionally increase the Multiplier of Cloudhymn Roar to 600% of Dan Heng • Imbibitor Lunae's ATK to all enemies.

E6: Reign, Returned
The enhancement cap of Dan Heng • Imbibitor Lunae's Basic ATK increases to 12. Additionally, consuming one "Squama Sacrosancta" is considered equivalent to consuming 2 skill points.

TLDR: This buff basically makes him able to enhance his Basic ATK more, buffs his DMG, and makes him benefit from skill points being changed, and I added the move he does in the Phantylia boss fight as a follow-up.

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u/WritingRiver — 7 days ago

Who do you want if they make playable characters from Zenless in Star Rail?

Personally I really want Lighter and Billy to become playable in Star Rail. Bonus points if they have synergy!

reddit.com
u/WritingRiver — 11 days ago

Fan Made Novaflare for Misha!

https://preview.redd.it/0dudi7eoluhh1.png?width=1989&format=png&auto=webp&s=bb0c175925554120123e6994328ba2bba2eb78c2

Note: This is not official, this is a fan-made Novaflare. Additionally, Yes, I know this will probably never happen, I don't care for those comments.

Misha is my favorite 4-star, so I figured I'd give him a fan Novaflare in hopes of manifesting one for him and other 4-stars!

Original Kit:

Basic ATK: E—Excuse Me, Please! [Single Target] Ice
Deals Ice DMG equal to 100% of Misha's ATK to one designated enemy target.

Skill: R—Room Service! [Blast] Ice
Increases the Hits Per Action for Misha's next Ultimate by 1 hit(s). Deals Ice DMG equal to 200% of Misha's ATK to one designated enemy target, and Ice DMG equal to 80% of Misha's ATK to adjacent targets.

ULT: G—Gonna Be Late! [Bounce] Ice
Has 3 Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to 60% of Misha's ATK to one designated enemy target. Then, the rest of the hits each deals Ice DMG equal to 60% of Misha's ATK to one random enemy. Just before each hit lands, there is a 20.0% base chance to Freeze the target, lasting for 1 turn.
While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Ice Additional DMG equal to 30% of Misha's ATK.
This Ultimate can possess up to 10 Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level.

Talent: Horological Escapement [Enhance]
For every 1 Skill Point allies consume, Misha's next Ultimate delivers 1 more Hit(s) Per Action, and Misha regenerates 2.0 Energy.

Technique: Wait, You Are So Beautiful! [Impair]
After using the Technique, creates a Special Dimension that lasts for 15 seconds. Enemies caught in the Special Dimension are inflicted with Dream Prison and stop all their actions. Upon entering battle against enemies afflicted with Dream Prison, increases the Hits Per Action for Misha's next Ultimate by 2 hit(s). Only 1 Dimension Effect created by allies can exist at the same time.

Traces:

Trace 1: Release
Before the Ultimate's first hit, increases the base chance of Freezing the target by 80%.

Trace 2: Interlock
When using the Ultimate, increases the Effect Hit Rate by 60%, lasting until the end of the current Ultimate's action.

Trace 3: Transmission
When dealing DMG to Frozen enemies, increases CRIT DMG by 30%.

Trace stats: Ice DMG Boost: 22%, DEF: 23% Crit Rate: 7%

Eidolons:

E1: Whimsicality of Fancy
When using the Ultimate, for every enemy on the field, additionally increases the Hits Per Action for the current Ultimate by 1 hit(s), up to a maximum increase of 5 hit(s).

E2: Yearning of Youth
Before each hit of the Ultimate lands, there is a 24% base chance of reducing the target's DEF by 16% for 3 turn(s).

E4: Visage of Kinship
Increases the DMG multiplier for each hit of the Ultimate by 6%.

E6: Estrangement of Dream
When using the Ultimate, increases own DMG by 30%, lasting until the end of the turn. In addition, the next time the Skill is used, recovers 1 Skill Point(s) for the team.

My fan Novaflare:

Basic ATK: E—Excuse Me, Please! [Single Target] Ice
Deals Ice DMG equal to 100% of Misha's ATK to one designated enemy target.

Skill: R—Room Service! [Blast] Ice
Consume 2 skill points. Increases the Hits Per Action for Misha's next Ultimate by 2 hit(s). Deals Ice DMG equal to 300% of Misha's ATK to one designated enemy target, and Ice DMG equal to 200% of Misha's ATK to adjacent targets.

ULT: G—Gonna Be Late! [Bounce] Ice
Has 3 Hits Per Action by default. First, uses 1 hit to deal Ice DMG equal to 120% of Misha's ATK to one designated enemy target, and 100% of Misha's ATK to adjacent targets. Then, the rest of the hits each deals Ice DMG equal to 100% of Misha's ATK to one random enemy, and 80% of Misha's ATK to adjacent enemies. Just before each hit lands, there is a 100.0% base chance to Freeze the target, lasting for 1 turn.
While Frozen, enemy targets cannot take any actions, and at the start of their turn, they receive Ice Additional DMG equal to 100% of Misha's ATK.
This Ultimate can possess up to 10 Hits Per Action. After the Ultimate is used, its Hits Per Action will be reset to the default level.

Talent: Horological Escapement [Enhance]
For every 1 Skill Point allies consume, Misha's next Ultimate delivers 1 more Hit(s) Per Action, and Misha regenerates 4.0 Energy. If Misha is the one consuming the skill points, Misha regenerates 8.0 Energy per skill point.

Technique: Wait, You Are So Beautiful! [Impair]
After using the Technique, creates a Special Dimension that lasts for 15 seconds. Enemies caught in the Special Dimension are inflicted with Dream Prison and stop all their actions. Upon entering battle against enemies afflicted with Dream Prison, increases the Hits Per Action for Misha's next Ultimate by 2 hit(s). Only 1 Dimension Effect created by allies can exist at the same time.

Traces:

Trace 1: Release
When using the Ultimate, for every enemy on the field, additionally increases the Hits Per Action for the current Ultimate by 1 hit(s), up to a maximum increase of 5 hit(s).

Trace 2: Interlock
When using the Ultimate, increases the Effect Hit Rate by 60%, lasting until the end of the current Ultimate's action. Misha's Crit Rate increases by 50% of his Effect Hit Rate, up to 50%.

Trace 3: Transmission
When allies deal DMG to Frozen enemies, increases their CRIT DMG by 50% for 3 turn(s)

Trace stats: Ice DMG Boost: 22%, Effect Hit Rate: 12%, Crit Rate: 12%

Eidolons:

E1: Whimsicality of Fancy
When using the Ultimate, increases own DMG by 100%, lasting until the end of the turn. In addition, the next time the Skill is used, recovers 4 Skill Point(s) for the team.

E2: Yearning of Youth
Before each hit of the Ultimate lands, there is a 100% base chance of reducing the target's DEF by 16% for 3 turn(s), stacking up to 2 time(s).

E4: Visage of Kinship
Every one 1 Skill Point(s) a teammate consumes, it is considered as consuming 2 Skill Point(s).

E6: Estrangement of Dream
Increases the DMG multiplier for each hit of the Ultimate by 40%. Additionally, increases the DMG multiplier dealt by "R—Room Service!" to the primary target by 100%. Additionally, this ability now deals to all enemies Ice DMG equal to the DMG multiplier dealt to the primary target.

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u/WritingRiver — 14 days ago

Acheron Fan Buff (dont look if you dont want a leak about something else) {TLDR at the bottom}

https://preview.redd.it/13t8etvm6ihh1.png?width=1801&format=png&auto=webp&s=5868828610a711c6a00201a441dbadf3ae7973ad

So, for the leak: There was a leak a while ago that said we would be getting a special kind of buff that is basically like a weapon skin for Jing Yuan, Acheron, and Dan Heng IL, and it buffs them and gives them a new move, so I will be taking that into account in this buff. Enjoy!!

I also did one for Jing Yuan!

I do plan to do one for Dan Heng IL too.

Current Kit:

Basic ATK: Trilateral Wiltcross [Single Target] Lightning
Deals Lightning DMG equal to 100% of Acheron's ATK to one designated enemy target.

Skill: Octobolt Flash [Blast] Lightning
Gains 1 point(s) of "Slashed Dream." Inflicts 1 stack(s) of "Crimson Knot" on one designated enemy target, dealing Lightning DMG equal to 160% of Acheron's ATK to this target, as well as Lightning DMG equal to 60% of Acheron's ATK to adjacent targets.

ULT: Slashed Dream Cries in Red [AoE] Lightning
Sequentially unleash "Rainblade" 3 times and "Stygian Resurge" 1 time, dealing Lightning DMG up to 372% of Acheron's ATK to one designated enemy target, as well as Lightning DMG up to 300% of Acheron's ATK to other targets.
"Rainblade": Deals Lightning DMG equal to 24.0% of Acheron's ATK to one designated enemy target and removes up to 3 stacks of "Crimson Knot" from the target. When "Crimson Knot" is removed, immediately deals Lightning DMG equal to 15.0% of Acheron's ATK to all enemies. For every stack of "Crimson Knot" removed, this DMG Multiplier is additionally increased, up to a maximum of 60.0%.
"Stygian Resurge": Deals Lightning DMG equal to 120% of Acheron's ATK to all enemies and remove all "Crimson Knots."
"Crimson Knot" cannot be applied to enemies during the Ultimate.

Talent: Atop Rainleaf Hangs Oneness [Enhance]
When Slashed Dream reaches 9 point(s), the Ultimate can be activated. During the Ultimate, reduces enemies' Toughness regardless of Weakness Types and reduces all enemies' All-Type RES by 20%, lasting until the end of the Ultimate.
When any unit inflicts debuffs on an enemy target while using their ability, Acheron gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on a target. If debuffs are inflicted on multiple targets, then the 1 stack of Crimson Knot will be inflicted on the enemy target with the most Crimson Knot stacks. This effect can only trigger once for every ability use.
After an enemy target exits the field or gets defeated by any unit while Acheron is on the field, their Crimson Knot stacks will be transferred to the enemy target with the most Crimson Knot stacks on the whole field.

Technique: Quadrivalent Ascendance Lightning
Immediately attacks the enemy. At the start of each wave, gains Quadrivalent Ascendance, dealing Lightning DMG equal to 200% of Acheron's ATK to all enemies and reducing Toughness of all enemies irrespective of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.
Quadrivalent Ascendance: After using the Ultimate, Acheron gains 1 point(s) of Slashed Dream and inflicts 1 stack(s) of Crimson Knot on a single random enemy.
If attacking a normal enemy, immediately defeats them without entering combat. When not hitting enemies, no Technique Points are consumed.

Traces:

Trace 1: Red Oni
When battle starts, immediately gains 5 point(s) of Slashed Dream and applies 5 stack(s) of Crimson Knot to a random enemy. When Slashed Dream reaches its upper limit, for every point of Slashed Dream that exceeds the limit, gains 1 stack of Quadrivalent Ascendance. Enables Quadrivalent Ascendance to stack up to 3 time(s).

Trace 2: The Abyss
When there are 1 or 2 Nihility characters other than Acheron in the team, the DMG dealt by Acheron's Basic ATK, Skill, and Ultimate increases to 114% or 160% of the original DMG respectively.

Trace 3: Thunder Core
When the Ultimate's Rainblade hits enemy targets that have Crimson Knot, the DMG dealt by Acheron increases by 30%, stacking up to 3 time(s) and lasting for 3 turn(s). And when Stygian Resurge triggers, additionally deals DMG for 6 times. Each time deals Lightning DMG equal to 25% of Acheron's ATK to a single random enemy and is considered as Ultimate DMG.

Trace stats: Lightning DMG 8%, ATK 28%, Crit DMG 24%

Eidolons:

E1: Silenced Sky Spake Sooth
When dealing DMG to debuffed enemies, increases CRIT Rate by 18%.

E2: Mute Thunder in Still Tempest
The number of Nihility characters required for the Trace "The Abyss" to achieve its highest possible effect is reduced by 1. When this unit's turn starts, gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on the enemy with the most Crimson Knot stacks.

E4: Shrined Fire for Mirrored Soul
When enemy targets enter combat, inflicts them with the Ultimate DMG Vulnerability, increasing the amount of Ultimate DMG they take by 8%.

E6: Apocalypse, the Emancipator
Increases the All-Type RES PEN for the Ultimate DMG dealt by Acheron by 20%. The DMG dealt by Basic ATK and Skill will also be considered as Ultimate DMG and can Reduce enemy Toughness regardless of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.

My Fan Buff:

Basic ATK: Trilateral Wiltcross [Single Target] Lightning
Gains 1 point(s) of "Slashed Dream." Deals Lightning DMG equal to 100% of Acheron's ATK to one designated enemy target.

Skill: Octobolt Flash [Blast] Lightning
Gains 2 point(s) of "Slashed Dream." Inflicts 1 stack(s) of "Crimson Knot" on one designated enemy target, dealing Lightning DMG equal to 320% of Acheron's ATK to this target, as well as Lightning DMG equal to 200% of Acheron's ATK to adjacent targets.

Enhanced Skill: [AoE] Lightning
Gains 3 point(s) of "Slashed Dream." Inflicts 2 stack(s) of "Crimson Knot" on one designated enemy target, dealing Lightning DMG Equal to 500% of Acheron's ATK to this target, and all other targets.

ULT: Slashed Dream Cries in Red [AoE] Lightning
Sequentially unleash "Rainblade" 3 times and "Stygian Resurge" 1 time, dealing Lightning DMG up to 1056% of Acheron's ATK to one designated enemy target, as well as Lightning DMG up to 840% of Acheron's ATK to other targets.
"Rainblade": Deals Lightning DMG equal to 72.0% of Acheron's ATK to one designated enemy target and removes up to 3 stacks of "Crimson Knot" from the target. When "Crimson Knot" is removed, immediately deals Lightning DMG equal to 45.0% of Acheron's ATK to all enemies. For every stack of "Crimson Knot" removed, this DMG Multiplier is additionally increased, up to a maximum of 180.0%.
"Stygian Resurge": Deals Lightning DMG equal to 300% of Acheron's ATK to all enemies and remove all "Crimson Knots."
"Crimson Knot" cannot be applied to enemies during the Ultimate.
While using the Ultimate, if all enemy targets are at 0% health, pause the Ultimate until there are enemies with more than 0% HP on the field.

Talent: Atop Rainleaf Hangs Oneness [Enhance]
When Slashed Dream reaches 9 point(s), the Ultimate can be activated. During the Ultimate, reduces enemies' Toughness regardless of Weakness Types and reduces all enemies' All-Type RES by 20%, lasting until the end of the Ultimate.
When any unit inflicts debuffs on an enemy target while using their ability, Acheron gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on a target. If debuffs are inflicted on multiple targets, then the 1 stack of Crimson Knot will be inflicted on the enemy target with the most Crimson Knot stacks. This effect can only trigger once for every ability use.
After an enemy target exits the field or gets defeated by any unit while Acheron is on the field, their Crimson Knot stacks will be transferred to the enemy target with the most Crimson Knot stacks on the whole field.

Technique: Quadrivalent Ascendance Lightning
Immediately attacks the enemy. At the start of each wave, gains Quadrivalent Ascendance, dealing Lightning DMG equal to 200% of Acheron's ATK to all enemies and reducing Toughness of all enemies irrespective of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.
Quadrivalent Ascendance: After using the Ultimate, Acheron gains 1 point(s) of Slashed Dream and inflicts 1 stack(s) of Crimson Knot on a single random enemy.
If attacking a normal enemy, immediately defeats them without entering combat. When not hitting enemies, no Technique Points are consumed.

Bonus Ability:
After Acheron uses her Ultimate, gain 2 uses of her Enhanced Skill.

Traces:

Trace 1: Red Oni
When battle starts, immediately gains 5 point(s) of Slashed Dream and applies 5 stack(s) of Crimson Knot to a random enemy. When Slashed Dream reaches its upper limit, for every point of Slashed Dream that exceeds the limit, gains 1 stack of Quadrivalent Ascendance. Enables Quadrivalent Ascendance to stack up to 3 time(s).

Trace 2: The Abyss
When there are 1 or 2 Nihility characters in the team, the DMG dealt by all allies increases to 114% or 160% of the original DMG respectively. Additionally, increase all allies' Crit Rate by 10% or 18% respectively.
When this unit's turn starts, gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on the enemy with the most Crimson Knot stacks.

Trace 3: Thunder Core
When the Ultimate's Rainblade hits enemy targets that have Crimson Knot, the DMG dealt by Acheron increases by 30%, stacking up to 9 time(s) and lasting for 3 turn(s). And when Stygian Resurge triggers, additionally deals DMG for 6 times. Each time deals Lightning DMG equal to 75% of Acheron's ATK to all enemies and is considered as Ultimate DMG.

Trace stats: Lightning DMG 22%, ATK 28%, Crit DMG 24%

Eidolons:

E1: Silenced Sky Spake Sooth
When the full effect of the Trace "The Abyss" is activated, increase all allies' Crit DMG by 50%, and ATK by 40%.

E2: Mute Thunder in Still Tempest
The number of Nihility characters required for the Trace "The Abyss" to achieve its highest possible effect is reduced by 1. When an ally character attacks, Acheron gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on a target regardless of whether a debuff is applied. If multiple targets are attacked, then the 1 stack of Crimson Knot will be inflicted on the enemy target with the most Crimson Knot stacks.

E4: Shrined Fire for Mirrored Soul
When enemy targets enter combat, inflicts them with the Ultimate DMG Vulnerability, increasing the amount of Ultimate DMG they take by 8%.

E6: Apocalypse, the Emancipator
Increases the All-Type RES PEN for the Ultimate DMG dealt by Acheron by 20%. The DMG dealt by Basic ATK and Skill will also be considered as Ultimate DMG and can Reduce enemy Toughness regardless of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.

TLDR: Massive increase in her multipliers, give her an enhanced skill, make her ult ready more often, bake E1 and E2 into her kit.

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u/WritingRiver — 15 days ago

Jing Yuan Fan Buff (dont look if you dont want a leak about something else) {TLDR at the bottom}

https://preview.redd.it/a0u5xav2nhhh1.png?width=2004&format=png&auto=webp&s=f47ecc950bc956580c688dacf45848e76317e20f

So, for the leak: There was a leak a while ago that said we would be getting a special kind of buff that is basically like a weapon skin for Jing Yuan, Acheron, and Dan Heng IL, and it buffs them and gives them a new move, so I will be taking that into account in this buff. Enjoy!!

I do plan to do one for Dan Heng IL too.

Basic ATK: Glistening Light [Single Target] Lightning
Jing Yuan deals Lightning DMG equal to 100% of his ATK to one designated enemy.

Skill: Rifting Zenith [AoE] Lightning
Deals Lightning DMG equal to 100% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 2 for the next turn.

ULT: Lightbringer [AoE] Lightning
Deals Lightning DMG equal to 200% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 3 for the next turn.

Talent: Prana Extirpated [Bounce] Lightning
Summons "Lightning-Lord" at the start of the battle. "Lightning-Lord" has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as Follow-Up ATKs, with each hit dealing Lightning DMG equal to 66% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the primary target enemy.
The Lightning-Lord's Hits Per Action can reach a max of 10. Every time "Lightning-Lord's" Hits Per Action increases by 1, its SPD increases by 10. After the "Lightning-Lord's" action ends, its SPD and Hits Per Action return to their base values.
When Jing Yuan is knocked down, the "Lightning-Lord" will disappear.
When Jing Yuan is affected by Crowd Control debuff, the "Lightning-Lord" is unable to take action.

Technique: Spiritus Invocation [Enhance]
After the Technique is used, the Lightning-Lord's Hits Per Action in the first turn increases by 3 at the start of the next battle.

Traces:

Trace 1: Battalia Crush
If the Lightning-Lord's Hits Per Action is greater or equal to 6 in the next turn, its CRIT DMG increases by 25% for the next turn.

Trace 2: Savant Providence
At the start of the battle, immediately regenerates 15 Energy.

Trace 3: War Marshal
After the Skill is used, the CRIT Rate increases by 10% for 2 turn(s).

Trace stats: ATK 28%, DEF 13%, Crit Rate 12%

Eidolons:

E1: Slash, Seas Split
When Lightning-Lord attacks, the DMG multiplier on enemies adjacent to the target enemy increases by an extra amount equal to 25% of the DMG multiplier against the primary target enemy.

E2: Swing, Skies Squashed
After Lightning-Lord takes action, DMG dealt by Jing Yuan's Basic ATK, Skill, and Ultimate increases by 20%, lasting for 2 turn(s).

E4: Spin, Stars Sieged
For each hit performed by the Lightning-Lord when it takes action, Jing Yuan regenerates 2 Energy.

E6: Sweep, Souls Slain
Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable.
While Vulnerable, enemies receive 12% more DMG until the end of the Lightning-Lord's current turn, stacking up to 3 time(s).

Now for the fan buff:

Basic ATK: Glistening Light [Single Target] Lightning
Jing Yuan deals Lightning DMG equal to 100% of his ATK to one designated enemy.

Skill: Rifting Zenith [AoE] Lightning
Deals Lightning DMG equal to 300% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 4 for the next turn.

Enhanced Skill: [AoE] Lightning
Jing Yuan launches a Joint ATK with Lightning-Lord, with both of them dealing Lightning DMG equal to 250% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 10 for the next turn.

ULT: Lightbringer [AoE] Lightning
Deals Lightning DMG equal to 600% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 6 for the next turn.

Talent: Prana Extirpated [Bounce] Lightning
Summons "Lightning-Lord" at the start of the battle. "Lightning-Lord" has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as Follow-Up ATKs, with each hit dealing Lightning DMG equal to 100% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 75% of the DMG dealt to the primary target enemy.
The Lightning-Lord's Hits Per Action can reach a max of 40. Every time "Lightning-Lord's" Hits Per Action increases by 1, its SPD increases by 10, stacking up to 10 times. After the "Lightning-Lord's" action ends, lose half its SPD and Hits Per Action.
When Jing Yuan is knocked down, the "Lightning-Lord" will disappear.

Technique: Spiritus Invocation [Enhance]
After the Technique is used, the Lightning-Lord's Hits Per Action in the first turn increases by 3 at the start of the next battle.

Bonus Ability:
After Jing Yuan uses his Ultimate, grant 2 use(s) of the Enhanced Skill.

Traces:

Trace 1: Battalia Crush
If the Lightning-Lord's Hits Per Action is greater or equal to 6 in the next turn, its CRIT DMG increases by 25% for the next turn. Additionally, after the Skill, or Enhanced Skill is used, the CRIT Rate increases by 10% for 2 turn(s), stacking up to 2 time(s).

Trace 2: Savant Providence
When the battle starts and when entering a new wave, if Energy is below 75%, it is immediately regenerated to 75%. Additionally, for each hit performed by the Lightning-Lord when it takes action, Jing Yuan regenerates 2 Energy.

Trace 3: War Marshal
When an ally attacks, increases Lightning-Lord's Hits Per Action by 4 for the next turn. Additionally, for every 10% action advance Jing Yuan receives, increases Lightning-Lord's Hits Per Action by 3 for the next turn.

Trace stats: ATK 28%, Crit DMG 38%, Crit Rate 12%

Eidolons:

E1: Slash, Seas Split
When Lightning-Lord attacks, the DMG multiplier on enemies adjacent to the target enemy increases by an extra amount equal to 25% of the DMG multiplier against the primary target enemy. Additionally, DMG dealt by Jing Yuan's Basic ATK, Skill, and Ultimate increases by 20%, lasting for 2 turn(s).

E2: Swing, Skies Squashed
Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable.
While Vulnerable, enemies receive 12% more DMG until the end of the Lightning-Lord's current turn, stacking up to 3 time(s).

E4: Spin, Stars Sieged
Increase the amount of enhanced skills gained by Ultimate by 2.

E6: Sweep, Souls Slain
Lightning-Lord's max Hits Per Action increases to 160, and every time Jing Yuan gains 1 Hits Per Action for Lightning-Lord, additionally gain 2 Hits Per Action.

TLDR: Give Jing Yuan a joint attack with Lightning-Lord in the form of a new Enhanced Skill, greatly increase the max hits per action, move his E4's energy regen to his kit as well as gave him Blade's energy regen, give Lightning-Lord hits per action for gaining action advance, allow Lightning-Lord to take action even if Jing Yuan is affected by a Crowd Control debuff, and greatly boost his multipliers.

reddit.com
u/WritingRiver — 15 days ago

Please Hoyo Gods make this man playable!

https://preview.redd.it/pn6fsl3abxgh1.png?width=878&format=png&auto=webp&s=ecf0cf9587042fdada8b3b64a2abb52ddf3b337f

https://preview.redd.it/75jqdstabxgh1.png?width=853&format=png&auto=webp&s=7924976c84b545da61645e64f2147658d1b9419d

I so desperately want this man to be playable, from the first war to this one. I love him so much, PLEASE HOYO!

(Plus we need more playable men, especially pretty ones!)

reddit.com
u/WritingRiver — 18 days ago

We need an express healer for Himenova

I really wish we had an Express member who's a healer, preferably a free one. It's crazy after 3.5 years there are no healers in the Express. The only 3 sustains we have in the Express are all shielders, and 2 suck, so M-Blade teams can't also have DHPT or any Express sustain, and it's so frustrating. (Yes I'm aware DHPT can heal with his lc, I mean a dedicated healer, DHPT doesn't heal quick enough on my teams for Blade)

reddit.com
u/WritingRiver — 24 days ago

I really want this to be a future story for the Trailblazer!

I really want there to be a planet where the Trailblazer ends up temporarily rejoining the Stellaron Hunters because they have a common goal. And at the same time the Express is going through its own mission so the story is fully dual PoV following the Stellaron Hunters with the TB as a temp one, and the Express doing something else! Bonus points if that's when we get a Nihility Trailblazer!

reddit.com
u/WritingRiver — 29 days ago

Do we think this girl will ever get another form??

I swear they said March would get a new form frequently, like the TB then they haven't given her anything since, with no sign of anything, and Remembrance was right there! (Yes, I know about Evernight, but she is not the same as March, and they specifically made it sound like we were getting more 4 star march options.)

NOTE: This is not a hating on 4 stars comment section, I do not want that. If that's all you have to say, please keep your opinion to yourself.

u/WritingRiver — 29 days ago

For all our joking about Asat, the Trailblazer's way more insane!

We say Asat can't pick a faction and path but look at the Trailblazer!

u/WritingRiver — 29 days ago

My theory on Himeko • Nova's pistol rating [4.4 spoils]

So, if you didnt know Himeko got the "Rating Invalid" distinction that historically, almost always belongs to confirmed Emanators. During the fight against Asat we saw a gaze from Nanook, I at first assumed it was a gaze for the Trailblazer, but now I'm wondering if it was a gaze for Himeko, who was the focus of the Stellaron's power, and a child of Destruction more importantly. I wonder if the combination of her being a child of Destruction (due to her being a decendent of Graphia) and the Stellaron focusing its power into Himeko caused her to gain their gaze and become one?? The only thing that goes against this is every confirmed Emanator of Destruction I can think of morphs into a Lord Ravanger, but maybe for a creature who's life force comes from the Destruction already it doesn't morph them?

u/WritingRiver — 30 days ago

My theory on when Sunny will get his ticket (4.4 spoils)

So, we know we're going to Astropolis in 4.5, and we also saw Himeko tell Sunny she wanted to have an official talk with him right after he helped kick Asat Pramad into next week, and joined in on the Trailblazer's Creed. I think in 4.5 Himeko will reveal her opinion that he would make a great nameless and basically is one already, and offer him a spot on the express as more than just a passerby. After that I think he'll end up having a big heart to heart with Robin, and after a full circle moment between them he officially joins the express, getting his ticket. What do you think?

reddit.com
u/WritingRiver — 1 month ago

Dare I hope? [4.4 spoils and future non story leaks]

So, Sunny is currently in a turning point where he will probably join the Express, and there have been a lot of hints about him gaining an Elation form, not to mention he is the only one of 2 supplicants (excluding Asat) who has not gotten a new 5 star form during the 4.x updates. He also has been using his birds a lot more, which I think would be a perfect thing to put into a kit.

I know its probably like, Nihilux or Pearl but I really hope its Sunny!

u/WritingRiver — 1 month ago

My insane [updated] theory on Himeko (massive 4.3 spoils)

I will be writing the original theory, but the og post can be found here: https://www.reddit.com/r/HonkaiStarRail/s/CNb87gWPVT

My theory on Himeko • Nova \[massive 4.3 spoils\]

For the purpose of simplicity I will be referring to og Himeko as Himeko, Himeko • Nova as Nova, and the one we know, who is an imaginae as Imageko.

My theory: I think Himeko • Nova is an Emanator of Elation. I think Himeko won the bloodstained games due to there literally being no other option. The Herald killed every other supplicant, and she and Imageko defeated the Herald, leaving her as the only possible option. I know they said doing what they did would kill their chances at winning but that was when they thought there was still another supplicant. I think Himeko used her minute as Aha to make herself an Emanator, and then split her authority as one in half, giving the other half to Imageko. Himeko then entered the world in canvas, and kept herself alive in there using her half of the Emanator abilities since I would assume Elation powers would be stronger there. Imageko then fixed up and boarded the Express, using her half of the Emanator power to sustain herself so she doesn't fade away.

Now why I think Nova is an Emanator. Well its simple, I think Himeko and Imageko will merge creating Nova, who will have the full power of an Elation Emanator since Himeko and Imageko each would have half the power.

Now I know in 4.3 Asat said Himeko died, but I think he just assumed that because he couldn't find her since he cant enter the world in canvas easily, and presumably has no way of knowing what is going on in there. I also think Graphia didnt mention Himeko to the TB simply because they were busy with the blade stuff, then with Asat. We also know imaginae and their creator can merge, look at Sparkle merging with her creation Sparxie.

Bonus side theory: I think Imageko used her half Emanator powers to make imaginae style repairs to the Express.

It's an insane theory that almost certainly isnt true but I figured I would share, what do you think?

Now for the updated part. It was announced by hoyo that Nova has a technique that can instant kill enemies. As far as I know that has only ever existed for Emanators. Acheron, Phainon, and Superwolf can all do that, and they are all Emanators.

(Also no it is not out of the realm for Nova to be an Emanator of Elation despite not being playable Elation. Yao Guang, Jing Yuan, Evanescia, and March are all Emanators (Hunt, Hunt, Abundance, Remembrance) but aren't their lore path in game.)

reddit.com
u/WritingRiver — 1 month ago

My [Updated] insane theory on Himeko (massive 4.3 spoils)

I will be writing the original theory, but the og post can be found here: https://www.reddit.com/r/HimekoMains/s/YP5mTnZ49l

My theory on Himeko • Nova [massive 4.3 spoils]

For the purpose of simplicity I will be referring to og Himeko as Himeko, Himeko • Nova as Nova, and the one we know, who is an imaginae as Imageko.

My theory: I think Himeko • Nova is an Emanator of Elation. I think Himeko won the bloodstained games due to there literally being no other option. The Herald killed every other supplicant, and she and Imageko defeated the Herald, leaving her as the only possible option. I know they said doing what they did would kill their chances at winning but that was when they thought there was still another supplicant. I think Himeko used her minute as Aha to make herself an Emanator, and then split her authority as one in half, giving the other half to Imageko. Himeko then entered the world in canvas, and kept herself alive in there using her half of the Emanator abilities since I would assume Elation powers would be stronger there. Imageko then fixed up and boarded the Express, using her half of the Emanator power to sustain herself so she doesn't fade away.

Now why I think Nova is an Emanator. Well its simple, I think Himeko and Imageko will merge creating Nova, who will have the full power of an Elation Emanator since Himeko and Imageko each would have half the power.

Now I know in 4.3 Asat said Himeko died, but I think he just assumed that because he couldn't find her since he cant enter the world in canvas easily, and presumably has no way of knowing what is going on in there. I also think Graphia didnt mention Himeko to the TB simply because they were busy with the blade stuff, then with Asat. We also know imaginae and their creator can merge, look at Sparkle merging with her creation Sparxie.

Bonus side theory: I think Imageko used her half Emanator powers to make imaginae style repairs to the Express.

It's an insane theory that almost certainly isnt true but I figured I would share, what do you think?

Now for the updated part. It was announced by hoyo that Nova has a technique that can instant kill enemies. As far as I know that has only ever existed for Emanators. Acheron, Phainon, and Superwolf can all do that, and they are all Emanators.

(Also no it is not out of the realm for Nova to be an Emanator of Elation despite not being playable Elation. Yao Guang, Jing Yuan, Evanescia, and March are all Emanators (Hunt, Hunt, Abundance, Remembrance) but aren't their lore path in game.)

reddit.com
u/WritingRiver — 1 month ago

My insane theory on Himeko • Nova [massive 4.3 spoils]

For the purpose of simplicity I will be referring to og Himeko as Himeko, Himeko • Nova as Nova, and the one we know, who is an imaginae as Imageko.

My theory: I think Himeko • Nova is an Emanator of Elation. I think Himeko won the bloodstained games due to there literally being no other option. The Herald killed every other supplicant, and she and Imageko defeated the Herald, leaving her as the only possible option. I know they said doing what they did would kill their chances at winning but that was when they thought there was still another supplicant. I think Himeko used her minute as Aha to make herself an Emanator, and then split her authority as one in half, giving the other half to Imageko. Himeko then entered the world in canvas, and kept herself alive in there using her half of the Emanator abilities since I would assume Elation powers would be stronger there, plus it has been confirmed that the world in canvas can prevent someone from dying to the curse, as Graphia has lived with the curse for 1,000 years. Imageko then fixed up and boarded the Express, using her half of the Emanator power to sustain herself so she doesn't fade away.

Now why I think Nova is an Emanator. Well its simple, I think Himeko and Imageko will merge creating Nova, who will have the full power of an Elation Emanator since Himeko and Imageko each would have half the power.

Now I know in 4.3 Asat said Himeko died, but I think he just assumed that because he couldn't find her since he cant enter the world in canvas easily, and presumably has no way of knowing what is going on in there. I also think Graphia didnt mention Himeko to the TB simply because they were busy with the blade stuff, then with Asat. We also know imaginae and their creator can merge, look at Sparkle merging with her creation Sparxie.

Also she wouldn't be the first Emanator not to follow their lore path in game, Yao Guang and Jing Yuan are both Emanators of The Hunt but are Elation and Erudition, March 7th is an Emanator of Rememberance but is Preservation and The Hunt in game, and Evanescia is an Emanator of Abundance but is a playable Elation. Additionally, Topaz and Jade are 1/10 Emanators of Preservation but are The Hunt and Erudition in game.

Bonus side theory: I think Imageko used her half Emanator powers to make imaginae style repairs to the Express.

It's an insane theory that almost certainly isn't true but I figured I would share. What do you think?

reddit.com
u/WritingRiver — 2 months ago

My theory on Himeko • Nova [massive 4.3 spoils]

For the purpose of simplicity I will be referring to og Himeko as Himeko, Himeko • Nova as Nova, and the one we know, who is an imaginae as Imageko.

​

My theory: I think Himeko • Nova is an Emanator of Elation. I think Himeko won the bloodstained games due to there literally being no other option. The Herald killed every other supplicant, and she and Imageko defeated the Herald, leaving her as the only possible option. I know they said doing what they did would kill their chances at winning but that was when they thought there was still another supplicant. I think Himeko used her minute as Aha to make herself an Emanator, and then split her authority as one in half, giving the other half to Imageko. Himeko then entered the world in canvas, and kept herself alive in there using her half of the Emanator abilities since I would assume Elation powers would be stronger there. Imageko then fixed up and boarded the Express, using her half of the Emanator power to sustain herself so she doesn't fade away.

​

Now why I think Nova is an Emanator. Well its simple, I think Himeko and Imageko will merge creating Nova, who will have the full power of an Elation Emanator since Himeko and Imageko each would have half the power.

​

Now I know in 4.3 Asat said Himeko died, but I think he just assumed that because he couldn't find her since he cant enter the world in canvas easily, and presumably has no way of knowing what is going on in there. I also think Graphia didnt mention Himeko to the TB simply because they were busy with the blade stuff, then with Asat. We also know imaginae and their creator can merge, look at Sparkle merging with her creation Sparxie.

Bonus side theory: I think Imageko used her half Emanator powers to make imaginae style repairs to the Express.

​

It's an insane theory that almost certainly isnt true but I figured I would share, what do you think?

reddit.com
u/WritingRiver — 2 months ago

All pictures of Himeko in the new 4.3 Version Trailer [MASSIVE SPOILS]

Plus, there are also a few that may be Graphia, I dont know. Personally, I think the last like, 7 pictures are Graphia, but I dont know, obviously. Either way, I'm really excited and worried for 4.3

ALSO WHAT DO YOU MEAN >!HIMEKO HAS BEEN ON PLANARCADIA THIS WHOLE TIME WHO TF IS THE ONE WE KNOW???!<

[About the text I spoil marked] Personally, I think the>!Himeko we know is an imaginae created by Himeko. Hence why in her new splash art her hair has that weird, stary, translucent texture to it.!<

u/WritingRiver — 3 months ago

My list of reasons I don't think Himeko is a young variant. [Includes one leak, which is spoiler-ed]

Firstly, the reasons I have seen for why some think she is a younger version of herself.

  1. She looks younger in the new splash art.
  2. Her name is Himeko Nova, which literally translates to Himeko New, which could imply her younger self.
  3. The user u/TheOneMary pointed out the following. "One more reason why ppl think she might be younger is the Chinese name. 姬子•启行 - Himeko - setting off/departure :/"

I'm not going to lie, those are the only two I can think of at the moment. If I hear more in the comments, I will add them to the list!

Now, for the reasons I think she's not going to be a younger version.

  1. This one is subjective, but so is the first point of her being young. Personally, I dont believe she looks younger here. Yes, I can see why people think that, since she has a shorter dress, but that doesn't equate to young.
  2. While the name Nova could imply her youth, I personally think it makes more sense for it to suggest a new form of her.
  3. In her drip marketing, Himeko talks directly to the Trailblazer, saying this: "No matter how tangled our pasts or how distant the future, our bond remains unchanged. I am Himeko, Navigator of the Astral Express — and your family, always looking out at the same horizon as you." I dont see why she would say that if she were a young version of Himeko, considering she would have never met any of her current companions, nor would she have the reason to assure the reader she has remained unchanged.
  4. As seen in the second picture, which I found on this subreddit, all (current) members of the Express are represented in her splash art as stars, one for Sunday, one for Dan Heng, one for Welt, one for March, one for Himeko herself, and two for the Trailblazers.
  5. This one is the leak: >!Himeko is expected to have a faction bonus for the express, featuring all current members, including Sunday.!<
  6. In the third picture, you can see a banner on her weapon with the Trailblaze logo. In the fourth picture, you can see an express ticket on her outfit. Neither of those would make sense for a version of Himeko from the Bloodstained games when she was not a Nameless and, more importantly, was not part of the Express.
  7. Her hair. As seen in pictures five and six, you can see a statue of Himeko from the timeline of the Bloodstained games, where she had hair just past her shoulders, and it seems her hair on her new form is, at the minimum, as long as her current hair, if not even longer yet. Also, her hair is darker and has sparkles or dots on it at the ends, which, if her younger self had that, why would her modern self not have that?
  8. It is stated in her second character story (as seen in picture 7) that she has used that suitcase ever since she fixed the express, so if this is a younger version of Himeko, why would she be using a weapon we've never seen before?
  9. My last point is actually one I stole from my brother. He pointed out that we have never gotten a prologue character, aka, we've never gotten a character purely from the past. We have gotten a couple of characters similar, we've gotten Misha, who is a manifestation of Mikhail's past, and Evernight, who is the self-proclaimed version of March with all of her memories, making her both a past version and present version. But both of them are characters the Trailblazer has interacted with, if Himeko • Nova is purely the past version, not only would point 5 make no sense, but neither would point 4, or point 3, and it would be impossible for her to interact with the Trailblazer, which, while we have playables who have never interacted with them before, we dont have any where it would be impossible.

In conclusion, due to the 9 points I listed, I would be shocked if she were the past version of Himeko from the Bloodstained games.

What do you think? If you think she is from 15 years ago, feel free to tell me why. I'll most likely add it to this post under the reasons for her being the younger self, and I'll add your username as credit.

u/WritingRiver — 3 months ago