
Tired of repeating the same Inspector tasks, I asked a friend to build this Unity editor tool. Looking for feedback—would this be useful in your workflow?
Quick Highlights (View Documentation)
- Copy & paste component/values between any GameObjects or scenes
- Copy all components from a GameObject in one click
- Save component values before exiting Play Mode
- Browser-style Back / Forward Inspector navigation with full history
- Pop out any component into a floating, resizable window (T key)
- 10+ keyboard shortcuts for remove, move, duplicate, reset & more
- Side-by-side dual Inspector with diff highlighting and one-click sync
- All features individually toggleable — use only what you need
- Zero runtime overhead — 100% stripped from builds
- Full Undo / Redo support on every action