Dan Heng Imbibitor Lunae Fan Buff (dont look if you dont want a leak about something else) {TLDR at the bottom}
Disclaimer: This is not in any way, shape, or form real. This is entirely made by me for fun. Enjoy!
So, for the leak: There was a leak a while ago that said we would be getting a special kind of buff that is basically like a skin for Jing Yuan, Acheron, and Dan Heng IL, and it buffs them and gives them a new move, so I will be taking that into account in this buff. Enjoy!!
His current Kit:
Basic ATK: Beneficent Lotus [Single Target] Imaginary
Uses a 2-hit attack and deals Imaginary DMG equal to 100% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.
Enhanced Basic ATK 1: Transcendence [Single Target] Imaginary
Uses a 3-hit attack and deals Imaginary DMG equal to 260% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.
Enhanced Basic ATK 2: Divine Spear [Blast] Imaginary
Uses a 5-hit attack and deals Imaginary DMG equal to 380% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the fourth hit onward, simultaneously deals Imaginary DMG equal to 60% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.
Enhanced Basic ATK 3: Fulgurant Leap [Blast] Imaginary
Uses a 7-hit attack and deals Imaginary DMG equal to 500% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the fourth hit onward, simultaneously deal Imaginary DMG equal to 180% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.
Skill: Dracore Libre [Enhance]
Enhances Basic ATK. Enhancements may be applied up to 3 times consecutively. Using this ability does not consume Skill Points and is not considered as using a Skill.
Enhanced once, Beneficent Lotus becomes Transcendence.
Enhanced twice, Beneficent Lotus becomes Divine Spear.
Enhanced thrice, Beneficent Lotus becomes Fulgurant Leap.
When using Divine Spear or Fulgurant Leap, starting from the fourth hit, 1 stack of Outroar is gained before every hit. Each stack of Outroar increases Dan Heng • Imbibitor Lunae's CRIT DMG by 12.0%, for a max of 4 stacks. These stacks last until the end of his turn.
ULT: Azure's Aqua Ablutes All [Blast] Imaginary
Uses a 3-hit attack and deals Imaginary DMG equal to 300% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. At the same time, deals Imaginary DMG equal to 140% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets. Then, obtains 2 "Squama Sacrosancta."
It's possible to hold up to 3 "Squama Sacrosancta," which can be used to offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming "Squama Sacrosancta" is considered equivalent to consuming skill points.
Talent: Righteous Heart [Enhance]
After each hit dealt during an attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by 10.0%. This effect can stack up to 6 time(s), lasting until the end of his turn.
Technique: Heaven-Quelling Prismadrakon [Enhance]
After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for 20 seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to 120% of his ATK to all enemies, and gains 1 Squama Sacrosancta.
Traces:
Trace 1: Star Veil
At the start of the battle, immediately regenerates 15 Energy.
Trace 2: Aqua Reign
Increases the chance to resist Crowd Control debuffs by 35%.
Trace 3: Jolt Anew
When dealing DMG to enemy targets with Imaginary Weakness, CRIT DMG increases by 24%.
Trace stats: Imaginary DMG Boost 22%, HP 10%, Crit Rate 12%
Eidolons:
E1: Tethered to Sky
Increases the stackable Righteous Heart count by 4, and gains 1 extra stack of Righteous Heart for each hit during an attack.
E2: Imperium On Cloud Nine
After using his Ultimate, Dan Heng • Imbibitor Lunae's action advances by 100% and gains 1 extra "Squama Sacrosancta."
E4: Zephyr's Bliss
The buff effect granted by "Outroar" lasts until the end of this unit's next turn.
E6: Reign, Returned
After another ally character uses their Ultimate, the Imaginary RES PEN of Dan Heng • Imbibitor Lunae's next "Fulgurant Leap" attack increases by 20%. This effect can stack up to 3 time(s).
His fan buff:
Basic ATK: Beneficent Lotus [Single Target] Imaginary
Uses a 2-hit attack and deals Imaginary DMG equal to 240% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.
Enhanced Basic ATK 1: Transcendence [Single Target] Imaginary
Uses a 3-hit attack and deals Imaginary DMG equal to 360% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target.
Enhanced Basic ATK 2: Divine Spear [Blast] Imaginary
Uses a 5-hit attack and deals Imaginary DMG equal to 480% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the fourth hit onward, simultaneously deals Imaginary DMG equal to 380% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets.
Enhanced Basic ATK 3: Fulgurant Leap [AoE] Imaginary
Uses a 7-hit attack and deals Imaginary DMG equal to 600% of Dan Heng • Imbibitor Lunae's ATK to one designated enemy target. From the third hit onward, simultaneously deal Imaginary DMG equal to 600% of Dan Heng • Imbibitor Lunae's ATK to all enemies.
Skill: Dracore Libre [Enhance]
Enhances Basic ATK. Enhancements may be applied up to 6 times consecutively. Using this ability does not consume Skill Points and is not considered as using a Skill.
Enhanced once, Beneficent Lotus becomes Transcendence.
Enhanced twice, Beneficent Lotus becomes Divine Spear.
Enhanced thrice, Beneficent Lotus becomes Fulgurant Leap.
Enhanced more than thrice, increase the hits of Fulgurant Leap by one for each addional enhance, each additional hit doing Imaginary DMG equal to 50% of Dan Heng • Imbibitor Lunae's ATK to all enemies.
When using Transcendence, Divine Spear, or Fulgurant Leap, starting from the third hit, 1 stack of Outroar is gained before every hit. Each stack of Outroar increases Dan Heng • Imbibitor Lunae's CRIT DMG by 24.0%, for a max of 5 stacks. These stacks last until the start of his next turn.
ULT: Azure's Aqua Ablutes All [AoE] Imaginary
Advance Dan Heng • Imbibitor Lunae's action by 100%. Then uses a 3-hit attack and deals Imaginary DMG equal to 600% of Dan Heng • Imbibitor Lunae's ATK to all enemies. Then, obtains 6 "Squama Sacrosancta."
It's possible to hold up to 12 "Squama Sacrosancta," which can be used to offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming "Squama Sacrosancta" is considered equivalent to consuming skill points.
Talent: Righteous Heart [Enhance]
After each hit dealt during an attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by 10.0%. This effect can stack up to 10 time(s), lasting until the start of his next turn. While Dan Heng • Imbibitor Lunae is on the team, increases the upper limit of Skill Points by 2.
Every time other allies gain or consume 2 skill points, Dan Heng • Imbibitor Lunae obtains "Squama Sacrosancta." This effect can trigger multiple times, and can be built up over multiple turns.
Bonus Ability: Cloudhymn Roar [AoE]
"When another ally character uses their Ultimate, Dan Heng • Imbibitor Lunae uses a 6-hit Follow-Up attack and deals Imaginary DMG equal to 400% of his ATK to all enemies. Then, obtains 3 "Squama Sacrosancta." this can be triggered up to 3 times, resetting when Dan Heng • Imbibitor Lunae uses his Ultimate."
Technique: Heaven-Quelling Prismadrakon [Enhance]
After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for 20 seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to 120% of his ATK to all enemies, and gains 1 Squama Sacrosancta.
Traces:
Trace 1: Star Veil
Dan Heng • Imbibitor Lunae can accumulate up to 60 overflow Energy. After using Ultimate, clears it and regenerates a corresponding amount of Energy. When the battle starts, and at the start of every wave, if Energy is below 75%, it is immediately regenerated to 75%. When the attack "Cloudhymn Roar" is used, regenerate 2 energy for every enemy hit, minimum 6 energy.
Trace 2: Aqua Reign
When Dan Heng • Imbibitor Lunae launches Azure's Aqua Ablutes All, or Cloudhymn Roar, decreases DMG taken by this unit by 20%, stacking up to 2 times, lasting 3 turn(s).
Trace 3: Jolt Anew
When Dan Heng • Imbibitor Lunae, or another ally target, consumes or regenerates skill points, Dan Heng • Imbibitor Lunae can ignore 2%/1% of the enemy targets DEF. Stacking up to 10 times each.
Trace stats: Imaginary DMG Boost 22%, HP 10%, Crit Rate 12%
Eidolons:
E1: Tethered to Sky
Increases the stackable Righteous Heart count by 4, and gains 1 extra stack of Righteous Heart for each hit during an attack. Additionally, the effects gained by the traces "Aqua Reign" and "Jolt Anew" apply to all allies.
E2: Imperium On Cloud Nine
After another ally character uses their Ultimate, the Imaginary RES PEN of Dan Heng • Imbibitor Lunae's next "Fulgurant Leap" attack increases by 30%. This effect can stack up to 2 time(s).
E4: Zephyr's Bliss
The Follow-Up ATK Cloudhymn Roar can now be triggered when Dan Heng • Imbibitor Lunae uses his Ultimate. Additionally increase the Multiplier of Cloudhymn Roar to 600% of Dan Heng • Imbibitor Lunae's ATK to all enemies.
E6: Reign, Returned
The enhancement cap of Dan Heng • Imbibitor Lunae's Basic ATK increases to 12. Additionally, consuming one "Squama Sacrosancta" is considered equivalent to consuming 2 skill points.
TLDR: This buff basically makes him able to enhance his Basic ATK more, buffs his DMG, and makes him benefit from skill points being changed, and I added the move he does in the Phantylia boss fight as a follow-up.