▲ 20 r/LetItDie+1 crossposts

How many people are interested in co-op?

Now that I have the entire base game working on the server I can work on mods/addons for it. Just trying to gage if a lot of people are interested in co-op tower climbing. Would love any input and ideas.

Thanks!

View Poll

reddit.com
u/S3er0i9ng0 — 13 days ago
▲ 181 r/LetItDie+1 crossposts

LET IT DIE 4.18 private server

I’ve been working on a community private server with ZeroUnderOne for LET IT DIE. It’s hosted on a VPS and has no monetization: access is free, and Death Metals can be earned through gameplay. The project is still in development.

Current features include:

  • The 40-floor tower, with bosses and daily floor rotations
  • TDM raids, defenses, ranks, and rewards
  • Player Haters and Hunter expeditions
  • Earnable Death Metals, daily rewards, and Express Pass perks
  • Equipment research, shops, decals, and seasonal content

Invite Code: a3b9-1bdf-8879-9878

The new launcher can install the 4.18 game files, resume interrupted downloads, update itself, and repair files.

You’ll need Windows 10/11, Steam, about 48 GB of free space, and an invite code from the server host. We plan to add the remaining original content soon, along with new content of our own.

Download and setup: letitdiemods.pages.dev/private-server

Feedback and bug reports are welcome.

Currently testing:
-Battle to the top
-Forcemen
-Tengoku
-F100 elevator
-PS4 controller layout
-Borderless full screen
-Steamdeck/linux compatibility

Cheers!

u/S3er0i9ng0 — 13 days ago

How to Edit or Transfer a Playstation Save to PC

How do I edit my Playstation save or transfer it to Steam?

Download Playstation save and move it to computer.

  • Download your save file to a USB drive.
    • PS4: Plug your USB drive into the PS4 and go to Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage Device.
    • PS5: Plug your USB drive into the PS4 and go to Settings > Saved Data and Game/App Settings > Saved Data (PS4) > Console Storage > Copy to USB Drive
  • Plug your USB drive into your PC. Copy the PS4 folder onto your computer somewhere.

Decrypt the Playstation save

  • Go to https://www.garlicsaves.com/ and make an account.
  • Go to the Dashboard in the left side bar, enter your PSN name and PSN ID so your account has your information saved for encryption later.
    • Your PSN ID is located in your save file directory, PS4\SAVEDATA"Bunch of letters and numbers"\CUSA03769.
    • It is the "Bunch of letters and numbers"
  • Go to the Decrypt option in the left side bar.
  • Drag the two files (savedata and savedata.bin) found in PS4\SAVEDATA"Bunch of letters and numbers"\CUSA03769\ into the window where it wants them.
  • Make sure "Include sce_sys folder" is checked and "Ignore second-layer checks" is unchecked.
  • Hit "Start Decrypt" button.
  • Garlic save will decrypt your save file and provide a download called "LET_IT_DIE_CUSA03769_dec.zip"
  • The brggame.sav in that zip is your save file! Unzip the file that garlic gave you to access brggame.sav. You can do edits to it using a save editor described in sections below. No need to rename the file or account ID within it if you plan to stay on playstation.

Transfering to PC

In order for LET IT DIE to read your brggame.sav, it must have the "psnacid" inside be change to your SteamID, and the save must be renamed to "YourSteamID".sav.

  • Find your steam ID (it should look like 76561198#########)

Please note: the LET IT DIE .sav file is a compressed JSON (16-byte BRG\0 header + zlib chunking). This means you need to decompress it to a readable json file for manual editing, or just use a save editor that can do it for you.

  • Use a save editor to change the save file psnacid to your Steam ID , (this will be updated if the community decides on a single save editor)
  • Place the edited and renamed save file into \SteamLibrary\steamapps\common\LET IT DIE\Savedata\ and you should be all set!

Re-Encrypt the Playstation save

  • Go back to https://www.garlicsaves.com/
  • Go to Encrypt in the left side bar
  • Make sure to select the correct profile you wish to re-encrypt for
  • Zip the "sce" folder and freshly edited brggame.sav into a single zip, and drag it into the window. Hit the "Encrypt" button.
  • Garlic save will encrypt your save file and provide a download called "LET_IT_DIE_CUSA03769_enc.zip"
  • Unzip that file and copy the PS4 folder from there to your USB drive.
  • Plus the USB drive back into your PS4 or PS5 and transfer the save file to your console.
u/ZeroUnderOne — 22 days ago
▲ 16 r/LetItDie+1 crossposts

Robust Save Editor

We went from having a million save editors to none that people are trying to update. So I vibe coded( USED AI) one and tested on many different saves. The source is on my github, save files stay local. The difference between me and the others is that I fully tested it with multiple different saves from pc as well as psn.

I don't want to claim that I do this for a living or that it super good coding. I saw a problem in the community and I fixed it. That is all.

Just download the html file and you can run it locally no internet needed.

https://github.com/oberlinx/let-it-die-save-editor

if you want to use it online:

https://oberlinx.github.io/let-it-die-save-editor/

I have used this editor for a few days to fix peoples saves that got corrupted from time skipping.

Everything appears to be chained proper.

It features the normal stuff you have seen from all the others with a couple additional features:

  • Stews. Basically stew management as far as the queue is concerned.
  • Dates. This will search your save for problematic dates and fix them for you. Those like me that time travel can cause the game to crash. This will fix that.
  • Waiting Room - Unlock decorations
  • Mystery Bags - Change them or reroll them
  • Death Boxes - Change or reroll
  • Screenshots - pull ingame screen shots from save
  • Dead Fighters - look at all your deaths in the game
  • Health Check -- Does a health check to see if there are errors in your save that could cause problems.

If you find something that doesn't work as expected let me know. I avoid progression but you can edit your existing fighters to max level without game crashes. So you can start the game with a max level fighter.

PSN users can DM me about master.db. I will explain how to get it.

u/ZeroUnderOne — 20 days ago

Content Creator Showcase - Oberlinx

The LET IT DIE community has several content creators who have made entertaining and informative videos in the last 10 years. This spotlight is on Oberlinx.

Ober is the unofficial official LET IT DIE content creator since the start of the game. He makes really entertaining videos and is an awesome dude to interact with live on twitch. His Youtube and Twitch channel are linked and a few standout videos are listed below.

u/ZeroUnderOne — 23 days ago

Content Creator Showcase - CallumDeGr8

The LET IT DIE community has several content creators who have made entertaining and informative videos in the last 10 years. The second spotlight is on CallumDeGr8.

Callum makes great videos on a variety of content, and shows how fun and challenging LET IT DIE can be. He is also a Pro Tip: Nerd in the let it die community discord and will help you with questions if you ping him. His youtube channel is linked and a few standout videos are listed below.

u/ZeroUnderOne — 27 days ago

LET IT DIE Offline Necronomicon 5 - Boss Data

Hello Fighters,

This post will go over all of the bosses and changed made to them since from the last online patch. Data comes from masters.db for offline (5.0.3.0) and apiparams.json for online (4.18). If you see a parameter listed as X ~> Y that means it changed from value X in 4.18 (online mode) to value Y in 5.0.3.0 (offline mode).

For a brief summary... most of the boss changes are a nerf aimed at the old difficulty walls. In the upper Tengoku levels the bosses used to roughly double in HP and attack from one level to the next, and offline flattens that out quite a bit. For example, Jackson lost about three quarters of his attack power at level 59, U-10 lost half its HP near the top, and almost every boss had its toughest version cut. A few of the very highest levels were nudged back up so the curve ramps smoothly instead of spiking like it did before. Everything below Tengoku (F52) is untouched. All eight bosses gained a new level 65 which can only be encountered on NEO floor 135. The Forcemen gained Hell levels 4 & 5 on NEO floors 120-140. Their weapon specific resistances were also changed so that the Bowling Ball rage is now gutted against three of the four, while a few other weapons (Thunder Rod, KAMAS, Nailgun) all got better. White Steel also picked up additional mushroom negation wave parameters in NEO D.O.D.

1. Boss Stats

COEN

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 250 1 1 1 3F TAMATA —
2 330 10 10 10 — —
3 2,295 20 20 20 — —
4 2,295 100 100 100 — —
5 3,885 130 130 130 — —
6 11,375 1,680 1,680 1,400 26F OSHIMI —
7 20,000 3,000 3,000 2,100 — —
8 20,000 3,200 3,200 2,200 — —
9 21,000 3,400 3,400 2,300 — —
10 19,600 8,400 8,400 3,430 34F NITANDA —
11 10,500 6,000 6,000 2,500 40F FUTAGI —
12 525 1 1 1 — —
13 1,625 252 252 210 — —
14 4,875 1,128 1,128 1,000 — —
15 9,750 13,000 13,000 1,600 — —
16 36,000 70,000 70,000 4,320 — —
50 66,640 45,154 45,154 11,662 Tengoku 55–65 —
51 77,052 122,041 122,041 13,484 Tengoku 70–80 —
52 104,832 278,926 278,926 18,346 Tengoku 85–95 —
53 132,759 503,914 503,914 23,233 ~> 23,299 Tengoku 100–120 —
54 185,926 ~> 165,948 621,593 621,593 32,537 ~> 29,124 Tengoku 125–145 —
55 229,018 ~> 204,116 865,813 865,813 40,078 ~> 35,822 Tengoku 150–170 —
56 274,821 ~> 249,022 1,038,975 1,038,975 48,093 ~> 43,703 Tengoku 175–195 —
57 329,785 ~> 301,317 1,246,770 1,246,770 57,712 ~> 52,881 Tengoku 200–245 —
58 395,742 ~> 346,515 1,870,155 1,870,155 69,254 ~> 60,813 Tengoku 250–295 —
59 504,000 ~> 398,492 3,747,305 ~> 2,805,232 3,747,305 ~> 2,805,232 88,200 ~> 69,936 Tengoku 300–345 —
60 604,800 ~> 458,266 4,496,766 ~> 4,207,848 4,496,766 ~> 4,207,848 105,840 ~> 80,426 Tengoku 350–395 —
61 665,280 ~> 572,832 4,946,442 ~> 5,890,987 4,946,442 ~> 5,890,987 116,165 ~> 100,533 Tengoku 400–445 F55, 65
62 731,808 ~> 716,040 8,408,951 ~> 8,836,480 8,408,951 ~> 8,836,480 139,398 ~> 125,666 Tengoku 450 F75, 85
63 804,988 ~> 895,051 14,295,217 ~> 14,138,369 14,295,217 ~> 14,138,369 162,631 ~> 157,082 — F95, 105
64 (NEW) 1,118,813 24,035,227 24,035,227 196,353 — F115, 125
65 (NEW) 1,398,517 43,263,409 43,263,409 245,442 — F135

ㅤ

JIN-DIE

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 840 42 42 7 — —
2 1,400 110 110 10 6F MOKA-MAGOME —
3 2,310 210 210 336 16F KAGA —
4 4,000 800 800 1,000 — —
5 6,000 1,000 1,000 1,700 — —
6 12,000 1,600 1,600 2,000 — —
7 10,780 1,190 1,190 1,400 26F SHIMEMENO —
8 24,000 2,300 2,300 2,000 — —
9 24,000 3,000 3,000 2,600 — —
10 16,800 16,800 16,800 3,850 38F EBATA —
11 4,620 1,700 1,700 2,000 — —
12 7,200 24,000 24,000 5,500 — —
13 9,000 28,000 28,000 6,000 — —
50 34,800 64,505 64,505 7,975 Tengoku 55–65 —
51 47,758 174,344 ~> 174,163 174,344 ~> 174,163 10,945 Tengoku 70–80 —
52 69,120 793,496 ~> 522,490 793,496 ~> 522,490 15,840 Tengoku 85–95 —
53 94,291 1,691,500 ~> 888,233 1,691,500 ~> 888,233 21,608 Tengoku 100–120 —
54 121,928 2,841,568 ~> 1,332,350 2,841,568 ~> 1,332,350 27,942 Tengoku 125–145 —
55 155,520 4,775,404 ~> 1,865,291 4,775,404 ~> 1,865,291 35,640 Tengoku 150–170 —
56 186,624 5,730,484 ~> 2,424,878 5,730,484 ~> 2,424,878 42,768 ~> 45,262 Tengoku 175–195 —
57 223,948 6,876,581 ~> 2,909,854 6,876,581 ~> 2,909,854 51,321 ~> 57,031 Tengoku 200–245 —
58 296,400 ~> 257,540 10,314,872 ~> 3,782,810 10,314,872 ~> 3,782,810 67,925 ~> 71,288 Tengoku 250–295 —
59 432,000 ~> 296,171 20,629,745 ~> 4,917,653 20,629,745 ~> 4,917,653 99,000 ~> 88,398 Tengoku 300–345 —
60 518,400 ~> 340,596 24,755,694 ~> 6,392,949 24,755,694 ~> 6,392,949 118,800 ~> 108,729 Tengoku 350–395 —
61 570,240 ~> 408,715 18,566,769 ~> 8,950,129 18,566,769 ~> 8,950,129 106,920 ~> 109,816 Tengoku 400–445 F55, 65
62 627,264 ~> 490,458 25,993,476 ~> 14,320,206 25,993,476 ~> 14,320,206 128,304 ~> 120,797 Tengoku 450 F75, 85
63 689,990 ~> 588,549 36,390,867 ~> 25,776,372 36,390,867 ~> 25,776,372 153,964 ~> 132,877 — F95, 105
64 (NEW) 706,259 41,242,195 41,242,195 146,165 — F115, 125
65 (NEW) 847,511 57,739,073 57,739,073 160,782 — F135

ㅤ

GOTO-9

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 1,800 85 80 20 — —
2 1,900 90 90 30 — —
3 1,470 70 70 28 11F MAKA-TSUTSUMI —
4 3,120 120 120 50 — —
5 3,750 144 150 500 — —
6 4,500 173 180 1,000 — —
7 10,500 630 630 700 23F ECHIZEN-JIMA —
8 18,000 1,080 1,080 1,000 — —
9 20,000 1,296 1,000 1,000 — —
10 16,100 17,500 17,500 3,500 36F ITANODAI —
11 6,900 25,000 25,000 5,000 — —
12 8,000 28,000 28,000 6,000 — —
50 39,100 67,193 67,193 8,500 Tengoku 55–65 —
51 45,613 181,608 181,608 9,916 Tengoku 70–80 —
52 62,100 601,133 ~> 544,824 601,133 ~> 544,824 13,500 Tengoku 85–95 —
53 84,818 ~> 83,835 1,461,154 ~> 1,035,165 1,461,154 ~> 1,035,165 18,439 Tengoku 100–120 —
54 111,399 ~> 107,308 2,604,770 ~> 1,552,748 2,604,770 ~> 1,552,748 24,218 ~> 23,970 Tengoku 125–145 —
55 145,795 ~> 136,282 4,579,587 ~> 2,173,847 4,579,587 ~> 2,173,847 31,694 ~> 30,922 Tengoku 150–170 —
56 174,954 ~> 162,175 5,495,504 ~> 2,826,002 5,495,504 ~> 2,826,002 38,032 ~> 39,580 Tengoku 175–195 —
57 209,944 ~> 192,989 6,594,605 ~> 3,391,202 6,594,605 ~> 3,391,202 45,639 ~> 50,267 Tengoku 200–245 —
58 314,916 ~> 220,007 9,891,907 ~> 4,408,563 9,891,907 ~> 4,408,563 68,458 ~> 63,336 Tengoku 250–295 —
59 414,000 ~> 250,808 21,524,385 ~> 5,731,132 21,524,385 ~> 5,731,132 90,000 ~> 79,170 Tengoku 300–345 —
60 496,800 ~> 285,921 25,829,262 ~> 7,450,471 25,829,262 ~> 7,450,471 108,000 ~> 98,171 Tengoku 350–395 —
61 546,480 ~> 343,105 16,789,020 ~> 10,430,659 16,789,020 ~> 10,430,659 118,800 ~> 120,751 Tengoku 400–445 F55, 65
62 601,128 ~> 411,726 23,504,628 ~> 16,689,055 23,504,628 ~> 16,689,055 142,560 ~> 148,523 Tengoku 450 F75, 85
63 661,240 ~> 494,071 32,906,479 ~> 30,040,299 32,906,479 ~> 30,040,299 171,072 ~> 182,684 — F95, 105
64 (NEW) 592,885 48,064,478 48,064,478 224,701 — F115, 125
65 (NEW) 711,462 67,290,269 67,290,269 276,383 — F135

ㅤ

U-10

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 17,000 2,800 2,800 1,000 — —
2 17,000 2,800 2,800 1,000 — —
3 17,000 2,800 2,800 1,000 — —
4 17,000 2,800 2,800 1,000 — —
5 17,000 2,800 2,800 1,000 — —
6 17,000 2,800 2,800 1,000 — —
7 17,000 3,000 3,000 1,000 — —
8 24,000 4,500 4,500 1,000 — —
9 24,000 6,000 6,000 1,000 32F KATSUMA —
10 24,000 10,000 10,000 1,000 — —
50 69,600 32,252 32,252 2,900 Tengoku 55–65 —
51 90,396 143,708 ~> 96,756 143,708 ~> 96,756 3,767 Tengoku 70–80 —
52 132,492 377,697 ~> 290,268 377,697 ~> 290,268 5,520 Tengoku 85–95 —
53 179,942 ~> 165,615 802,919 ~> 580,536 802,919 ~> 580,536 7,498 ~> 7,452 Tengoku 100–120 —
54 235,759 ~> 203,706 1,215,311 ~> 986,911 1,215,311 ~> 986,911 9,824 ~> 9,985 Tengoku 125–145 —
55 271,435 ~> 246,484 1,665,140 ~> 1,381,675 1,665,140 ~> 1,381,675 11,309 ~> 13,280 Tengoku 150–170 —
56 325,722 ~> 293,316 1,998,168 ~> 1,796,178 1,998,168 ~> 1,796,178 13,570 ~> 17,530 Tengoku 175–195 —
57 390,866 ~> 343,180 2,397,801 ~> 2,155,414 2,397,801 ~> 2,155,414 16,284 ~> 22,965 Tengoku 200–245 —
58 586,299 ~> 370,635 3,596,701 ~> 2,802,038 3,596,701 ~> 2,802,038 24,426 ~> 27,558 Tengoku 250–295 —
59 720,000 ~> 400,286 7,565,252 ~> 3,642,649 7,565,252 ~> 3,642,649 30,000 ~> 33,070 Tengoku 300–345 —
60 864,000 ~> 432,308 9,078,302 ~> 4,735,444 9,078,302 ~> 4,735,444 36,000 ~> 39,684 Tengoku 350–395 —
61 950,400 ~> 501,478 9,986,132 ~> 6,156,077 9,986,132 ~> 6,156,077 39,600 ~> 43,652 Tengoku 400–445 F55, 65
62 1,140,480 ~> 581,714 13,980,584 ~> 9,849,723 13,980,584 ~> 9,849,723 43,560 ~> 48,017 Tengoku 450 F75, 85
63 1,368,576 ~> 674,789 19,572,818 ~> 18,714,474 19,572,818 ~> 18,714,474 47,916 ~> 52,819 — F95, 105
64 (NEW) 782,755 29,943,159 29,943,159 58,101 — F115, 125
65 (NEW) 907,996 38,926,107 38,926,107 63,911 — F135

Max Sharp

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 1,000 40 10 10 — —
2 1,300 43 10 30 — —
3 1,500 46 10 60 10F OMENO-SOTO —
4 1,900 80 10 90 — —
5 2,200 100 10 120 — —
6 2,500 150 10 150 — —
7 2,800 200 10 180 — —
8 3,100 350 10 210 — —
9 3,400 500 10 240 — —
10 3,700 800 28 270 — —
50 79,968 40,638 40,638 12,828 Tengoku 55–65 —
51 92,462 109,836 109,836 14,832 Tengoku 70–80 —
52 125,798 251,033 251,033 20,180 Tengoku 85–95 —
53 159,310 453,522 453,522 25,556 Tengoku 100–120 —
54 223,111 ~> 199,137 559,433 559,433 35,790 Tengoku 125–145 —
55 274,821 ~> 244,939 779,231 779,231 44,085 Tengoku 150–170 —
56 329,785 ~> 298,825 935,077 935,077 52,902 Tengoku 175–195 —
57 395,742 ~> 361,579 1,122,092 1,122,092 63,482 Tengoku 200–245 —
58 474,890 ~> 397,737 1,683,138 ~> 1,570,928 1,683,138 ~> 1,570,928 76,178 ~> 69,830 Tengoku 250–295 —
59 604,800 ~> 437,510 3,372,574 ~> 2,199,300 3,372,574 ~> 2,199,300 97,020 ~> 76,813 Tengoku 300–345 —
60 725,760 ~> 481,261 4,047,089 ~> 3,079,020 4,047,089 ~> 3,079,020 116,424 ~> 84,494 Tengoku 350–395 —
61 798,336 ~> 601,577 4,535,220 ~> 4,002,726 4,535,220 ~> 4,002,726 127,780 ~> 105,618 Tengoku 400–445 F55, 65
62 958,003 ~> 751,971 6,802,830 ~> 5,603,816 6,802,830 ~> 5,603,816 153,336 ~> 132,022 Tengoku 450 F75, 85
63 1,149,603 ~> 939,964 10,204,245 ~> 8,405,724 10,204,245 ~> 8,405,724 178,892 ~> 165,028 — F95, 105
64 (NEW) 1,174,955 13,449,159 13,449,159 206,285 — F115, 125
65 (NEW) 1,468,694 22,863,570 22,863,570 257,856 — F135

ㅤ

Col. Jackson

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 3,600 28 56 150 — —
2 4,500 35 70 150 — —
3 5,760 44 88 150 — —
4 7,200 55 110 150 — —
5 9,000 69 138 150 — —
6 11,340 87 173 150 20F HACHIYANMA —
7 14,220 109 217 150 — —
8 17,820 137 272 150 — —
9 22,320 172 340 150 — —
10 27,900 172 340 150 — —
50 40,020 58,054 58,054 7,177 Tengoku 55–65 —
51 54,921 156,909 156,909 9,850 ~> 9,330 Tengoku 70–80 —
52 79,488 714,146 ~> 470,727 714,146 ~> 470,727 14,256 ~> 12,129 Tengoku 85–95 —
53 108,434 1,522,350 ~> 800,235 1,522,350 ~> 800,235 19,447 ~> 14,554 Tengoku 100–120 —
54 140,217 2,557,411 ~> 1,200,353 2,557,411 ~> 1,200,353 25,147 ~> 17,465 Tengoku 125–145 —
55 178,848 4,297,863 ~> 1,680,495 4,297,863 ~> 1,680,495 32,076 ~> 20,958 Tengoku 150–170 —
56 214,617 5,157,435 ~> 2,184,644 5,157,435 ~> 2,184,644 38,491 ~> 25,150 Tengoku 175–195 —
57 257,541 6,188,922 ~> 2,621,572 6,188,922 ~> 2,621,572 46,189 ~> 30,180 Tengoku 200–245 —
58 340,860 ~> 296,172 9,283,384 ~> 3,408,044 9,283,384 ~> 3,408,044 61,132 ~> 36,216 Tengoku 250–295 —
59 496,800 ~> 340,597 18,566,768 ~> 4,430,458 18,566,768 ~> 4,430,458 89,100 ~> 43,460 Tengoku 300–345 —
60 596,160 ~> 391,687 22,280,121 ~> 5,759,595 22,280,121 ~> 5,759,595 106,920 ~> 52,152 Tengoku 350–395 —
61 655,776 ~> 481,775 13,615,628 ~> 8,063,433 13,615,628 ~> 8,063,433 64,152 ~> 62,582 Tengoku 400–445 F55, 65
62 721,353 ~> 592,583 19,061,879 ~> 12,095,150 19,061,879 ~> 12,095,150 76,982 ~> 75,099 Tengoku 450 F75, 85
63 793,488 ~> 728,877 26,686,630 ~> 20,561,755 26,686,630 ~> 20,561,755 92,378 ~> 90,119 — F95, 105
64 (NEW) 896,519 30,842,633 30,842,633 108,143 — F115, 125
65 (NEW) 1,102,718 43,179,687 43,179,687 129,772 — F135

ㅤ

Mr. Crowley

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 3,000 100 100 800 — —
2 3,750 120 120 800 — —
3 4,800 150 150 800 — —
4 5,200 180 180 800 — —
5 6,000 220 220 800 — —
6 7,000 270 270 800 — —
7 8,000 330 330 800 — —
8 10,000 400 400 800 — —
9 13,500 1,500 1,500 800 30F SAIGETSU —
10 20,000 2,400 2,400 800 — —
50 43,010 26,877 26,877 8,500 Tengoku 55–65 —
51 50,174 72,643 72,643 9,916 Tengoku 70–80 —
52 68,310 240,453 ~> 217,929 240,453 ~> 217,929 13,500 Tengoku 85–95 —
53 93,299 ~> 110,661 584,461 ~> 392,272 584,461 ~> 392,272 18,439 Tengoku 100–120 —
54 122,538 ~> 141,646 759,799 ~> 588,408 759,799 ~> 588,408 24,218 ~> 24,155 Tengoku 125–145 —
55 160,374 ~> 179,892 987,739 ~> 823,771 987,739 ~> 823,771 31,694 ~> 31,401 Tengoku 150–170 —
56 192,448 ~> 214,071 1,185,286 ~> 1,070,903 1,185,286 ~> 1,070,903 38,032 ~> 36,111 Tengoku 175–195 —
57 230,938 ~> 254,745 1,422,344 ~> 1,285,083 1,422,344 ~> 1,285,083 45,639 ~> 41,527 Tengoku 200–245 —
58 346,407 ~> 295,504 2,133,516 ~> 1,670,608 2,133,516 ~> 1,670,608 68,458 ~> 49,833 Tengoku 250–295 —
59 455,400 ~> 342,784 4,065,532 ~> 2,171,791 4,065,532 ~> 2,171,791 90,000 ~> 59,800 Tengoku 300–345 —
60 546,480 ~> 397,630 4,878,638 ~> 2,823,328 4,878,638 ~> 2,823,328 108,000 ~> 71,760 Tengoku 350–395 —
61 601,128 ~> 455,618 5,366,501 ~> 3,952,660 5,366,501 ~> 3,952,660 77,220 ~> 75,348 Tengoku 400–445 F55, 65
62 721,353 ~> 569,523 8,049,751 ~> 5,928,990 8,049,751 ~> 5,928,990 92,664 ~> 82,882 Tengoku 450 F75, 85
63 865,624 ~> 776,623 12,074,627 ~> 10,079,284 12,074,627 ~> 10,079,284 111,196 ~> 91,171 — F95, 105
64 (NEW) 970,779 15,118,926 15,118,926 100,288 — F115, 125
65 (NEW) 1,213,474 21,166,497 21,166,497 110,317 — F135

ㅤ

Taro Gunkanyama

lvl HP STR DEX VIT Base tower / Tengoku floors NEO floors
1 9,000 7,000 7,000 3,000 — —
2 9,900 7,000 7,000 3,000 — —
3 10,950 7,000 7,000 3,000 — —
4 12,150 7,000 7,000 3,000 — —
5 13,500 7,000 7,000 3,000 — —
6 14,850 7,000 7,000 3,000 — —
7 16,350 7,000 7,000 3,000 — —
8 18,000 7,000 7,000 3,000 — —
9 19,800 7,000 7,000 3,000 — —
10 21,900 7,000 7,000 3,000 — —
11 46,000 36,000 36,000 4,000 40F FUTAGI —
50 90,480 32,252 32,252 3,045 Tengoku 55–65 —
51 117,514 143,708 ~> 96,756 143,708 ~> 96,756 3,955 Tengoku 70–80 —
52 172,239 377,697 377,697 5,796 Tengoku 85–95 —
53 233,924 802,919 802,919 7,872 Tengoku 100–120 —
54 306,486 1,215,311 1,215,311 10,315 ~> 9,446 Tengoku 125–145 —
55 352,865 ~> 386,172 1,665,140 1,665,140 11,874 ~> 11,335 Tengoku 150–170 —
56 423,438 ~> 467,268 1,998,168 ~> 2,164,682 1,998,168 ~> 2,164,682 14,248 ~> 13,602 Tengoku 175–195 —
57 508,125 ~> 537,358 2,397,801 ~> 2,597,618 2,397,801 ~> 2,597,618 17,098 ~> 16,323 Tengoku 200–245 —
58 762,187 ~> 601,841 3,596,701 ~> 3,376,903 3,596,701 ~> 3,376,903 25,647 ~> 21,220 Tengoku 250–295 —
59 936,000 ~> 674,062 7,565,252 ~> 4,389,975 7,565,252 ~> 4,389,975 31,500 ~> 27,586 Tengoku 300–345 —
60 1,123,200 ~> 754,950 9,078,302 ~> 5,706,967 9,078,302 ~> 5,706,967 37,800 ~> 35,862 Tengoku 350–395 —
61 1,235,520 ~> 905,940 7,988,905 7,988,905 41,580 ~> 41,241 Tengoku 400–445 F55, 65
62 1,482,624 ~> 1,087,128 11,983,357 11,983,357 45,738 ~> 47,428 Tengoku 450 F75, 85
63 1,779,148 ~> 1,304,554 17,975,036 ~> 19,173,372 17,975,036 ~> 19,173,372 50,311 ~> 54,542 — F95, 105
64 (NEW) 1,565,465 28,760,058 28,760,058 62,723 — F115, 125
65 (NEW) 1,878,558 40,264,081 40,264,081 72,132 — F135

ㅤ

Other Interesting Adjustments Made to Bosses

COEN had his minimum killcoin drop nerfed at level 61-64 to be 20,000 (it was previously 21,000; 22,000; 23,000; 24,000; respectively.

JIN-DIE has additional AI parameters added. Specifically, a duplicate set of "ID_Search_02" was clarified in master_mboss_ai_float and it has different settings for "value2", "action01", "action05". I am not yet sure how these manifest in game.

ㅤ

4. FOUR FORCEMEN

WHITE STEEL

lvl Difficulty HP STR DEX VIT Base tower floor NEO floors
1 Normal 12,000 1 1 1 4F REGINAKA —
2 Hard 20,000 145 105 340 5F OMENO-INARI —
3 Nightmare 23,000 305 220 400 8F KO-ONI —
4 Hell Level 1 82,134 20,776 6,844 3,285 ~> 4,400 — NEO D.O.D. 60 & 70
5 Hell Level 2 91,260 ~> 90,347 23,085 ~> 22,853 7,605 ~> 7,528 3,650 ~> 4,840 — NEO D.O.D. 80 & 90
6 Hell Level 3 101,400 ~> 103,899 25,650 ~> 26,280 8,450 ~> 8,280 4,056 ~> 5,517 — NEO D.O.D. 100 & 110
7 (NEW) Hell Level 4 124,678 31,537 9,108 6,400 — NEO D.O.D. 120 & 130
8 (NEW) Hell Level 5 162,082 40,998 10,019 7,680 — NEO D.O.D. 140

ㅤ

RED NAPALM

lvl Difficulty HP STR DEX VIT Base tower floor NEO floors
1 Normal 12,000 1 1 1 12F FUGA-DOKORO —
2 Hard 30,000 700 ~> 550 700 ~> 550 780 ~> 546 14F FUNE-HASHI —
3 Nightmare 60,000 ~> 48,000 1,100 ~> 660 1,100 ~> 660 780 ~> 546 17F KYUZAKA —
4 Hell Level 1 82,134 12,830 12,830 4,900 — NEO W.E. 60 & 70
5 Hell Level 2 91,260 ~> 90,347 14,256 ~> 14,113 14,256 ~> 14,113 5,445 ~> 5,390 — NEO W.E. 80 & 90
6 Hell Level 3 101,400 ~> 103,899 15,840 ~> 16,229 15,840 ~> 16,229 6,050 ~> 6,198 — NEO W.E. 100 & 110
7 (NEW) Hell Level 4 124,678 21,097 21,097 7,438 — NEO W.E. 120 & 130
8 (NEW) Hell Level 5 162,082 29,536 29,536 9,669 — NEO W.E. 140

ㅤ

BLACK THUNDER

lvl Difficulty HP STR DEX VIT Base tower floor NEO floors
1 Normal 13,000 1 1 1 22F HIZASHI-GAOKA —
2 Hard 38,000 400 400 400 26F HATAKE-GARA —
3 Nightmare 43,000 460 460 400 30F NANBOKUCHO —
4 Hell Level 1 116,640 19,764 7,905 4,860 — NEO C.W. 60 & 70
5 Hell Level 2 129,600 ~> 128,304 21,960 ~> 21,740 8,784 ~> 8,695 5,400 ~> 5,346 — NEO C.W. 80 & 90
6 Hell Level 3 144,000 ~> 143,700 24,400 ~> 25,001 9,760 ~> 9,999 6,000 ~> 5,987 — NEO C.W. 100 & 110
7 (NEW) Hell Level 4 166,692 30,001 11,999 6,944 — NEO C.W. 120 & 130
8 (NEW) Hell Level 5 200,044 39,001 15,598 8,333 — NEO C.W. 140

ㅤ

PALE WIND

lvl Difficulty HP STR DEX VIT Base tower floor NEO floors
1 Normal 7,000 1 1 4,500 32F SHIROKIN —
2 Hard 54,000 700 700 4,500 35F DAINOBA —
3 Nightmare 72,000 1,250 1,250 7,500 38F TAKANOWA —
4 Hell Level 1 134,460 18,000 10,800 5,346 — NEO M.I.L.K. 60 & 70
5 Hell Level 2 149,400 ~> 147,906 19,800 11,880 5,940 ~> 5,880 — NEO M.I.L.K. 80 & 90
6 Hell Level 3 166,000 ~> 170,092 21,780 ~> 23,760 13,068 ~> 14,256 6,600 ~> 7,056 — NEO M.I.L.K. 100 & 110
7 (NEW) Hell Level 4 204,110 30,888 18,532 9,173 — NEO M.I.L.K. 120 & 130
8 (NEW) Hell Level 5 265,343 43,243 25,944 12,842 — NEO M.I.L.K. 140

ㅤ

Weapon Resistance Changes

Type Param Levels Online Offline Effect
WHITE STEEL NAILGUNDMGDOWNRATE 1-3 100 40 (lvl 4-8 stay at 20) Takes more damage from Nailgun
WHITE STEEL FIREWORKSRAGEDMGDOWNRATE 1-3 100 60 (lvl 4-8 stay at 30) Takes more damage from Fireworks
WHITE STEEL SQUARETIMBERDMGDOWNRATE 4-6 70 100 (lvl 7-8 also) Takes less damage from Timber
WHITE STEEL ARCWELDINGDMGDOWNRATE 4-6 50 60 (lvl 7-8 also) Takes lessdamage from Welder
RED NAPALM BOWLINGRAGEDMGDOWNRATE 1-6 45/50/55/55/55/55 100 (lvl 7-8 also) Takes less damage from Bowling Rage
BLACK THUNDER BOWLINGRAGEDMGDOWNRATE 1-6 27 80 (lvl 7-8 also) Takes less damage from Bowling Rage
BLACK THUNDER THUNDERRODDMGDOWNRATE 1-6 72 56/56/56/43/36/28 (lvl 7-8 stay at 28) Thunder Rod gets much better per level
PALE WIND BOWLINGRAGEDMGDOWNRATE 1-6 27 100 (lvl 7-8 also) Takes less damage from Bowling Rage
PALE WIND THUNDERRODDMGDOWNRATE 1-3 72 36 (lvl 4-8 also 36) Takes more damage from Thunder Rod
PALE WIND ASSAULTRIFLEDMGDOWNRATE 1-3 90 45 (lvl 4-8 also 45) Takes more damage from KAMAS

ㅤ

Forcemen Level What Changed
WHITE STEEL 5–6 PROVOKEHEALTH 50 ~> 60, 70
BLACK THUNDER 5–6 PROVOKEHEALTH 50 ~> 60,70
PALE WIND 5–6 PROVOKEHEALTH 50 ~> 60, 70; HARDDAMAGETIME 300 ~> 280/260
All four 7–8 PROVOKEHEALTH continues 80 ~> 90. PALE WIND's HARDDAMAGETIME keeps dropping (260/240/220)

ㅤ

White Steel Upgrades

White steel has an improved mushroom negation wave and is programmed to use it.

Param Value at lvl 4–8
CANCELMUSHEFCTFIRSTRATE 100
CANCELMUSHEFCTFIRSTTIME 30
CANCELMUSHEFCTINTERVAL 15,000
CANCELMUSHEFCTRANGE 800
CANCELMUSHEFCTRATEF 3
CANCELMUSHEFCTRATEN 3
CANCELMUSHEFCTTRUMP 1
reddit.com
u/ZeroUnderOne — 1 month ago

LET IT DIE Balance Changes Between 4.18 (Online) vs 5.0.1.0 (Offline)

Hello Fighters,

Here is a summary of balance changes that occurred between the final LET IT DIE online revision before end of services (4.18) and the offline mode (5.0.1.0). Data is pulled from masters.db (5.0.1.0) and APIPARAMS.json (4.18)

‎

Attack specific changes

Weapon Attack 4.18 5.0.1.0 Difference
Shotgun melee bash 25 100 +300%
M2G-87 knife 215 100 −53.5%
M2G-87 Mod.1 FireFly knife 200 100 −50%

‎

Rage moves

Weapon Move Change 4.18 5.0.1.0 Difference
Bowling Stomper Strike Bomb rage cost 1 3 +200%
Motor Psycho Hell Ride rage cost 1 2 +100%
Motor Psycho Hell Ride attack power 1000 600 −40%
Katana Speed Slice attack power 1000 1500 +50%

‎

Three more rage moves changed but they are specific for the new tengoku weapons in offline mode. Interstingly, the data for these weapons and their rage moves was in the online version (4.18) and consisted of Justice Hammer R at 1800, Mad Justice at 800, and Glint at 600. However, the blueprints did not exist so the weapons were not obtainable in the last online patch. The power of these weapons' rage moves were buffer in the offline version as described below.

‎

Weapon Move Normal Power Tengo Version Power Difference
Lunatic (Vs Hammer) Justice Hammer R 1000 3000 +200%
Mad Police (Vs KAMAS) Mad Justice 1000 1100 +10%
Asgard (Vs Longsword) Glint 1000 1300 +130%

‎

Base attack

Weapon Stat 4.18 5.0.1.0 Diff
Pandemic Attack 11,105 22,210 +100%
Poison 15 50 +233%
Cerberus Shotgun E Attack 1,839 2,942 +60%
Attack (uncapped) 2,299 3,678 +60%
M-844 Rocket Launcher E Attack 4,944 7,416 +50%
Attack (uncapped) 6,180 9,270 +50%
M-844 Rocket Launcher E TDM Attack 5,439 8,158 +50%
Attack (uncapped) 6,798 10,197 +50%
Nosferatu Attack 4,820 5,545 +15%
Grim Reaper's Scythe R Attack 1,955 2,222 +13.7%
Stamina per swing 25 33 +32%

‎

Other changes

  • Grim Reaper's Scythe R1–R4 gained the DRAIN (vampire life leech).
  • Longsword S and Dragon Buster Sword S had their damage split flipped from 50/50 slash-fire to 20/80. It's mostly fire now so something like the Magic Fencer decal is much more beneficial and something like the Warrior Monk decal is much less beneficial.
  • Jackal Yo-Yo now has invincibility during its rage move and the value is set to 600.

‎

The damage growth rate per upgrade for a few weapons also changed.

‎

Weapon 4.18 5.0.1.0
Armor Breaking Flail S 1.03 1.01
Jackal Sword D 1.01 1.02
Jackal Yo-Yo D 1.01 1.02
Jackal Blaster D 1.01 1.02

‎

And a few other changes that are worth noting.

Parameter 4.18 5.0.1.0 Difference
M2G ammo per knife hit 3 6 +100%
M2G durability loss per knife 9 18 +100%
Shovel buff duration 450 900 +100%
Black Thunder attack-up buff on Hell difficulty 440 550 +25%
TDM defender attack multiplier 350 1000 +186%
TDM defender defense multiplier 500 1000 +100%
Max research level 19 24 +26%
reddit.com
u/ZeroUnderOne — 1 month ago

LET IT DIE Offline Necronomicon 2 - Rates for Tower Blueprints

Hello Fighters,

This post will go over all of the rates for blueprints found in the base tower (floors 1-40). Same as before, these numbers are being pulled from masters.db.

‎

‎

One important note for other dataminers out there. Drops are generated based off "groups" that the drop source is linked to. Most blueprints sit in their own "group" but some of them are combined together, for example Red Napalm's armor blueprints. I made an assumption that weighting within a multi-item group is even and divided the rate by the total number of items in the group. As an example, Red Napalm Head, Body and Pants are all in one group worth 50% on floor 14, so each is listed at 16.7%. Single-item groups are exact. Let me know if you want more details.

‎

‎

‎A second important note. Yotsuyama Chargers have a 80% chance to drop a blueprint (20% each) and a 20% chance to drop nothing. The Chargers appear in every listed area on floors 12–20 and 22–29 except these three.

  • Floor 12 — FUGA-DOKORO
  • Floor 14 — FUNE-HASHI
  • Floor 17 — KYUZAKA

‎

‎

Some rows have a comment brackets next to the floor number as a clarification. Here are some examples of what they mean:

  • (MINEMACHI only) = this row applies in that one area
  • (except MINEMACHI) = every area on the floor but that one
  • (3 of 7 areas) = MOKA-IKEGAMI, OMENO-INARI, SOKAI
  • (Tuber) = DENDEN-CHOFU, HYAKUDORI, JOTEN-JIMA, SOMAGAWA

‎

D.O.D. floors 1–10 (48 blueprints)

Blueprint Floors Source Chance %
Apocalyptic Hockey Stick 5 (3 of 7 areas) Tuber 5
6, 7 Red 3.5
6-10 Silver 4.5
6-10 Tuber 5
8 Red 2.5
9, 10 Red 11
10 Boss 1
Buzzsaw Knuckles 5 (3 of 7 areas) Tuber 1.7
6-10 Tuber 1.7
6-10 Silver 4.7
6, 7 Red 10.8
8 Red 3.7
9, 10 Red 11.3
10 Boss 0.34
Combat Pickaxe 1-4 Tuber 5
2, 3 Silver 4.7
2 Red 6.9
3 (except MINEMACHI) Red 2.7
3 (MINEMACHI only) Red 3
4 Red 3
4, 5 Silver 4.5
4 44ce 8.3
5 (4 of 7 areas) Tuber 5
5 Red 12.5
10 Boss 1.5
DIY Attack Coat 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
DIY Attack Head 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
DIY Attack Pants 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Dark Ryback Body 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Dark Ryback Mask 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Dark Ryback Pants 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Doctor Drill Body 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Doctor Drill Mask 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Doctor Drill Pants 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Fireworks Launcher 1-4 Tuber 5
2, 3 Silver 4.7
2 Red 6.9
3 (except MINEMACHI) Red 2.7
3 (MINEMACHI only) Red 3
4 Red 3
4, 5 Silver 4.5
4 44ce 8.3
5 (4 of 7 areas) Tuber 5
5 Red 12.5
10 Boss 1.5
Glinty Magnum 5 (3 of 7 areas) Tuber 1.7
6-10 Tuber 1.7
6-10 Silver 4.7
6, 7 Red 10.8
8 Red 3.7
9, 10 Red 11.3
10 Boss 0.34
Guerrilla Blaster Body 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Guerrilla Blaster Head 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Guerrilla Blaster Pants 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Heavy Hitter Body 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Heavy Hitter Head 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Heavy Hitter Pants 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Iron Hammer 1-4 Tuber 1.7
2, 3 Silver 4.9
2 Red 17.6
3 (MINEMACHI only) Red 5.7
3 (except MINEMACHI) Red 5.8
4, 5 Silver 4.7
4 Red 5.7
4 44ce 11.1
5 (4 of 7 areas) Tuber 1.7
5 Red 13
Jungle Machete 5 (3 of 7 areas) Tuber 1.7
6-10 Tuber 1.7
6-10 Silver 4.7
6, 7 Red 10.8
8 Red 3.7
9, 10 Red 11.3
10 Boss 0.34
Metal Bat 1-4 Tuber 1.7
2, 3 Silver 4.9
2 Red 17.6
3 (MINEMACHI only) Red 5.7
3 (except MINEMACHI) Red 5.8
4, 5 Silver 4.7
4 Red 5.7
4 44ce 11.1
5 (4 of 7 areas) Tuber 1.7
5 Red 13
Red Hot Iron 5 (3 of 7 areas) Tuber 5
6, 7 Red 3.5
6-10 Silver 4.5
6-10 Tuber 5
8 Red 2.5
9, 10 Red 11
10 Boss 1
Road Shocker Coat 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Road Shocker Head 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Road Shocker Pants 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Robber Crossbow 1-4 Tuber 1.7
2, 3 Silver 4.9
2 Red 17.6
3 (MINEMACHI only) Red 5.7
3 (except MINEMACHI) Red 5.8
4, 5 Silver 4.7
4 Red 5.7
4 44ce 11.1
5 (4 of 7 areas) Tuber 1.7
5 Red 13
Rogue Armor 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Rogue Helmet 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Rogue Leggings 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Special Forces' Beret 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Special Forces' Pants 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Special Forces' Vest 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Spike Crusher 5 44ce 16.7
8 44ce 12
Static Massager 8 44ce 12
Steel Soldier Apron 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Steel Soldier Mask 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Steel Soldier Pants 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Texas Farmer Coat 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Texas Farmer Mask 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Texas Farmer Pants 3 (MINEMACHI only) Red 0.333
4-10 Silver 0.278
4 Red 0.333
4-10 Tuber 0.333
4 44ce 1.9
5, 9, 10 Red 0.111
6, 7 Red 0.112
8 Red 1
10 Boss 0.113
Trucker Apron 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Trucker Hat 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
Trucker Pants 1-3 Tuber 0.6
2 Red 0.23
2, 3 Silver 0.842
3 (MINEMACHI only) Red 3
3 (except MINEMACHI) Red 3.3
4-10 Tuber 0.2
4-10 Silver 0.8
4 44ce 1.1
4 Red 3
5 Red 0.533
6, 7 Red 2.2
8 Red 2.7
9, 10 Red 1.1
White Steel Body 8 44ce 12
White Steel Head 5 44ce 16.7
8 44ce 12
White Steel Leggings 5 44ce 16.7
8 44ce 12

‎

War Ensemble floors 11–20 (41 blueprints)

Blueprint Floors Source Chance %
Apocalyptic Hockey Body 12-20 Charger 20
Apocalyptic Hockey Mask 12-20 Charger 20
Apocalyptic Hockey Pants 12-20 Charger 20
Assault Force Body 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Assault Force Head 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Assault Force Pants 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Barrett Punisher Body 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Barrett Punisher Head 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Barrett Punisher Pants 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Butterfly Knife 11-15 Tuber 2.5
11-15 Silver 3.5
11-15 Red 14
12 44ce 6
20 Boss 1
Chainsaw Viper 12-20 Charger 20
Chemical Agent Body 12-20 Charger 20
Chemical Agent Mask 12-20 Charger 20
Chemical Agent Pants 12-20 Charger 20
Combat Diver Body 11-20 Red 1
11-20 Tuber 1
11-20 Silver 2
12 44ce 4
20 Boss 0.333
Combat Diver Head 11-20 Red 1
11-20 Tuber 1
11-20 Silver 2
12 44ce 4
20 Boss 0.333
Combat Diver Pants 11-20 Red 1
11-20 Tuber 1
11-20 Silver 2
12 44ce 4
20 Boss 0.333
Drill Arm 12-20 Charger 20
DUKE-02 Sniper Rifle 12 44ce 6.5
16-20 Tuber 2.5
16-20 Red 3
16-20 Silver 5
20 Boss 0.5
FFWF-103 Flamethrower 11-20 Tuber 2.5
11-20 Red 3
11-20 Silver 3
12 44ce 6
20 Boss 0.5
Fireball Baton 12-20 Charger 20
Happy Wheeler Body 12-20 Charger 20
Happy Wheeler Head 12-20 Charger 20
Happy Wheeler Pants 12-20 Charger 20
Iron Claw 12 44ce 6.5
16-20 Tuber 2.5
16-20 Red 3
16-20 Silver 5
20 Boss 0.5
KAMAS-A1 Assault Rifle 11-15 Tuber 2.5
11-15 Silver 3.5
11-15 Red 14
12 44ce 6
20 Boss 1
Knight's Armor 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Knight's Helm 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Knight's Leggings 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Longsword 12 44ce 6.5
16-20 Tuber 2.5
16-20 Silver 3.5
16-20 Red 14
20 Boss 1
M2G-87 17 44ce 20
Nail Gun 12 44ce 6.5
16-20 Tuber 2.5
16-20 Silver 3.5
16-20 Red 14
20 Boss 1
Night Scout Body 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Night Scout Head 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Night Scout Pants 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Phantom Soldier Body 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Phantom Soldier Head 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Phantom Soldier Pants 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Pitbull Shotgun 11-15 Tuber 2.5
11-15 Red 3
11-15 Silver 5
12 44ce 6.5
20 Boss 0.5
Priest's Coat 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Priest's Cowl 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Priest's Leggings 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Red Napalm Body 14 44ce 16.7
17 44ce 12
Red Napalm Head 14 44ce 16.7
17 44ce 12
Red Napalm Pants 14 44ce 16.7
17 44ce 12
Sengoku Armor 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Sengoku Helmet 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Sengoku Leggings 11-20 Red 0.25
11-20 Tuber 0.25
11-20 Silver 0.417
12 44ce 1.1
20 Boss 0.0833
Steel Axe 11-15 Tuber 2.5
11-15 Red 3
11-15 Silver 5
12 44ce 6.5
20 Boss 0.5
Steel Tribe Body 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Steel Tribe Mask 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Steel Tribe Pants 11-20 Tuber 0.25
11-20 Silver 0.5
11-20 Red 1.6
12 44ce 1
20 Boss 0.167
Tactical Shovel 11-20 Tuber 2.5
11-20 Red 3
11-20 Silver 3
12 44ce 6
20 Boss 0.5

‎

Candle Wolf floors 21–30 (31 blueprints)

Blueprint Floors Source Chance %
Agamemnon Leggings 21-30 Silver 0.833
21-25 Tuber 0.833
21-30 Red 4.2
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Agamemnon Mail 21-30 Silver 0.833
21-25 Tuber 0.833
21-30 Red 4.2
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Agamemnon Mask 21-30 Silver 0.833
21-25 Tuber 0.833
21-30 Red 4.2
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Black Thunder Armor 26 44ce 17.2
30 44ce 10
Black Thunder Helmet 26 44ce 17.2
30 44ce 10
Black Thunder Leggings 26 44ce 17.2
30 44ce 10
Blitz Bowler Body 22-29 Charger 20
Blitz Bowler Head 22-29 Charger 20
Blitz Bowler Pants 22-29 Charger 20
Bloody Pitching Machine 21-25 Tuber 3
21-25 Silver 5.5
21-25 Red 14
22 44ce 6
30 Boss 1
Bowling Stomper 22 44ce 6.5
26-30 Red 1.5
26-30 Tuber 4
26-30 Silver 5
30 Boss 1
Clay Figurine Armor 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2.2
26-30 Tuber 0.667
30 Boss 0.167
Clay Figurine Helmet 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2.2
26-30 Tuber 0.667
30 Boss 0.167
Clay Figurine Leggings 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2.2
26-30 Tuber 0.667
30 Boss 0.167
Cleaver Saber 21-25 Tuber 3
21-25 Silver 5.5
21-25 Red 14
22 44ce 6
30 Boss 1
Cyclone Shuriken 21-30 Red 1.5
21-25 Tuber 2.5
21-25 Silver 3.5
22 44ce 6
26-30 Tuber 4
26-30 Silver 5
30 Boss 0.5
Evil Wizard Coat 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Evil Wizard Cowl 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Evil Wizard Leggings 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Fencing Armor 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Fencing Helmet 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Fencing Leggings 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Flame Wand 22 44ce 6.5
26-30 Red 1.5
26-30 Tuber 4
26-30 Silver 5
30 Boss 1
Hard Puncher Body 21-30 Silver 0.833
21-25 Tuber 0.833
21-30 Red 4.2
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Hard Puncher Head 21-30 Silver 0.833
21-25 Tuber 0.833
21-30 Red 4.2
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Hard Puncher Pants 21-30 Silver 0.833
21-25 Tuber 0.833
21-30 Red 4.2
22 44ce 2
26-30 Tuber 0.667
30 Boss 0.167
Head of Medusa 26 44ce 13.8
30 44ce 5
Lightning Wand 22-29 Charger 20
M-404 Rocket Launcher 22-29 Charger 20
Motor Psycho 22 44ce 13
26-30 Tuber 4
26-30 Silver 5
26-30 Red 28
30 Boss 1
Silent Sniper Body 22-29 Charger 20
Silent Sniper Head 22-29 Charger 20
Silent Sniper Pants 22-29 Charger 20
Splatter 13 Body 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2.2
26-30 Tuber 0.667
30 Boss 0.167
Splatter 13 Boots 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2.2
26-30 Tuber 0.667
30 Boss 0.167
Splatter 13 Head 21-30 Red 0.5
21-30 Silver 0.833
21-25 Tuber 0.833
22 44ce 2.2
26-30 Tuber 0.667
30 Boss 0.167
Striker Flail 21-30 Red 1.5
21-25 Tuber 2.5
21-25 Silver 3.5
22 44ce 6
26-30 Tuber 4
26-30 Silver 5
30 Boss 0.5
Stun Rod 22-29 Charger 20
Vajra of Light 30 44ce 15
Warrior Armor 22-29 Charger 20
Warrior Helmet 22-29 Charger 20
Warrior Leggings 22-29 Charger 20
Welding Gun 21-25 Red 3
21-25 Tuber 6
21-25 Silver 7
22 44ce 13
30 Boss 1

‎

M.I.L.K. floors 31–40 (37 blueprints)

Blueprint Floors Source Chance %
Cycle Madness Body 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Cycle Madness Head 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Cycle Madness Pants 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Executioner’s Ride ZX 33 Gold 4
33 (TENGOKUJI only) Tuber 4
Hunting Bow 31, 32, 34, 35 Tuber 3.5
31 (OBARA only) Tuber 4
31-40 Silver 6
31-35 Red 7.5
31 (OBARA only) Red 8.5
32 44ce 7
33 Gold 0.5
33 (TENGOKUJI only) Tuber 2
33 (except TENGOKUJI) Tuber 3.5
36-40 Tuber 4
36-40 Red 8.5
40 Boss 0.5
Iron Eagle Body 31-40 Red 0.5
31-40 Silver 0.833
31, 32, 34-40 Tuber 0.833
32 44ce 2.3
33 Gold 0.167
33 (TENGOKUJI only) Tuber 0.667
33 (except TENGOKUJI) Tuber 0.833
40 Boss 0.167
Iron Eagle Head 31-40 Red 0.5
31-40 Silver 0.833
31, 32, 34-40 Tuber 0.833
32 44ce 2.3
33 Gold 0.167
33 (TENGOKUJI only) Tuber 0.667
33 (except TENGOKUJI) Tuber 0.833
40 Boss 0.167
Iron Eagle Pants 31-40 Red 0.5
31-40 Silver 0.833
31, 32, 34-40 Tuber 0.833
32 44ce 2.3
33 Gold 0.167
33 (TENGOKUJI only) Tuber 0.667
33 (except TENGOKUJI) Tuber 0.833
40 Boss 0.167
Kendo Body 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Kendo Mask 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Kendo Pants 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Killer Wrestler Body 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Killer Wrestler Head 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Killer Wrestler Pants 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Knight's Armor ZX 33 Gold 4
33 (TENGOKUJI only) Tuber 4
Knight's Helm ZX 33 Gold 4
33 (TENGOKUJI only) Tuber 4
Knight's Leggings ZX 33 Gold 4
33 (TENGOKUJI only) Tuber 4
Knight’s Lance 31 (OBARA only) Tuber 8
31 (OBARA only) Silver 12
31 (OBARA only) Red 17
32 44ce 14
36-40 Tuber 8
36-40 Silver 12
36-40 Red 17
40 Boss 2
Loaded Glove 31, 32, 34, 35 Tuber 3.5
31 (OBARA only) Tuber 4
31-40 Silver 6
31-35 Red 7.5
31 (OBARA only) Red 8.5
32 44ce 7
33 Gold 0.5
33 (TENGOKUJI only) Tuber 2
33 (except TENGOKUJI) Tuber 3.5
36-40 Tuber 4
36-40 Red 8.5
40 Boss 0.5
Masamune Blade 31-35 Red 3
31-35 Silver 6
31, 32, 34, 35 Tuber 7
32 44ce 14
33 Gold 1
33 (TENGOKUJI only) Tuber 4
33 (except TENGOKUJI) Tuber 7
40 Boss 2
Mortal Bobslayer 38 44ce 20
Motocross Head 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Motocross Rider Body 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Motocross Rider Pants 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Paladin Armor 31-40 Red 0.5
31-40 Silver 0.833
31, 32, 34-40 Tuber 0.833
32 44ce 2.3
33 Gold 0.167
33 (TENGOKUJI only) Tuber 0.667
33 (except TENGOKUJI) Tuber 0.833
40 Boss 0.167
Paladin Helmet 31-40 Red 0.5
31-40 Silver 0.833
31, 32, 34-40 Tuber 0.833
32 44ce 2.3
33 Gold 0.167
33 (TENGOKUJI only) Tuber 0.667
33 (except TENGOKUJI) Tuber 0.833
40 Boss 0.167
Paladin Leggings 31-40 Red 0.5
31-40 Silver 0.833
31, 32, 34-40 Tuber 0.833
32 44ce 2.3
33 Gold 0.167
33 (TENGOKUJI only) Tuber 0.667
33 (except TENGOKUJI) Tuber 0.833
40 Boss 0.167
Pale Wind Body 35 44ce 21.8
38 44ce 10
Pale Wind Head 35 44ce 21.8
38 44ce 10
Pale Wind Pants 35 44ce 21.8
38 44ce 10
Pork Chopper 31, 32, 34, 35 Tuber 5
31-35 Silver 6
31-35 Red 16
32 44ce 15
33 Gold 1
33 (TENGOKUJI only) Tuber 4
33 (except TENGOKUJI) Tuber 5
40 Boss 2
Power Stomper Body 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Power Stomper Mask 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Power Stomper Pants 31-35 Tuber 0.444
31-40 Silver 0.667
31 (OBARA only) Tuber 0.667
31-40 Red 1.6
32 44ce 1.7
33 Gold 0.111
36-40 Tuber 0.667
40 Boss 0.111
Swimming Master Body 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Swimming Master Head 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
Swimming Master Pants 31-35 Tuber 0.444
31-40 Silver 0.556
31 (OBARA only) Tuber 0.556
31-40 Red 1.6
32 44ce 1.6
33 Gold 0.111
36-40 Tuber 0.556
40 Boss 0.111
reddit.com
u/ZeroUnderOne — 1 month ago

LET IT DIE Offline Necronomicon 4 - Rates for Tengoku Blueprints

Hello Fighters,

This post will go over all of the rates for blueprints found in Tengoku (floors 52-451). Same as before, these numbers are being pulled from masters.db. Here are the other posts:

‎

‎One thing to note is that the NEO towers often have better rates than Tengoku for equivalent blueprints due to faction specific filtering. The data for Tengoku will need to go on a separate post so please take that into consideration when targeting a specific blueprints and check between the two posts if you are taking a targeted approach.

Tengoku floors 51–451 (80 blueprints)

Blueprint Floors Source Layout Chance %
4M Gas Mask N 51-79 Hater (Silver) 0.0025
51-129 Silver 0.01
51-79 Hater (Gold) 0.0125
81-451 Hater (Silver) 0.005
81-451 Hater (Gold) 0.025
131-451 Silver 0.03
Asgard 100-140 Gold Mr. Crowley 0.05
100-140 Gold Max Sharp 0.05
100-140 Gold Taro 0.05
100-140 Gold Jackson 0.05
145-200 Gold Mr. Crowley 0.1
145-200 Gold Max Sharp 0.1
145-200 Gold Taro 0.1
145-200 Gold Jackson 0.1
205-300 Gold Mr. Crowley 0.15
205-300 Gold Max Sharp 0.15
205-300 Gold Taro 0.15
205-300 Gold Jackson 0.15
305-450 Gold Mr. Crowley 0.2
305-450 Gold Max Sharp 0.2
305-450 Gold Taro 0.2
305-450 Gold Jackson 0.2
Barrett Punisher Body 51-130 Silver 0.693
131-451 Silver 0.692
Barrett Punisher Head 51-130 Silver 0.693
131-451 Silver 0.692
Barrett Punisher Pants 51-130 Silver 0.693
131-451 Silver 0.692
Belphegor 51-130 Silver 0.01
51-80 Hater (Silver) 0.0125
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.02
Black Mamba 51-130 Silver 0.01
51-80 Hater (Silver) 0.0125
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.02
Bowling Stomper 51-451 Silver 4.2
Clay Figurine Armor 51-451 Silver 1.4
Clay Figurine Helmet 51-451 Silver 1.4
Clay Figurine Leggings 51-451 Silver 1.4
Combat Diver Body 51-451 Silver 2.8
Combat Diver Head 51-451 Silver 2.8
Combat Diver Pants 51-451 Silver 2.8
Cycle Madness Body 51-130 Silver 0.924
131-451 Silver 0.922
Cycle Madness Head 51-130 Silver 0.924
131-451 Silver 0.922
Cycle Madness Pants 51-130 Silver 0.924
131-451 Silver 0.922
Cyclone Shuriken 51-451 Silver 4.2
Death Stalker 55-80 Gold Mr. Crowley 0.0112
55-80 Gold GOTO-9 0.0112
55-80 Gold Max Sharp 0.0112
55-80 Gold COEN 0.0112
55-80 Gold Taro 0.0112
55-80 Gold U-10 0.0112
55-80 Gold Jackson 0.0112
55-80 Gold JIN-DIE 0.0112
85-100 Gold GOTO-9 0.022
85-100 Gold COEN 0.022
85-100 Gold U-10 0.022
85-100 Gold JIN-DIE 0.022
100 Gold Mr. Crowley 0.0055
100 Gold Max Sharp 0.0055
100 Gold Taro 0.0055
100 Gold Jackson 0.0055
105-140 Gold Mr. Crowley 0.011
105-140 Gold Max Sharp 0.011
105-140 Gold Taro 0.011
105-140 Gold Jackson 0.011
105-140 Gold GOTO-9 0.044
105-140 Gold COEN 0.044
105-140 Gold U-10 0.044
105-140 Gold JIN-DIE 0.044
145-200 Gold Mr. Crowley 0.022
145-200 Gold Max Sharp 0.022
145-200 Gold Taro 0.022
145-200 Gold Jackson 0.022
145-200 Gold GOTO-9 0.088
145-200 Gold COEN 0.088
145-200 Gold U-10 0.088
145-200 Gold JIN-DIE 0.088
205-300 Gold Mr. Crowley 0.05
205-300 Gold Max Sharp 0.05
205-300 Gold Taro 0.05
205-300 Gold Jackson 0.05
205-300 Gold GOTO-9 0.15
205-300 Gold COEN 0.15
205-300 Gold U-10 0.15
205-300 Gold JIN-DIE 0.15
305-450 Gold Mr. Crowley 0.1
305-450 Gold Max Sharp 0.1
305-450 Gold Taro 0.1
305-450 Gold Jackson 0.1
305-450 Gold GOTO-9 0.2
305-450 Gold COEN 0.2
305-450 Gold U-10 0.2
305-450 Gold JIN-DIE 0.2
Desert Scarf N 52-80 Hater (Silver) 0.0025
52-130 Silver 0.01
52-80 Hater (Gold) 0.0125
82-450 Hater (Silver) 0.005
82-450 Hater (Gold) 0.025
132-450 Silver 0.03
Dominion 100-140 Gold Mr. Crowley 0.05
100-140 Gold Max Sharp 0.05
100-140 Gold Taro 0.05
100-140 Gold Jackson 0.05
145-200 Gold Mr. Crowley 0.1
145-200 Gold Max Sharp 0.1
145-200 Gold Taro 0.1
145-200 Gold Jackson 0.1
205-300 Gold Mr. Crowley 0.15
205-300 Gold Max Sharp 0.15
205-300 Gold Taro 0.15
205-300 Gold Jackson 0.15
305-450 Gold Mr. Crowley 0.2
305-450 Gold Max Sharp 0.2
305-450 Gold Taro 0.2
305-450 Gold Jackson 0.2
Electro Trigger 100 Tuber 0.025
105-140 Tuber 0.05
145-200 Tuber 0.1
205-300 Tuber 0.2
305-450 Tuber 0.3
Emperor 55-80 Gold Mr. Crowley 0.0112
55-80 Gold GOTO-9 0.0112
55-80 Gold Max Sharp 0.0112
55-80 Gold COEN 0.0112
55-80 Gold Taro 0.0112
55-80 Gold U-10 0.0112
55-80 Gold Jackson 0.0112
55-80 Gold JIN-DIE 0.0112
85-100 Gold GOTO-9 0.022
85-100 Gold COEN 0.022
85-100 Gold U-10 0.022
85-100 Gold JIN-DIE 0.022
100 Gold Mr. Crowley 0.0055
100 Gold Max Sharp 0.0055
100 Gold Taro 0.0055
100 Gold Jackson 0.0055
105-140 Gold Mr. Crowley 0.011
105-140 Gold Max Sharp 0.011
105-140 Gold Taro 0.011
105-140 Gold Jackson 0.011
105-140 Gold GOTO-9 0.044
105-140 Gold COEN 0.044
105-140 Gold U-10 0.044
105-140 Gold JIN-DIE 0.044
145-200 Gold Mr. Crowley 0.022
145-200 Gold Max Sharp 0.022
145-200 Gold Taro 0.022
145-200 Gold Jackson 0.022
145-200 Gold GOTO-9 0.088
145-200 Gold COEN 0.088
145-200 Gold U-10 0.088
145-200 Gold JIN-DIE 0.088
205-300 Gold Mr. Crowley 0.05
205-300 Gold Max Sharp 0.05
205-300 Gold Taro 0.05
205-300 Gold Jackson 0.05
205-300 Gold GOTO-9 0.15
205-300 Gold COEN 0.15
205-300 Gold U-10 0.15
205-300 Gold JIN-DIE 0.15
305-450 Gold Mr. Crowley 0.1
305-450 Gold Max Sharp 0.1
305-450 Gold Taro 0.1
305-450 Gold Jackson 0.1
305-450 Gold GOTO-9 0.2
305-450 Gold COEN 0.2
305-450 Gold U-10 0.2
305-450 Gold JIN-DIE 0.2
Evil Wizard Coat 51-451 Silver 1.4
Evil Wizard Cowl 51-451 Silver 1.4
Evil Wizard Leggings 51-451 Silver 1.4
FFWF-103 Flamethrower 51-451 Silver 4.2
Fencer's Mask N 52-80 Hater (Silver) 0.0025
52-130 Silver 0.01
52-80 Hater (Gold) 0.0125
82-450 Hater (Silver) 0.005
82-450 Hater (Gold) 0.025
132-450 Silver 0.03
Fencing Armor 51-451 Silver 1.4
Fencing Helmet 51-451 Silver 1.4
Fencing Leggings 51-451 Silver 1.4
Fixed Match 100 Tuber 0.025
105-140 Tuber 0.05
145-200 Tuber 0.1
205-300 Tuber 0.2
305-450 Tuber 0.3
Flame Wand 51-451 Silver 4.2
Hellhound 51-80 Hater (Silver) 0.0125
51-130 Silver 0.02
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.05
Hunting Bow 51-451 Silver 4.2
Iron Eagle Body 51-451 Silver 1.4
Iron Eagle Head 51-451 Silver 1.4
Iron Eagle Pants 51-451 Silver 1.4
Iron Mask N 52-80 Hater (Silver) 0.0025
52-130 Silver 0.01
52-80 Hater (Gold) 0.0125
82-450 Hater (Silver) 0.005
82-450 Hater (Gold) 0.025
132-450 Silver 0.03
Judgement Day 51-80 Hater (Silver) 0.0125
51-130 Silver 0.02
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.05
Kendo Body 51-130 Silver 0.924
131-451 Silver 0.922
Kendo Mask 51-130 Silver 0.924
131-451 Silver 0.922
Kendo Pants 51-130 Silver 0.924
131-451 Silver 0.922
Knight's Armor 51-130 Silver 0.693
131-451 Silver 0.692
Knight's Helm 51-130 Silver 0.693
131-451 Silver 0.692
Knight's Leggings 51-130 Silver 0.693
131-451 Silver 0.692
Lethal Weapon 51-130 Silver 0.01
51-80 Hater (Silver) 0.0125
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.02
Loaded Glove 51-451 Silver 4.2
Lunatic 100-140 Gold Mr. Crowley 0.05
100-140 Gold Max Sharp 0.05
100-140 Gold Taro 0.05
100-140 Gold Jackson 0.05
145-200 Gold Mr. Crowley 0.1
145-200 Gold Max Sharp 0.1
145-200 Gold Taro 0.1
145-200 Gold Jackson 0.1
205-300 Gold Mr. Crowley 0.15
205-300 Gold Max Sharp 0.15
205-300 Gold Taro 0.15
205-300 Gold Jackson 0.15
305-450 Gold Mr. Crowley 0.2
305-450 Gold Max Sharp 0.2
305-450 Gold Taro 0.2
305-450 Gold Jackson 0.2
M42 Gas Mask N 51-79 Hater (Silver) 0.0025
51-129 Silver 0.01
51-79 Hater (Gold) 0.0125
81-451 Hater (Silver) 0.005
81-451 Hater (Gold) 0.025
131-451 Silver 0.03
Mad Police 100 Tuber 0.025
105-140 Tuber 0.05
145-200 Tuber 0.1
205-300 Tuber 0.2
305-450 Tuber 0.3
Masamune Blade 51-451 Silver 8.3
Muspelheim 51-80 Hater (Silver) 0.0125
51-130 Silver 0.02
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.05
Night Scout Body 51-130 Silver 0.693
131-451 Silver 0.692
Night Scout Head 51-130 Silver 0.693
131-451 Silver 0.692
Night Scout Pants 51-130 Silver 0.693
131-451 Silver 0.692
Nosferatu 55-80 Gold Mr. Crowley 0.0112
55-80 Gold GOTO-9 0.0112
55-80 Gold Max Sharp 0.0112
55-80 Gold COEN 0.0112
55-80 Gold Taro 0.0112
55-80 Gold U-10 0.0112
55-80 Gold Jackson 0.0112
55-80 Gold JIN-DIE 0.0112
85-100 Gold GOTO-9 0.022
85-100 Gold COEN 0.022
85-100 Gold U-10 0.022
85-100 Gold JIN-DIE 0.022
100 Gold Mr. Crowley 0.0055
100 Gold Max Sharp 0.0055
100 Gold Taro 0.0055
100 Gold Jackson 0.0055
105-140 Gold Mr. Crowley 0.011
105-140 Gold Max Sharp 0.011
105-140 Gold Taro 0.011
105-140 Gold Jackson 0.011
105-140 Gold GOTO-9 0.044
105-140 Gold COEN 0.044
105-140 Gold U-10 0.044
105-140 Gold JIN-DIE 0.044
145-200 Gold Mr. Crowley 0.022
145-200 Gold Max Sharp 0.022
145-200 Gold Taro 0.022
145-200 Gold Jackson 0.022
145-200 Gold GOTO-9 0.088
145-200 Gold COEN 0.088
145-200 Gold U-10 0.088
145-200 Gold JIN-DIE 0.088
205-300 Gold Mr. Crowley 0.05
205-300 Gold Max Sharp 0.05
205-300 Gold Taro 0.05
205-300 Gold Jackson 0.05
205-300 Gold GOTO-9 0.15
205-300 Gold COEN 0.15
205-300 Gold U-10 0.15
205-300 Gold JIN-DIE 0.15
305-450 Gold Mr. Crowley 0.1
305-450 Gold Max Sharp 0.1
305-450 Gold Taro 0.1
305-450 Gold Jackson 0.1
305-450 Gold GOTO-9 0.2
305-450 Gold COEN 0.2
305-450 Gold U-10 0.2
305-450 Gold JIN-DIE 0.2
Ouroboros 100 Tuber 0.025
105-140 Tuber 0.05
145-200 Tuber 0.1
205-300 Tuber 0.2
305-450 Tuber 0.3
Paladin Armor 51-451 Silver 1.4
Paladin Helmet 51-451 Silver 1.4
Paladin Leggings 51-451 Silver 1.4
Pandemic 100-140 Gold Mr. Crowley 0.05
100-140 Gold Max Sharp 0.05
100-140 Gold Taro 0.05
100-140 Gold Jackson 0.05
145-200 Gold Mr. Crowley 0.1
145-200 Gold Max Sharp 0.1
145-200 Gold Taro 0.1
145-200 Gold Jackson 0.1
205-300 Gold Mr. Crowley 0.15
205-300 Gold Max Sharp 0.15
205-300 Gold Taro 0.15
205-300 Gold Jackson 0.15
305-450 Gold Mr. Crowley 0.2
305-450 Gold Max Sharp 0.2
305-450 Gold Taro 0.2
305-450 Gold Jackson 0.2
Pilot’s Mask N 52-80 Hater (Silver) 0.0025
52-130 Silver 0.01
52-80 Hater (Gold) 0.0125
82-450 Hater (Silver) 0.005
82-450 Hater (Gold) 0.025
132-450 Silver 0.03
Predator 51-80 Hater (Silver) 0.0125
51-130 Silver 0.02
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.05
Sengoku Armor 51-130 Silver 0.693
131-451 Silver 0.692
Sengoku Helmet 51-130 Silver 0.693
131-451 Silver 0.692
Sengoku Leggings 51-130 Silver 0.693
131-451 Silver 0.692
Splatter 13 Body 51-451 Silver 1.4
Splatter 13 Boots 51-451 Silver 1.4
Splatter 13 Head 51-451 Silver 1.4
Striker Flail 51-451 Silver 4.2
Surgical Mask N 51-79 Hater (Silver) 0.0025
51-129 Silver 0.01
51-79 Hater (Gold) 0.0125
81-451 Hater (Silver) 0.005
81-451 Hater (Gold) 0.025
131-451 Silver 0.03
Swimming Master Body 51-130 Silver 0.924
131-451 Silver 0.922
Swimming Master Head 51-130 Silver 0.924
131-451 Silver 0.922
Swimming Master Pants 51-130 Silver 0.924
131-451 Silver 0.922
Tactical Shovel 51-451 Silver 4.2
Takama-ga-hara 55-80 Gold Mr. Crowley 0.0112
55-80 Gold GOTO-9 0.0112
55-80 Gold Max Sharp 0.0112
55-80 Gold COEN 0.0112
55-80 Gold Taro 0.0112
55-80 Gold U-10 0.0112
55-80 Gold Jackson 0.0112
55-80 Gold JIN-DIE 0.0112
85-100 Gold GOTO-9 0.022
85-100 Gold COEN 0.022
85-100 Gold U-10 0.022
85-100 Gold JIN-DIE 0.022
100 Gold Mr. Crowley 0.0055
100 Gold Max Sharp 0.0055
100 Gold Taro 0.0055
100 Gold Jackson 0.0055
105-140 Gold Mr. Crowley 0.011
105-140 Gold Max Sharp 0.011
105-140 Gold Taro 0.011
105-140 Gold Jackson 0.011
105-140 Gold GOTO-9 0.044
105-140 Gold COEN 0.044
105-140 Gold U-10 0.044
105-140 Gold JIN-DIE 0.044
145-200 Gold Mr. Crowley 0.022
145-200 Gold Max Sharp 0.022
145-200 Gold Taro 0.022
145-200 Gold Jackson 0.022
145-200 Gold GOTO-9 0.088
145-200 Gold COEN 0.088
145-200 Gold U-10 0.088
145-200 Gold JIN-DIE 0.088
205-300 Gold Mr. Crowley 0.05
205-300 Gold Max Sharp 0.05
205-300 Gold Taro 0.05
205-300 Gold Jackson 0.05
205-300 Gold GOTO-9 0.15
205-300 Gold COEN 0.15
205-300 Gold U-10 0.15
205-300 Gold JIN-DIE 0.15
305-450 Gold Mr. Crowley 0.1
305-450 Gold Max Sharp 0.1
305-450 Gold Taro 0.1
305-450 Gold Jackson 0.1
305-450 Gold GOTO-9 0.2
305-450 Gold COEN 0.2
305-450 Gold U-10 0.2
305-450 Gold JIN-DIE 0.2
Thunderbolt 51-130 Silver 0.01
51-80 Hater (Silver) 0.0125
51-80 Hater (Gold) 0.06
81-451 Hater (Silver) 0.025
81-451 Hater (Gold) 0.12
131-451 Silver 0.02
Tuscan Mask N 51-79 Hater (Silver) 0.0025
51-129 Silver 0.01
51-79 Hater (Gold) 0.0125
81-451 Hater (Silver) 0.005
81-451 Hater (Gold) 0.025
131-451 Silver 0.03
Welding Gun 51-451 Silver 8.3
reddit.com
u/ZeroUnderOne — 1 month ago

LET IT DIE Offline Necronomicon 3 - Rates for Battle to the Top and NEO Tower Blueprints

Hello Fighters,

This post will go over all of the rates for blueprints found in the Battle to the Top area (floors 41-50) and the NEO Towers (floors 52-140). Same as before, these numbers are being pulled from masters.db.

‎

One thing to note is that the NEO towers often have better rates than Tengoku for equivalent blueprints due to faction specific filtering. The data for Tengoku will need to go on a separate post so please take that into consideration when targeting a specific blueprints and check between the two posts if you are taking a targeted approach.

Battle to the Top floors 41–50 (16 blueprints)

Blueprint Floors Source Layout Chance %
Brutal Yo-Yo 49 (NERI only) Gold 10
50 Gold 6
Exo-armor Body 48 (JUSENJU only) Gold 10
50 Gold 2
Exo-armor Head 48 (JUSENJU only) Gold 10
50 Gold 2
Exo-armor Pants 48 (JUSENJU only) Gold 10
50 Gold 2
Hard Target Body 49 (NERI only) Gold 10
50 Gold 2
Hard Target Head 49 (NERI only) Gold 10
50 Gold 2
Hard Target Pants 49 (NERI only) Gold 10
50 Gold 2
Lion Knuckles 49 (FUWA only) Gold 10
50 Gold 6
Pulse Stun Gun 48 (JUSENJU only) Gold 10
50 Gold 6
Sword Dancer Armor 49 (FUWA only) Gold 10
50 Gold 2
Sword Dancer Head 49 (FUWA only) Gold 10
50 Gold 2
Sword Dancer Leggings 49 (FUWA only) Gold 10
50 Gold 2
Timber Rebellion 48 (KIBARASE only) Gold 10
50 Gold 6
Violent Grinder Body 48 (KIBARASE only) Gold 10
50 Gold 2
Violent Grinder Head 48 (KIBARASE only) Gold 10
50 Gold 2
Violent Grinder Pants 48 (KIBARASE only) Gold 10
50 Gold 2

‎

NEO D.O.D. floors 52–140 (44 blueprints)

Blueprint Floors Source Layout Chance %
Barrett Punisher Body 52-140 Silver 1
Barrett Punisher Head 52-140 Silver 1
Barrett Punisher Pants 52-140 Silver 1
Black Mamba 52-80 Silver 0.04
52-140 Hater (Silver) 0.05
52-70, 91-140 Hater (Gold) 0.16
71-90 Hater (Gold) 0.32
81-140 Silver 0.08
Bowling Stomper 52-140 Silver 6.2
Clay Figurine Armor 52-140 Silver 2.1
Clay Figurine Helmet 52-140 Silver 2.1
Clay Figurine Leggings 52-140 Silver 2.1
Death Stalker 55, 65 Gold Max Sharp 0.011
55, 65 Gold COEN 0.022
75, 85 Gold Max Sharp 0.022
75, 85 Gold COEN 0.044
95, 105 Gold Max Sharp 0.044
95, 105 Gold COEN 0.088
115, 125 Gold Max Sharp 0.066
115, 125 Gold COEN 0.132
135 Gold Max Sharp 0.099
135 Gold COEN 0.198
Dragon 60, 70 44ce 0.022
80, 90 44ce 0.044
100, 110 44ce 0.088
120, 130 44ce 0.132
140 44ce 0.198
Electro Trigger 55-65 Tuber 0.05
75-85 Tuber 0.1
95-105 Tuber 0.15
115-125 Tuber 0.2
135 Tuber 0.25
Flame Wand 52-140 Silver 6.2
Hell Spike Crusher 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 1.2
Hell Steel Body 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Steel Head 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Steel Leggings 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Iron Eagle Body 52-140 Silver 2.1
Iron Eagle Head 52-140 Silver 2.1
Iron Eagle Pants 52-140 Silver 2.1
King Baboon 52-80 Silver 0.02
52-140 Hater (Silver) 0.025
52-90 Hater (Gold) 0.08
81-140 Silver 0.04
91-140 Hater (Gold) 0.32
Knight's Armor 52-140 Silver 1
Knight's Helm 52-140 Silver 1
Knight's Leggings 52-140 Silver 1
Lunatic 55, 65 Gold Max Sharp 0.022
75, 85 Gold Max Sharp 0.044
95, 105 Gold Max Sharp 0.088
115, 125 Gold Max Sharp 0.132
135 Gold Max Sharp 0.198
Masamune Blade 52-140 Silver 12.5
Night Scout Body 52-140 Silver 1
Night Scout Head 52-140 Silver 1
Night Scout Pants 52-140 Silver 1
Paladin Armor 52-140 Silver 2.1
Paladin Helmet 52-140 Silver 2.1
Paladin Leggings 52-140 Silver 2.1
Predator 52-80 Silver 0.06
52-140 Hater (Silver) 0.075
52-70 Hater (Gold) 0.32
71-90 Hater (Gold) 0.16
81-140 Silver 0.16
91-140 Hater (Gold) 0.08
Sengoku Armor 52-140 Silver 1
Sengoku Helmet 52-140 Silver 1
Sengoku Leggings 52-140 Silver 1
Splatter 13 Body 52-140 Silver 2.1
Splatter 13 Boots 52-140 Silver 2.1
Splatter 13 Head 52-140 Silver 2.1
Timber Rebellion 52-140 Silver 12.5
Violent Grinder Body 52-140 Silver 4.2
Violent Grinder Head 52-140 Silver 4.2
Violent Grinder Pants 52-140 Silver 4.2
Viral Massager 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 1.2
Welding Gun 52-140 Silver 12.5

‎

NEO War Ensemble floors 52–140 (43 blueprints)

Blueprint Floors Source Layout Chance %
Backdraft 60, 70 44ce 0.022
80, 90 44ce 0.044
100, 110 44ce 0.088
120, 130 44ce 0.132
140 44ce 0.198
Barrett Punisher Body 52-140 Silver 1
Barrett Punisher Head 52-140 Silver 1
Barrett Punisher Pants 52-140 Silver 1
Bowling Stomper 52-140 Silver 6.2
Clay Figurine Armor 52-140 Silver 2.1
Clay Figurine Helmet 52-140 Silver 2.1
Clay Figurine Leggings 52-140 Silver 2.1
Exo-armor Body 52-140 Silver 4.2
Exo-armor Head 52-140 Silver 4.2
Exo-armor Pants 52-140 Silver 4.2
Fenrir 52-80 Silver 0.02
52-140 Hater (Silver) 0.025
52-90 Hater (Gold) 0.08
81-140 Silver 0.04
91-140 Hater (Gold) 0.32
Flame Wand 52-140 Silver 6.2
Hell Napalm Body 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Napalm Head 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Napalm Pants 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hellhound 52-80 Silver 0.06
52-140 Hater (Silver) 0.075
52-70 Hater (Gold) 0.32
71-90 Hater (Gold) 0.16
81-140 Silver 0.16
91-140 Hater (Gold) 0.08
Iron Eagle Body 52-140 Silver 2.1
Iron Eagle Head 52-140 Silver 2.1
Iron Eagle Pants 52-140 Silver 2.1
Knight's Armor 52-140 Silver 1
Knight's Helm 52-140 Silver 1
Knight's Leggings 52-140 Silver 1
Lethal Weapon 52-80 Silver 0.04
52-140 Hater (Silver) 0.05
52-70, 91-140 Hater (Gold) 0.16
71-90 Hater (Gold) 0.32
81-140 Silver 0.08
M2G-87 Mod.1 FireFly 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 1.2
Mad Police 55-65 Tuber 0.05
75-85 Tuber 0.1
95-105 Tuber 0.15
115-125 Tuber 0.2
135 Tuber 0.25
Masamune Blade 52-140 Silver 12.5
Night Scout Body 52-140 Silver 1
Night Scout Head 52-140 Silver 1
Night Scout Pants 52-140 Silver 1
Nosferatu 55, 65 Gold Jackson 0.011
55, 65 Gold JIN-DIE 0.022
75, 85 Gold Jackson 0.022
75, 85 Gold JIN-DIE 0.044
95, 105 Gold Jackson 0.044
95, 105 Gold JIN-DIE 0.088
115, 125 Gold Jackson 0.066
115, 125 Gold JIN-DIE 0.132
135 Gold Jackson 0.099
135 Gold JIN-DIE 0.198
Paladin Armor 52-140 Silver 2.1
Paladin Helmet 52-140 Silver 2.1
Paladin Leggings 52-140 Silver 2.1
Pandemic 55, 65 Gold Jackson 0.022
75, 85 Gold Jackson 0.044
95, 105 Gold Jackson 0.088
115, 125 Gold Jackson 0.132
135 Gold Jackson 0.198
Pulse Stun Gun 52-140 Silver 12.5
Sengoku Armor 52-140 Silver 1
Sengoku Helmet 52-140 Silver 1
Sengoku Leggings 52-140 Silver 1
Splatter 13 Body 52-140 Silver 2.1
Splatter 13 Boots 52-140 Silver 2.1
Splatter 13 Head 52-140 Silver 2.1
Welding Gun 52-140 Silver 12.5

‎

NEO Candle Wolf floors 52–140 (44 blueprints)

Blueprint Floors Source Layout Chance %
Asgard 55, 65 Gold Mr. Crowley 0.022
75, 85 Gold Mr. Crowley 0.044
95, 105 Gold Mr. Crowley 0.088
115, 125 Gold Mr. Crowley 0.132
135 Gold Mr. Crowley 0.198
Astaroth 52-80 Silver 0.02
52-140 Hater (Silver) 0.025
52-90 Hater (Gold) 0.08
81-140 Silver 0.04
91-140 Hater (Gold) 0.32
Barrett Punisher Body 52-140 Silver 1
Barrett Punisher Head 52-140 Silver 1
Barrett Punisher Pants 52-140 Silver 1
Belphegor 52-80 Silver 0.04
52-140 Hater (Silver) 0.05
52-70, 91-140 Hater (Gold) 0.16
71-90 Hater (Gold) 0.32
81-140 Silver 0.08
Bowling Stomper 52-140 Silver 6.2
Clay Figurine Armor 52-140 Silver 2.1
Clay Figurine Helmet 52-140 Silver 2.1
Clay Figurine Leggings 52-140 Silver 2.1
Flame Wand 52-140 Silver 6.2
Hatatagami 60, 70 44ce 0.022
80, 90 44ce 0.044
100, 110 44ce 0.088
120, 130 44ce 0.132
140 44ce 0.198
Head of Euryale 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 1.2
Hell Thunder Armor 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Thunder Helmet 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Thunder Leggings 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Iron Eagle Body 52-140 Silver 2.1
Iron Eagle Head 52-140 Silver 2.1
Iron Eagle Pants 52-140 Silver 2.1
Knight's Armor 52-140 Silver 1
Knight's Helm 52-140 Silver 1
Knight's Leggings 52-140 Silver 1
Lion Knuckles 52-140 Silver 12.5
Masamune Blade 52-140 Silver 12.5
Muspelheim 52-80 Silver 0.06
52-140 Hater (Silver) 0.075
52-70 Hater (Gold) 0.32
71-90 Hater (Gold) 0.16
81-140 Silver 0.16
91-140 Hater (Gold) 0.08
Night Scout Body 52-140 Silver 1
Night Scout Head 52-140 Silver 1
Night Scout Pants 52-140 Silver 1
Ouroboros 55-65 Tuber 0.05
75-85 Tuber 0.1
95-105 Tuber 0.15
115-125 Tuber 0.2
135 Tuber 0.25
Paladin Armor 52-140 Silver 2.1
Paladin Helmet 52-140 Silver 2.1
Paladin Leggings 52-140 Silver 2.1
Sengoku Armor 52-140 Silver 1
Sengoku Helmet 52-140 Silver 1
Sengoku Leggings 52-140 Silver 1
Splatter 13 Body 52-140 Silver 2.1
Splatter 13 Boots 52-140 Silver 2.1
Splatter 13 Head 52-140 Silver 2.1
Sword Dancer Armor 52-140 Silver 4.2
Sword Dancer Head 52-140 Silver 4.2
Sword Dancer Leggings 52-140 Silver 4.2
Takama-ga-hara 55, 65 Gold Mr. Crowley 0.011
55, 65 Gold GOTO-9 0.022
75, 85 Gold Mr. Crowley 0.022
75, 85 Gold GOTO-9 0.044
95, 105 Gold Mr. Crowley 0.044
95, 105 Gold GOTO-9 0.088
115, 125 Gold Mr. Crowley 0.066
115, 125 Gold GOTO-9 0.132
135 Gold Mr. Crowley 0.099
135 Gold GOTO-9 0.198
Vajra of God 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 1.2
Welding Gun 52-140 Silver 12.5

‎

NEO M.I.L.K. floors 52–140 (43 blueprints)

Blueprint Floors Source Layout Chance %
Barrett Punisher Body 52-140 Silver 1
Barrett Punisher Head 52-140 Silver 1
Barrett Punisher Pants 52-140 Silver 1
Bowling Stomper 52-140 Silver 6.2
Brutal Yo-Yo 52-140 Silver 12.5
Clay Figurine Armor 52-140 Silver 2.1
Clay Figurine Helmet 52-140 Silver 2.1
Clay Figurine Leggings 52-140 Silver 2.1
Crimson Rose 60, 70 44ce 0.022
80, 90 44ce 0.044
100, 110 44ce 0.088
120, 130 44ce 0.132
140 44ce 0.198
Dominion 55, 65 Gold TARO 0.022
75, 85 Gold TARO 0.044
95, 105 Gold TARO 0.088
115, 125 Gold TARO 0.132
135 Gold TARO 0.198
Emperor 55, 65 Gold TARO 0.011
55, 65 Gold U-10 0.022
75, 85 Gold TARO 0.022
75, 85 Gold U-10 0.044
95, 105 Gold TARO 0.044
95, 105 Gold U-10 0.088
115, 125 Gold TARO 0.066
115, 125 Gold U-10 0.132
135 Gold TARO 0.099
135 Gold U-10 0.198
Fixed Match 55-65 Tuber 0.05
75-85 Tuber 0.1
95-105 Tuber 0.15
115-125 Tuber 0.2
135 Tuber 0.25
Flame Wand 52-140 Silver 6.2
Hard Target Body 52-140 Silver 4.2
Hard Target Head 52-140 Silver 4.2
Hard Target Pants 52-140 Silver 4.2
Hell Wind Body 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Wind Head 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Hell Wind Pants 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 0.955
Immortal Bobslayer 60, 70 44ce 0.326
80, 90 44ce 0.652
100-140 44ce 1.2
Iron Eagle Body 52-140 Silver 2.1
Iron Eagle Head 52-140 Silver 2.1
Iron Eagle Pants 52-140 Silver 2.1
Judgement Day 52-80 Silver 0.06
52-140 Hater (Silver) 0.075
52-70 Hater (Gold) 0.32
71-90 Hater (Gold) 0.16
81-140 Silver 0.16
91-140 Hater (Gold) 0.08
Knight's Armor 52-140 Silver 1
Knight's Helm 52-140 Silver 1
Knight's Leggings 52-140 Silver 1
Masamune Blade 52-140 Silver 12.5
Midnight Empress 52-80 Silver 0.02
52-140 Hater (Silver) 0.025
52-90 Hater (Gold) 0.08
81-140 Silver 0.04
91-140 Hater (Gold) 0.32
Night Scout Body 52-140 Silver 1
Night Scout Head 52-140 Silver 1
Night Scout Pants 52-140 Silver 1
Paladin Armor 52-140 Silver 2.1
Paladin Helmet 52-140 Silver 2.1
Paladin Leggings 52-140 Silver 2.1
Sengoku Armor 52-140 Silver 1
Sengoku Helmet 52-140 Silver 1
Sengoku Leggings 52-140 Silver 1
Splatter 13 Body 52-140 Silver 2.1
Splatter 13 Boots 52-140 Silver 2.1
Splatter 13 Head 52-140 Silver 2.1
Thunderbolt 52-80 Silver 0.04
52-140 Hater (Silver) 0.05
52-70, 91-140 Hater (Gold) 0.16
71-90 Hater (Gold) 0.32
81-140 Silver 0.08
Welding Gun 52-140 Silver 12.5
reddit.com
u/ZeroUnderOne — 1 month ago

LET IT DIE Offline Necromonicon - Rates for Decals, Express Death, Lost Bags and Tuber Drops

Hello Fighters,

This post will contains summaries of data pulled from the games master database, masters.db. Unlike with online mode, these numbers are not determined through brute force sampling. The values are pulled exactly from the files that the game uses to generate drops.

‎

1. Mushroom Club Decal Pull Rates

Currently there is only one offline decal pool that holds all the decals with raw weights totaling 4,104. The decals rarities are what separates the weighting and each decal within a rarity is weighted evenly. Every pull is independent at fixed odds and there is no pity system.

Odds by rarity (★)

★ Decals Weight (Each) Specific Decal Rate Odds ★ Weight ★ Rate ★ Odds
1 27 74 1.8031% 1 in 55 1,998 48.684% 1 in 2.05
2 12 72 1.7544% 1 in 57 864 21.053% 1 in 4.75
3 18 40 0.9747% 1 in 103 720 17.544% 1 in 5.70
4 110 4 0.0975% 1 in 1,026 440 10.721% 1 in 9.33
5 41 2 0.0487% 1 in 2,052 82 1.998% 1 in 50.05
⠀

So what will it "feel" like?

Rarity 3 or better Rarity 4 or better Rarity 5
Per pull 30.26% 12.72%
At least one in 10 pulls 97.3% 74.3%
At least one in 25 pulls >99.9% 96.7%
At least one in 50 pulls >99.9% 99.9%
At least one in 100 pulls >99.9% >99.9%
Median wait for first 2 pulls 5 pulls

A rarity rate of 2% and median of 34 pulls (1,7 million killcoins) per 5★ is not bad at all! It was 0.55% in online mode!

⠀

‎

2. Uncle Prime Daily Reward Box

The Uncle Prime is a two steps. First the game rolls a box color based on your rank, then it rolls contents from that color's pool.

⠀

Uncle Prime Box Color Odds Across Rank

Rank Blue Copper Silver Gold
1–15 45% 37% 15% 3%
16–45 35% 42% 17% 6%
46–60 28% 37% 25% 10%
61 15% 27% 43% 15%
62+ 1% 24% 50% 25%

⠀

Uncle Prime Box Rewards Pools and Odds by Color

⠀

Blue box (29 possible rewards)

Category split: Blueprint (weapon) 30%, Skill Decal 27%, Shroom 21%, Rare Metal 18%, Consumable 4%.

Chance (Each) Reward
7% Crushroom, Staminungus, Toughshroom
4% Barbmeat Half Portion
3% Blueprint: Apocalyptic Hockey Stick, Blueprint: Buzzsaw Knuckles, Blueprint: Combat Pickaxe, Blueprint: Fireworks Launcher, Blueprint: Glinty Magnum, Blueprint: Iron Hammer, Blueprint: Jungle Machete, Blueprint: Metal Bat, Blueprint: Red Hot Iron, Blueprint: Robber Crossbow, Candle Wolf Blue Metal, D.O.D. ARMS Blue Metal, Decal "Dexterity Discount", Decal "Gymnast", Decal "Health Discount", Decal "Luck Discount", Decal "Mosquito", Decal "Shock Absorber", Decal "Stamina Discount", Decal "Strength Discount", Decal "Vitality Discount", Hovering Metal, M.I.L.K. Blue Metal, Scratch Metal, War Ensemble Blue Metal
⠀

Copper box (37 possible rewards)

Category split: Blueprint (weapon) 45%, Shroom 19%, Rare Metal 18%, Skill Decal 15%, Consumable 3%.

Chance (Each) Reward
4% Bronze Skillshroom, Crushroom, Staminungus, Toughshroom
3% Barbmeat Half Portion, Blueprint: Apocalyptic Hockey Stick, Blueprint: Butterfly Knife, Blueprint: Buzzsaw Knuckles, Blueprint: Combat Pickaxe, Blueprint: DUKE-02 Sniper Rifle, Blueprint: Fireworks Launcher, Blueprint: Glinty Magnum, Blueprint: Iron Hammer, Blueprint: Jungle Machete, Blueprint: KAMAS-A1 Assault Rifle, Blueprint: Metal Bat, Blueprint: Nail Gun, Blueprint: Pitbull Shotgun, Blueprint: Red Hot Iron, Blueprint: Robber Crossbow, Decal "Bull", Decal "Dumbbell", Decal "Ninja", Decal "Tank", Decal "Wolf", Dragonshroom
2% Bullet Metal, Candle Wolf Blue Metal, D.O.D. ARMS Blue Metal, Hovering Metal, M.I.L.K. Blue Metal, Scratch Metal, War Ensemble Blue Metal
1% Candle Wolf Green Metal, D.O.D. ARMS Green Metal, M.I.L.K. Green Metal, War Ensemble Green Metal
⠀

Silver box (28 possible rewards)

Category split: Blueprint (weapon) 32%, Skill Decal 24%, Rare Metal 21%, Shroom 18%, Consumable 5%.

Chance (Each) Reward
8% Blueprint: Steel Axe
7% Lifeshroom, Oakshroom
5% Barbmeat Full Portion
4% Blueprint: DUKE-02 Sniper Rifle, Blueprint: Iron Claw, Blueprint: KAMAS-A1 Assault Rifle, Blueprint: Longsword, Blueprint: Nail Gun, Blueprint: Pitbull Shotgun, Decal "Emerald", Decal "Living on the Edge", Decal "Professional Gymnast", Decal "Silver Heart", Decal "Sprinter", Decal "Tank", Silver Skillshroom
3% Bone Metal, Bullet Metal, Hovering Metal
2% Candle Wolf Green Metal, D.O.D. ARMS Green Metal, M.I.L.K. Green Metal, War Ensemble Green Metal
1% Candle Wolf Black Metal, D.O.D. ARMS Black Metal, M.I.L.K. Black Metal, War Ensemble Black Metal
⠀

Gold box (35 possible rewards)

Category split: Blueprint (weapon) 44%, Rare Metal 17%, Skill Decal 16%, Shroom 10%, Blueprint (armor) 9%, Consumable 4%.

Chance (Each) Reward
4% Barbmeat Full Portion, Blueprint: DUKE-02 Sniper Rifle, Blueprint: Flame Wand, Blueprint: Iron Claw, Blueprint: KAMAS-A1 Assault Rifle, Blueprint: Knight’s Lance, Blueprint: Longsword, Blueprint: Masamune Blade, Blueprint: Nail Gun, Blueprint: Pork Chopper, Blueprint: Steel Axe, Blueprint: Welding Gun, Decal "Marathon Runner", Decal "One Shot One Kill", Decal "Superalloy", Decal "Vampire", Golden Skillshroom
3% Blueprint: Assault Force Body G1, Blueprint: Assault Force Head G1, Blueprint: Assault Force Pants G1, Lifeshroom
2% Bone Metal, Bullet Metal, Candle Wolf Black Metal, D.O.D. ARMS Black Metal, M.I.L.K. Black Metal, War Ensemble Black Metal
1% Candle Wolf Red Metal, D.O.D. ARMS Red Metal, Golden Dragonshroom, Golden Lifeshroom, Golden Oakshroom, M.I.L.K. Red Metal, Reversal Metal, War Ensemble Red Metal
⠀

Guaranteed eward from the first time you open a specific color

Three rewards sit outside the random pools entirely and fire once, the first time you open that box type:

Trigger Reward
First Copper box Iron Hammer
First Gold box Barbmeat Full Portion
Second Gold box Blueprint: Flame Wand

A few notes...

  • The Steel Axe blueprint is listed twice in the Silver pool as two separate entries at 4% each, which add up to 8%. I don't know if this is intended or a missed.
  • There is some dead data in database stating "Death Metal ×3" as a reward but it gives you 15,000 Kill Coins instead.

‎

3. Lost Bags

There are five tiers of TDM lost bags and they all have their own pool. ⠀

Lost Bag Pool Summary

Tier Items Materials Decals Golden Bugs Currency Blueprints
Copper 52 87.1% 6.8% — 5.0% 1.1%
Silver 66 55.9% 13.8% 18.8% 9.6% 1.9%
Gold 77 48.7% 12.8% 26.8% 9.7% 2.0%
Platinum 55 65.8% 22.8% — 8.8% 2.6%
Rainbow 15 — 69.4% — 30.6% —
⠀

Copper Bag

Chance (Each) Contents
5.927% Aluminum Scraps, Clump of Copper Scraps, Iron Scraps, Veneer Plank, Waste Oil
4.738% Aluminum Can, MDF, Piece of Broken Copperware, Vegetable Oil, Wire Mountain
2.958% Cotton, Hemp, Leather, Silk, Wool
1.779% Aluminum Engine Part, Copper Wire Mountain, Crude Oil, Mass of Iron Bolts, Rosewood
1.189% Candle Wolf Blue Metal, D.O.D. ARMS Blue Metal, Kill Coins ×2,000, M.I.L.K. Blue Metal, SPLithium ×2,000, War Ensemble Blue Metal
1.129% Brainmycin, Fishymycin, Guardmycin, Skillmycin, Slowmycin, Stingmycin
0.890% Candle Wolf Green Metal, D.O.D. ARMS Green Metal, Kill Coins ×5,000, M.I.L.K. Green Metal, SPLithium ×5,000, War Ensemble Green Metal
0.590% Bone Metal, Hovering Metal, SPLithium ×10,000, Scratch Metal
0.300% SPLithium ×20,000
0.120% Bloody Pitching Machine TDM, Bowling Stomper TDM, Cleaver Saber TDM, Drill Arm TDM, FFWF-103 Flamethrower TDM, Lightning Wand TDM, M-404 Rocket Launcher TDM, Masamune Blade TDM, Motor Psycho TDM

Silver Bag

Chance (Each) Contents
3.428% Golem, Master Onion Cutter, Super Helmet
2.738% Aluminum Can, MDF, Piece of Broken Copperware, SPLithium ×20,000, Vegetable Oil, Wire Mountain
2.059% Aluminum Engine Part, Copper Wire Mountain, Cotton, Crude Oil, Golden Frog, Hemp, Kill Coins ×10,000, Leather, Mass of Iron Bolts, Mineral Oil, Pure Aluminum, Pure Copper, Rosewood, SPLithium ×10,000, Silk, Steel, Walnut, Wool
1.989% Golden Scorpion
1.919% Golden Rat
1.849% Golden Fish
1.779% Golden Snail
1.709% Golden Crab
1.649% Golden Pillbug
1.579% Golden Lizard
1.509% Golden Honeycomb
1.439% Golden Turtle
1.369% Candle Wolf Green Metal, D.O.D. ARMS Green Metal, Golden Bird, Kill Coins ×5,000, M.I.L.K. Green Metal, SPLithium ×5,000, War Ensemble Green Metal
1.029% Bone Metal, Bullet Metal, Hovering Metal, Super Volcano
0.690% Candle Wolf Black Metal, D.O.D. ARMS Black Metal, M.I.L.K. Black Metal, War Ensemble Black Metal
0.410% Brainmycin, Fishymycin, Guardmycin, Skillmycin, Slowmycin, Stingmycin
0.210% Bloody Pitching Machine A TDM, Bowling Stomper A TDM, Cleaver Saber A TDM, Drill Arm + TDM, FFWF-103 Flamethrower E TDM, Lightning Wand S TDM, M-404 Rocket Launcher E TDM, Masamune Blade S TDM, Motor Psycho A TDM

Gold Bag

Chance (Each) Contents
2.703% Aluminum Engine Part, Copper Wire Mountain, Crude Oil, Golden Frog, Kill Coins ×20,000, Mass of Iron Bolts, Rosewood, SPLithium ×20,000
2.653% Golden Scorpion
2.603% Golden Rat
2.543% Golden Fish
2.493% Golden Snail
2.433% Golden Crab
2.383% Golden Pillbug
2.333% Golden Lizard
2.272% Golden Honeycomb
2.222% Golden Turtle
2.162% Golden Bird, Golem, Kill Coins ×10,000, Master Onion Cutter, Mineral Oil, Pure Aluminum, Pure Copper, SPLithium ×10,000, Steel, Super Helmet, Walnut
1.622% Aluminum Alloy 7075, Candle Wolf Red Metal, Chemo-synthesized Oil, D.O.D. ARMS Red Metal, M.I.L.K. Red Metal, Mahogany, Oxygen-free Copper, Ultra-pure Iron, War Ensemble Red Metal
1.081% Bone Metal, Bullet Metal, Candle Wolf Black Metal, Crowd Pleaser, D.O.D. ARMS Black Metal, M.I.L.K. Black Metal, Oriental Medicine, Reversal Metal, Super Volcano, War Ensemble Black Metal
0.541% Candle Wolf Purple Metal, D.O.D. ARMS Purple Metal, M.I.L.K. Purple Metal, War Ensemble Purple Metal
0.320% Electric Duchess, Everything's On Sale, Fiery Captain, Phoenix, Play Dead, Scornful Susie, Super Helmet 2
0.220% Bowling Crusher TDM, Drill Buster TDM, Executioner’s Ride TDM, FFWF-285 Flamethrower TDM, Ghastly Pitching Machine TDM, Hornet Saber TDM, M-844 Rocket Launcher TDM, Muramasa Blade TDM, Thor’s Wand TDM
0.110% Brainmycin, Fishymycin, Guardmycin, Skillmycin, Slowmycin, Stingmycin
0.050% Chimera, Colonial Marine Corps, Invader, Not So Fast

Platinum Bag

Chance (Each) Contents
4.395% Candle Wolf Purple Metal, D.O.D. ARMS Purple Metal, Kill Coins ×200,000, M.I.L.K. Purple Metal, SPLithium ×20,000, War Ensemble Purple Metal
3.654% Aluminum Alloy 9048, Beryllium Copper, Biofuel, Carbon Fiber, Snake Wood, Special Steel
2.923% Candle Wolf Orange Metal, D.O.D. ARMS Orange Metal, M.I.L.K. Orange Metal, War Ensemble Orange Metal
1.462% Aluminum Alloy 9050, Aramid Fiber, Black Coal, Candle Wolf Red Metal, Chrome-Moly, Corinthian Bronze, Crowd Pleaser, D.O.D. ARMS Red Metal, Electric Duchess, Everything's On Sale, Fiery Captain, M.I.L.K. Red Metal, Oriental Medicine, Phoenix, Play Dead, Scornful Susie, Super Helmet 2, Super Volcano, Tiger Grease, War Ensemble Red Metal
1.171% Chimera, Colonial Marine Corps, Invader, Not So Fast
0.581% Pro Tip: Ambitious Spirit, Pro Tip: Conqueror's Seal, Pro Tip: Ninja Launcher, Pro Tip: Saving Song, Pro Tip: Spore Armor, Pro Tip: Time Weirdo
0.290% Bowling Crusher A TDM, Drill Buster + TDM, Executioner’s Ride A TDM, FFWF-285 Flamethrower E TDM, Ghastly Pitching Machine A TDM, Hornet Saber A TDM, M-844 Rocket Launcher E TDM, Muramasa Blade S TDM, Thor’s Wand S TDM

Rainbow Bag

Chance (Each) Contents
15.313% Kill Coins ×500,000, SPLithium ×500,000
8.162% Chimera, Colonial Marine Corps, Invader, Not So Fast
5.101% Pro Tip: Ambitious Spirit, Pro Tip: Conqueror's Seal, Pro Tip: Ninja Launcher, Pro Tip: Saving Song, Pro Tip: Spore Armor, Pro Tip: Time Weirdo
2.040% Precocious Bouncer, Rich Family, Superalloy Death Zam

‎

4. Rare Metals from Tubers

Tuber type Metal Drop rate per kill Avg kills per drop vs. Scratch
Hovering Hovering Metal 12% 8 2.4×
Reversal Reversal Metal 9% 11 1.8×
Scratch Scratch Metal 5% 20 1.0×
Turret Bullet Metal 5% 20 1.0×
Bone Bone Metal 4% 25 0.8×

‎

5. Gyakufunsha Wandering Shop

Gyakufunsha appears on 12 floors in the base towers carrying 109 different blueprints.

Floor Tower Price Blueprints
3 D.O.D. 30k KC Combat Pickaxe, Dark Ryback Body, Dark Ryback Mask, Dark Ryback Pants, Fireworks Launcher, Special Forces' Beret, Special Forces' Pants, Special Forces' Vest, Trucker Apron, Trucker Hat, Trucker Pants
60k KC DIY Attack Coat, DIY Attack Head, DIY Attack Pants
120k KC Doctor Drill Body, Doctor Drill Mask, Doctor Drill Pants
5 D.O.D. 30k KC Guerrilla Blaster Body, Guerrilla Blaster Head, Guerrilla Blaster Pants, Heavy Hitter Body, Heavy Hitter Head, Heavy Hitter Pants, Road Shocker Coat, Road Shocker Head, Road Shocker Pants, Robber Crossbow, Rogue Helmet, Rogue Leggings, Texas Farmer Coat, Texas Farmer Mask, Texas Farmer Pants
60k KC Steel Soldier Apron, Steel Soldier Mask, Steel Soldier Pants
7 D.O.D. 30k KC Dark Ryback Body, Dark Ryback Mask, Dark Ryback Pants, Glinty Magnum, Iron Hammer, Red Hot Iron, Special Forces' Beret, Special Forces' Pants, Special Forces' Vest, Trucker Apron, Trucker Hat, Trucker Pants
60k KC DIY Attack Coat, DIY Attack Head, DIY Attack Pants
120k KC Doctor Drill Body, Doctor Drill Mask, Doctor Drill Pants
9 D.O.D. 30k KC Apocalyptic Hockey Stick, Guerrilla Blaster Body, Guerrilla Blaster Head, Guerrilla Blaster Pants, Heavy Hitter Body, Heavy Hitter Head, Heavy Hitter Pants, Jungle Machete, Road Shocker Coat, Road Shocker Head, Road Shocker Pants, Rogue Armor, Rogue Helmet, Rogue Leggings, Texas Farmer Coat, Texas Farmer Mask, Texas Farmer Pants
60k KC Steel Soldier Apron, Steel Soldier Mask, Steel Soldier Pants
14 War Ensemble 60k KC Assault Force Body, Assault Force Head, Assault Force Pants, Butterfly Knife, KAMAS-A1 Assault Rifle, Knight's Armor, Knight's Helm, Knight's Leggings, Phantom Soldier Body, Phantom Soldier Head, Phantom Soldier Pants, Pitbull Shotgun, Steel Axe
120k KC Night Scout Body, Night Scout Head, Night Scout Pants
17 War Ensemble 30k KC Priest's Coat, Priest's Cowl, Priest's Leggings, Sengoku Armor, Sengoku Helmet, Sengoku Leggings
60k KC Barrett Punisher Body, Barrett Punisher Head, Barrett Punisher Pants, DUKE-02 Sniper Rifle, Iron Claw, Longsword, Nail Gun
120k KC Steel Tribe Body, Steel Tribe Mask, Steel Tribe Pants
24 Candle Wolf 120k KC Agamemnon Leggings, Agamemnon Mail, Agamemnon Mask, Bloody Pitching Machine, Cleaver Saber, Hard Puncher Body, Hard Puncher Head, Hard Puncher Pants, Welding Gun
27 Candle Wolf 60k KC Clay Figurine Armor, Clay Figurine Helmet, Clay Figurine Leggings, Splatter 13 Body, Splatter 13 Boots, Splatter 13 Head
120k KC Agamemnon Leggings, Agamemnon Mail, Agamemnon Mask, Bloody Pitching Machine, Bowling Stomper, Cleaver Saber, Flame Wand, Hard Puncher Body, Hard Puncher Head, Hard Puncher Pants, Motor Psycho, Welding Gun
29 Candle Wolf 60k KC Clay Figurine Armor, Clay Figurine Helmet, Clay Figurine Leggings, Splatter 13 Body, Splatter 13 Boots, Splatter 13 Head
120k KC Bowling Stomper, Flame Wand, Motor Psycho
30 Candle Wolf 120k KC Agamemnon Leggings, Agamemnon Mail, Agamemnon Mask, Bloody Pitching Machine, Cleaver Saber, Hard Puncher Body, Hard Puncher Head, Hard Puncher Pants, Welding Gun
33 M.I.L.K. 30k KC Killer Wrestler Body, Killer Wrestler Head, Killer Wrestler Pants, Motocross Head, Motocross Rider Body, Motocross Rider Pants
120k KC Knight’s Lance, Pork Chopper
39 M.I.L.K. 120k KC Iron Eagle Body, Iron Eagle Head, Iron Eagle Pants, Masamune Blade, Paladin Armor, Paladin Helmet, Paladin Leggings, Power Stomper Body, Power Stomper Mask, Power Stomper Pants

‎ The Hernia vending machine in the waiting room has the remainder of the sold blueprints.

  • KAMAS-A1 Assault Rifle RE, Longsword RE and the Clay Figurine and Iron Eagle RE sets for Recycle Points
  • Yes Knife 1, No Knife 1, Direct Hell Cap 1 and Reaper's Pants for Bloodnium.

6. Hater and Screamers

Screamers

Screamers only drop items and spawn mushrooms from their corpses in the main tower. Screamers are not found in Battle to the Top, and only exist on boss floors as part of screamer pits in Tengoku and NEO Towers. The screamers in Tengoku and NEO Tower floors do not drop any items nor spawn any mushrooms upon death.

ㅤ

Screamer Drops in the Main Tower (1–40)

Floors Gear Mushroom Nothing
1–3 90% 6% 4%
4 80% 12% 8%
5–10 70% 18% 12%
11–20 50% 25% 25%
21–30 50% 20% 30%
31–40 50% 15% 35%

ㅤ

Hater Types

Haters are classified into four categories. The categories adjust their stats, behavior and drop tables.

ㅤ

Category ATK DEF Role
1 −40 −60 Weakened
2 −20 −40 Normal
3 −5 −10 Hardcore
4 +15 +15 Special

Categories 3 and 4 are the "red nameplate haters".

ㅤ

Haters in the Main Tower (1–40)

The base tower only populates the hater slot with a category 2 hater. Note that the floor 40 boss room has multiple haters that are spawned as part of the boss fight mechanic. None of the haters in the base tower can drop a silver chest.

ㅤ

Hater Drops per Base Tower Floor

Floors Gold Silver No chest Equipment Rate Mushroom Rate
1 — — — 90 60
2–3 15 — 85 90 60
4 15 — 85 80 60
5–10 15 — 85 70 60
11 15 — 85 50 50
12–20 20 — 80 50 50
21 15 — 85 50 40
22–29 20 — 80 50 40
30 15 — 85 50 40
31–40 15 — 85 50 30

ㅤ

Haters in Battle to the Top (41–50)

BttT floors always populate 1 special hater and 3 hardcore haters. The remaining hater slots per floor are filled with 30% of category 1 (weakened) and 70% of category 2 (normal) haters.

ㅤ

Hater Drops per Battle to the Top Floor

Floors Category Count Gold Silver No chest Equipment Rate Mushroom Rate
41–50 1–2 to fill — — 100 99 70
41–42 3 3 of 4 — 16 84 99 70
43 3 3 of 4 — 17 83 99 70
44 3 3 of 4 — 18 82 99 70
45 3 3 of 4 — 19 81 99 70
46 3 3 of 4 — 21 79 99 70
47 3 3 of 4 — 23 77 99 70
48–50 3 3 of 4 — 25 75 99 70
41–42 4 1 of 4 16 16 68 99 70
43 4 1 of 4 17 17 66 99 70
44 4 1 of 4 18 18 64 99 70
45 4 1 of 4 19 19 62 99 70
46 4 1 of 4 21 21 58 99 70
47 4 1 of 4 23 23 54 99 70
48–50 4 1 of 4 25 25 50 99 70

ㅤ

Haters in Tengoku (51–451)

The composition of hater categories for Tengoku changes with floor number. Special haters are populated first, then the hardcore haters, then the remaining slots are filled with the split of normal and weakened haters.

ㅤ

Weakened and Normal Hater Composition per Tengoku Floor

Floors Weakened Normal
51–120 30% 70%
121–200 20% 80%
201–300 10% 90%
301–451 5% 95%

ㅤ

Special and Hardcore Hater Totals per Tengoku Floor

Floors Hardcore Special Total
51–180 3 1 4
181–220 4 2 6
221–240 3 3 6
241–451 2 4 6

ㅤ

Special and Hardcore Hater Drop Rates per Tengoku Floor

Floors Category Count Gold Silver No chest Equipment Rate Mushroom Rate
51–451 1–2 to fill — — 100 10 2
51–180 3 3 of 4 — 20 80 10 2
181–220 3 4 of 6 — 20 80 10 2
221–240 3 3 of 6 — 20 80 10 2
241–451 3 2 of 6 — 20 80 10 2
51–65 4 1 of 4 25 25 50 10 2
66–180 4 1 of 4 30 30 40 10 2
181–220 4 2 of 6 30 30 40 10 2
221–240 4 3 of 6 30 30 40 10 2
241–451 4 4 of 6 30 30 40 10 2

ㅤ

Haters in NEO Towers (52–140)

The composition of hater categories for NEO Towers change with floor number. Special haters are populated first, then the hardcore haters, then the remaining slots are filled with the split of normal and weakened haters.

ㅤ

Weakened and Normal Hater Composition per NEO Floor

Floors Weakened Normal
52–80 (Neo) 15% 85%
81–90 (Neo) 10% 90%
91–140 (Neo) 5% 95%

ㅤ

Special and Hardcore Hater Totals per NEO Floor

Floors Class 3 Class 4 Total
52–90 3 1 4
91–95 3 2 5
96–130 4 2 6
131–140 3 3 6

ㅤ

Hardcore hater totals per floor

Floors Category Count Gold Silver No chest Equipment Rate Mushroom Rate
52–140 1–2 to fill — — 100 15 2
52–95 3 3 — 20 80 15 2
96–130 3 4 of 6 — 20 80 15 2
131–140 3 3 of 6 — 20 80 15 2
52–65 4 1 of 4 25 25 50 15 2
66–90 4 1 of 4 30 30 40 15 2
91–130 4 2 30 30 40 15 2
131–140 4 3 of 6 30 30 40 15 2

Hater and Screamer Scaling

Hater and Screamer Scaling in Base Tower (Floors 1-40)

https://preview.redd.it/1b88rkl4xeph1.png?width=5612&format=png&auto=webp&s=289bc654a4036b521a12e0d7ff1bcdc8a35bf5d2

Hater Scaling in Battle to the Top (Floors 41-50)

https://preview.redd.it/d5z7h7n5xeph1.png?width=5613&format=png&auto=webp&s=99584eeb22791b586f6dcbff3e5dc58c27522b7b

Hater and Screamer Scaling in NEO Towers (Floors 51-140)

https://preview.redd.it/o8da9iu6xeph1.png?width=5705&format=png&auto=webp&s=d9f681788880b915352fcc12b3b4dd0234522c9d

Hater and Screamer Scaling in Tengoku (Floors 51-451)

https://preview.redd.it/8tzo8z18xeph1.png?width=6033&format=png&auto=webp&s=45957bf31fef13f3c9d6e303834b8d97c34b854f

reddit.com
u/ZeroUnderOne — 1 month ago
▲ 5 r/LetItDieOffline+1 crossposts

LET IT DIE Offline Key DLC is for sale, $19.99

The PlayStation store is selling the offline key for $19.99. Your save file to transfer into offline mode will be available until Nov 30th.

u/ZeroUnderOne — 1 month ago

Decal Damage Math Infograph

LET IT DIE has hundreds of decals that modify you fighter's skills, increase power, provide utility, and change game mechanisms.

New players often ask "why am I not doing enough damage?", and the answer usually boils down to

  1. You need to upgrade your weapons and fighter, or
  2. Your decal setup is not optimal

LET IT DIE has a complex damage calculation system and decal descriptions can be hard to understand. This infograph serves as a guide to help players pick decals that will optimize their damage. In general, a player should pick decals from different damage buckets to ensure the damage boosts multiply with each other instead of add. Let's take a look at two examples.

Decal Setup 1

  1. Golden Gym (GG): Increases ATK by 30%.
  2. One Way Ticket (OWT): ATK increases by 40%, and all stats required to equip weapons and armor become 80%, but HP decreases by 30%.
  3. Barbarian (Barb): Increase attack power of double-handed weapons by 20%.

If your weapon does 100 damage, this setup would increase the damage to...

100 x (1+(GG+OWT) x (1+Barb)

100 x (1+(0.3+0.4)) x (1+0.2)

100 x (1.7) x (1.2) = 100 x 2.04 = 204

Decal Setup 2

  1. Golden Gym (GG): Increases ATK by 30%.
  2. Violence Class (VC): Boosts ATK of blunt weapons and slashing weapons by 40%.
  3. Barbarian (Barb): Increase attack power of double-handed weapons by 20%.

If your weapon does 100 damage, this setup would increase the damage to...

100 x (1+GG) x (1+VC) x (1+Barb)

100 x (1+0.3) x (1+0.4) x (1+0.2)

100 x (1.3) x (1.4) x (1.2) = 100 x 2.184 = 218.4

Headshots and Critical Damage Categories

Please note that all fighters natively have a 1.5x multiplier for critical damage, and all weapons have their own specific multiplier for headshot damage. This means those types of attacks will automatically be boosted even without any decals. Importantly, those native boosts are multiplicative with their decal counterparts. Let's take a look at a midgame setup with easy to obtain decals which includes these special categories.

Mid Game Setup

  1. One Shot One Kill (OSOK): Increase attack power during Headshot by 70%.
  2. Non-Premium One Shot One Kill (OSOK): Increase attack power during Headshot by 70%.
  3. Barbarian (Barb): Increase attack power of double-handed weapons by 20%.
  4. Non-Premium Barbarian (Barb): Increase attack power of double-handed weapons by 20%.
  5. Five Leaf Clover (5L): Increase crit chance by 20%.
  6. Non-Premium Five Leaf Clover (5L): Increase crit chance by 20%.

This setup uses three-star decals you can obtain from Momoko by trading skillshrooms and pulling on the mushroom stew gacha with killcoins. Let's say a mid game player is using the KAMAS weapon and they shoot a bullet (weapon specific headshot multiplier of 1.5x) that procs a critical hit on an enemy's head. The decals would multiple a base damage of 100 by...

100 x 1.5x(1+(OSOK+OSOK)) x (1+(Barb+Barb)) x 1.5x(1)

100 x 1.5x(1+(0.7+0.7)) x (1+(0.2+0.2)) x 1.5x(1)

100 x 1.5x(2.4) x (1.4) x 1.5x(1) = 100 x 7.56 = 756

Optimal Endgame Setup

Let's take a look at an endgame optimized decal setup which includes these special categories.

  1. Serial Killer (SK): Increase ATK by 10% after killing an enemy without taking damage, up to 100% increased damage. Taking damage resets this bonus.
  2. Below the Belt (BtB): Increases chances of a critical hit by 20% and critical hit damage by 30%.
  3. Critical Attack (CA): Increases Critical Hit damage by 30%.
  4. Professional Cosplayer (PC): Equip a full set of matching armor to increase Defense by 20%, Attack Power by 20%, and chances of a critical hit by 20%.
  5. Queen of Spades (QoS): Equip a full set of matching armor for Attack Power +30%, critical hit rate +20% and 10% chance of taking 0 damage from an attack. (Excludes fire damage, etc.) Max 30% chance of damage null effect.
  6. One Shot One Kill (OSOK): Increase attack power during Headshot by 70%.
  7. Barbarian (Barb): Increase attack power of double-handed weapons by 20%.
  8. Ultimate Fighter's Return (UFR): Increases fighters all basic parameters by 20%.

This setup effectively guarantees a critical hit because of the sum of critical chance from BtB, PC, QoS, and grade 8 fighter LUK stat. Let's say an endgame player is using the M2G-87 weapon while having 10 or more enemies defeated without getting hit to fully proc serial killer. If they shoot a knife (weapon specific headshot multiplier of 1.5x) at an enemy's head. The decals would multiple a base damage of 100 by...

100 x (1+SK) x 1.5x(1+(BtB+CA)) x (1+(PC+QoS) x 1.5x(1+OSOK) x (1+Barb) x (1+UFR)

100 x (1+1) x 1.5x(1+(0.3+0.3)) x (1+(0.2+0.3)) x 1.5x(1+0.7) x (1+0.2) x (1+0.2)

100 x (2) x 1.5x(1.6) x (1.5) x 1.5x(1.7) x (1.2) x (1.2) = 100 x 26.44 = 2,644

A massive boost in damage for a critical headshot knife from the M2G!

u/ZeroUnderOne — 2 months ago
▲ 65 r/LetItDieOffline+2 crossposts

LET IT DIE Update 4.18

LET IT DIE for PSN and Steam has been updated to remove microtransactions and premium currency use. Death metals and paid killcoin can no longer be purchased or spent. A refund process for accounts with paid currency is coming soon.

Japanese News Page

If you are into rogue-like souls-like gameplay, this is a great time to try out LET IT DIE before the online end of service and launch of the offline mode in September.

  1. Deaths cost Killcoins (KC) depending on fighter grade.
  • G1 - 5,000
  • G2 - 10,000
  • G3 - 20,000
  • G4 - 30,000
  • G5 - 40,000
  • G6-8 - 50,000
  1. Dustin is 5,000KC.
  2. Storage is 10,000KC.
  3. Hernia is KC only and no longer contains cosmetic blueprints.
  4. Timers for research and gear purchasing can no longer be bypassed with premium currency.
  5. Premium currency stew has been removed.
  6. Base cosmetics cannot be purchased.
u/ZeroUnderOne — 2 months ago
▲ 9 r/LetItDieOffline+1 crossposts

LET IT DIE Maintenance at 7pm to 3am PDT

​

North, Central, and South America: 7/30/2026 19:00 – 03:15 (PDT)

Europe: 7/31/2026 02:00 – 10:15 (UTC)

Japan & Korea: 7/31/2026 11:00 – 19:15 (JST/KST)

China: 7/31/2026 10:00 – 18:15 (HKT)

Details:

-Preparing for update

This post will be updated with further information, so please check back at a later time. We apologize for the inconvenience. Thank you for your understanding.

Please Note:

*If you are playing the game when maintenance begins, you will not be able to return to the Waiting Room under any circumstances. Please avoid playing the game near our scheduled maintenance time.

*The game cannot be played during maintenance. Please wait until maintenance is over.

*Even if you are using a Solo Shelter at the start of maintenance, you will be returned to the Waiting Room when you log back in.

*Remaining Express Pass time is still consumed during maintenance.

letitdiethegame.com
u/ZeroUnderOne — 2 months ago

LET IT DIE - Content Creator Showcase - Khuron

The LET IT DIE community has several content creators who have made entertaining and informative videos in the last 10 years. The first spotlight is on Khuron, or KingHenry on PC.

Khuron is a high skilled player with great videos that show how fun and challenging LET IT DIE can be. His youtube channel is linked and a few standout videos are listed below.

One Shot One Kill Volume 1

One Shot One Kill Volume 2

One Shot One Kill Volume 3

One Shot One Kill Volume 4

One Shot One Kill Finale

NEO DOD Log Enjoyer

The Tengoku Enjoyer

The 2DM Run - Storming The Tower

The 2DM Run - Death of Khuron

Fashion God

V4 Jackals in 60 Seconds

Khuron's Excellent Red Scythe Adventure

youtube.com
u/ZeroUnderOne — 3 months ago

Skill Decal Image Compilation

The high resolution image of each skill decal without the holofoil overlay was pulled from the game files, renamed to match PSN decal ID, and made available in the folder below.

LID Decals

u/ZeroUnderOne — 3 months ago

Game Cutscene Compilation

All LET IT DIE game cutscenes were recorded for anyone interested in zipping through the story. The playlist is linked and individual videos are listed below.

Introduction

Floors 1-10 (D.O.D. Faction)

Floors 11-20 (War Ensemble Faction)

Floors 21-30 (Candle Wolf Faction)

Floors 31-40 (M.I.L.K. Faction)

Floors 41-50 (Battle To The Top)

Floors 51-351 (Tengoku and NEO Towers)

Four Forcemen

youtube.com
u/ZeroUnderOne — 3 months ago