Enjoy the new expansion, hopefully we get more someday from what’s left of this amazing team
Got on here for the first time in months because I was hyped for the new expansion, only to find out that Xbox in their infinite wisdom have laid off 95 of the less than 200 people working at id, so around half the people who made these fantastic games over the last 10 years just got handed their walking papers the day before their hard work is about to release and make a bunch of money for their corporate owners. Disgraceful.
This is undoubtedly part of Asha Sharma’s slimming down of XBox after Phil Spencer’s absurd spending and acquisition spree, but with Doom being one of Zenimax’s core franchises alongside Fallout, Elder Scrolls and Wolfenstein (and supposedly Quake but I’ll believe that one when I see it lol), I have no idea what decimating the team that produced multiple extremely critically and commercially successful complete package games (mostly) on time and on budget with minimal bugs or performance issues gets them.
All this means is whatever Doom game we get next is likely to be smaller, less ambitious, and have lower production value than what came before. It’s such a shame because Hugo Martin is one of the most down-to-earth, likable, passionate game directors in the industry and he’s delivered banger after banger, only to see his hand-picked team cut in half, not because they delivered an underperforming game, but because Microsoft wants to spend their trillions inflating the AI bubble and Xbox leadership spent vastly more gobbling up studios and publishers than Game Pass subscribers could ever possibly cover.