Idea for rewards for helping repair friendlies
I think that we can all agree that "teammates" are just enemies in blue, and can we blame them? The entire rewards system is geared towards rewarding you for your achievements more so than your team's achievements which is nice because there can be some truly terrible teams. But, I feel that it is a little too far in that direction. I believe that the fix for this is not to increase rewards for winning or decrease rewards for loosing but to increase rewards for helping repair.
There is an effect called the Benjamin Franklin effect. It states that if you get someone to help you, they are substantially more likely to help you again. And have y'all not had a mission where early game you help a teammate repair just to be nice and then later, they help you repair and y'all end up playing the rest of the match side by side, helping each other when they need it?
A good way to increase this comradery is to increase the rewards for kickstarting such a relationship... increasing rewards for helping repair.
I would like to suggest that after helping someone repair for more than 10 seconds, every kill that they get in that life after you help them, you get an equal reward as the one you get for when you scout someone and they get killed after.
Thank you for reading my ramblings, and I hope the war thunder devs, if they are reading this put serious consideration into implementing something like this into the game.