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Also, another question would be, is it 7% per 10 stacks? Therefore 14% at 20 stacks? There are a lot of skills that are like this, up to X%, I don't know they all work together with No Limit (increase max fortune stacks, 2 per level up to 10)
The entire build took me around 12 hours. Not that I was in any hurry. Sketchfab is a lifesaver!
Both guns are functional (although slow firing, to keep with the 3 crew members some things are sacrificed). The armor is pretty bad because the AI is still overly accurate, but realism took the lead there so I don't mind.
No blender!
Definitely looking for constructive criticism. I've been playing for about 220 hours, and this isn't my best vehicle ever (that's probably my T90B Burlak), but I enjoyed this design and the process. Also yes the RCWS tracks with the player camera and functions as a range finder (exact same velocity as the main gun)
One thing I'd like to know for sure is good ways to keep the turret from clipping the rear, unless it just comes down to splitting and rounding it off. Also, what are good ways to create dynamic little bits and pieces to fill in the blank spots? Like my turret is kinda undetailed besides the stuff I decided to copy from the reference 2A8 image I used.
Besides that, any suggestions are appreciated. Recently discovered decals and those are very helpful.
BP compatible with 0.2.51.36
I just liked the look of 4S22 after I had already done the details on the upper hull. Therefore, T-90V Burlak. 6 Hours, pure Sprocket. No Blender