Mom drunk on drive home.

Today my mom got drunk on 4th of july, she lashed out at my sister, driving the car, my brother, and my sisters boyfriend.

im on the autism spectrum, and i am 12. I realized that this may not be good for my health as I grow up to be an adult. While I write this my eyes are sore from crying and I feel scared, my head hurts.

I had multiple panic attacks on the about 30 minute drive. I was crying. My brother was crying also, he’s just a year older. And my sister cried to, i was scared during the drive since with how my mom was acting.
please tell me anything to possibly help my mom stop this be or help me cope with the fear I am feeling.

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u/Yugoslavia2001 — 1 day ago
▲ 37 r/Fallout

Jones soda co. Collaboration with fallout. collection so far

I have a holy grail of empty sodas and one of each soda full, all I need is a full Nuka-orange and my fallout soda from jones soda co will be complete! (Until they release another pack if they do)

u/Yugoslavia2001 — 10 days ago

Trying to map RBO prototype one house, got this from one video by loogback

Comment how I can improve this? like if I got anything wrong on the first floor.

u/Yugoslavia2001 — 25 days ago

Where is iris and issac?

In Hello neighbor three, pre-alpha. All characters appear from the prototype three build of the game. All of them except iris, and her brother issac. the house iris lives in, is still in the game, even updated a bit. But she doesn’t appear along with her brother. nikita said that all finished models are done, so here are some possibilities.

  1. the model was unfinished for iris. And they though adding issac with his full model with out iris was a bad idea. So both were not included.

  2. Ai was not refined for what they wanted for the characters so they were excluded from pre alpha.

  3. the characters were scrapped from the game and will not come out In alpha build or full game.

comment what you think.

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u/Yugoslavia2001 — 28 days ago

Game like RBO prototype 1 and the game HN3 - behind all eyes

Game premise, a PvPvE where you are in a half abandoned town, 15 ai citizens with parameters and systems, and six players in one server at a time. You collect valuables which will be payed out on one day, so you defend until the day comes where you can sell valuable, you defend using boards, wire, cameras and alarm activated gates. while also breaking into homes with crowbars, saws, screwdrivers, and other various items. it’s a cycle of 8 days. So on the night of the eighth day a storm comes which damages anything outside. Including you

.if you have any questions i will answer them, if you think you would like to give ideas. like advice, just comment them and I’ll see if I can implement them into the game.
thank you for reading, the game is planned to come out with the version ”play test” as its first, it will be even more basic than a prototyp, we will then move on to prototypes and then alphas and betas until full game. No public versions are out currently. So if you are intrested please let me know

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u/Yugoslavia2001 — 1 month ago

Working on a game, behind all eyes, need help with why you should put valuables in your home

So in my game you break into abandoned homes, player homes, and ai citizens homes, where you steal valuables to sell, but I need help trying to find out why players need to keep valuables in their home even if they defend them, of there is no reason to keep them at home, it dismodivates people from putting up storage/defense to protect the items or even defend for the storm on night 8 with the cycl. I need someway that players benefit from keeping valuables in their home.

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u/Yugoslavia2001 — 1 month ago
▲ 4 r/survivalhorror+1 crossposts

Game inspired by RBO prototype one and hello neighbor three.

So I want it to be multiplayer, six people at a time in one server, with ai going around acting as citizens, some work at a gas stop or work at a news tower, all have relationships with players, and other ai, and they can change, ai‘s relationship with other ai change for each server, but their knowledge of the players transfers server to server. Now with the players they can be friends, strangers, or enemy’s with the ai.

players have their own home, they add defenses, and add valuables to make the house. and can break into ai or player homes or go into abandoned homes to steal items and valuables to put in their house or sell them at the local pawn shop for money to buy valuables or items to defend their home/add storage to their home/ buy items to break into other homes. All items on you, and your home transfers server to server.

  • it is a cycle of 8 days, on the night of the 8th day, a storm rolls In, and creatures come out, and try to destroy your home, and ai homes, all ai and players will defend their home to protect it so they can get it back together quicker, if you are not under or in cover during the storm, you will die and respawn at your house, and all your items will drop, items outside will slowly lose health and break.

game name, behind all eyes

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u/Yugoslavia2001 — 2 months ago