▲ 1.8k r/blender

tetrahedral soft body physic

Quick demo of Marrow addon, volumetric soft body in Blender. It fills any mesh with a tet cage and solves neo-Hookean XPBD on the GPU with real volume preservation, not a surface spring lattice.

u/amsy3d — 3 days ago
▲ 349 r/TechnicalArtist+1 crossposts

Arachne: Procedural spider webs for Blender, with a GPU tearing solver.

Been a while since I've experimented and played with spiderwebs, so figured I'd share this addon with you guys.

Arachne generates procedural webs (orb webs or 3D chaotic cobwebs anchored to your scene) and simulates them with real silk-like physics on the GPU, tearing, sagging, sticking, the works. Fire a web shot at a wall and watch it stick, whip, and settle. Push something through a web and it tears where it should.

Everything's driven from one panel: generate → add solver → hit play.

Free and open source, Blender 5.2+, no external dependencies.

Link in comments 👇

u/amsy3d — 16 days ago
▲ 125 r/geometrynodes+1 crossposts

mesh blending with contact zone subdivision

free addon available on my gumroad

u/amsy3d — 21 days ago