









The (repurposed) Bumblebee-class corvette, 'The Fool's Errand'
Historical Notes
The Bumblebee-class was intended to serve as an interdictor, based on lessons learned during the Main Belt Crisis (c. 2493-2521). During the Nova War (2539-2559), a proxy conflict between the Solar Union and Martian Federation over control of the Nova System (links to r/imaginarymaps), Bumblebees excelled in service for the Union Space Self Defense Force by racing in and out of the conflict’s vast areas of operations, where they leveraged their exceptional speed and agility to enable quick hit-and-run strikes.
When the Nova War ended, many of these tried and tested vessels were left high and dry, as their swiftness and biting close-in firepower were suddenly redundant in the postwar era. As a result, most wound up languishing in interplanetary scrap yards, awaiting the fate that comes at the end of all ships’ service lives. This was considered a tragedy by those who served aboard them, almost all of whom held the vessels in high esteem for their abilities as combat implements and as homes away from home.
But some of them were salvaged and given a new lease on life as merchant vessels, salvage & rescue craft, or a variety of other second-life roles. In the case of the Fool’s Errand, its current crew of five, all of them deep space outcasts of the highest order, has repurposed the craft as a long-haul cargo hauler, with its mighty Gungnir Corp. Mk. XXIV nuclear saltwater rocket put to good use rapidly moving goods across Nova space – if they can manage to keep enough nuclear fuel in the tanks to keep her flying, that is...
Author's Notes
This project began thanks to my friendship with u/SkullB0nes on the Tough Sci-Fi server on Discord. In early 2023, B0nes sketched his idea (Image #9) of a warship propelled by a nuclear salt-water rocket (NSWR), a concept originated by Robert Zubrin and explained here by Scott Manley. I took inspiration from B0nes' sketch, and ended up sketching out my own concept in Adobe Illustrator - it can be seen in Image #8.
Things really go interesting due to the fact that I was also experimenting with Blender around that time (repeat after me, kids: NOT EVEN ONCE), and decided to try and make the ship (which I'd named the Fool's Errand by that point) there. That led to the design seen in Image #6 an the render seen in Image #7, which became part of the portfolio of references I sent to my friend Bien Carlos Manzares for him to improve upon.
And improve upon them he did. The renders in Images 1-4 are the results of his work, and I think he went out of the ballpark in capturing my vision. The drawing in the infographic shown in Image #5 is one I did myself using the renders Bien Carlos did as a template, and it shows off the stats I came up with for the Errand (and the Bumblebee-class in general), including my slightly fudged approximation of its specific impulse.
As for why I did all this, the answer is a bit more complicated. I started working on my futuristic military sci-fi setting, The Spacers Saga, about 20 years ago (when I was just 10 years old). It is essentially a distillation and reexamination of every fictional universe I've ever loved (Halo, Stargate, Star Wars and Star Trek, etc...) which I originally used as a source of comfort when I was a lonely, nerdy kid with few friends to play with.
But in the 20 years since I started playing with this universe, though, it's evolved from a setting for a few imaginary friends to a whole future history that encompasses much of our solar system and a few beyond, and which spans from the early 21st century until the mid-26th. The Fool's Errand is from a storyline called INFINITUM, which starts up in 2569 and involves the hero ship's crew on a desperate race to get a warning to the Solar Union before the Martian Federation can enact their plan to win the Nova War after the fact.
If anyone reading this is interested in finding out more about The Spacers Saga, this link will take you to the Substack blog where I've been sharing all of the lore updates about the setting, as well as occasional posts of stories from within the narrative. Please note that there is NO pressure to subscribe at any time - it is of course appreciated, but even just having folks visit the site and check out my content is a major blessing 😄
Additional Note
Before I hit "Post," I also want to make sure I give a shout-out to my friend Megan Miller, who did the nose art for the Fool's Errand (Image #10). This link goes to her LinkTree site, where you can find more of her art. Megan is a very active indie artist from my home state of Indiana, and I highly encourage you to consider commissioning her!