My DRG Rogue Core feedback (SANDBOX MODE PLEASE)
My biggest frustration is that I'm the type of guy that like to deeply research games and make builds, but the descriptions of too many upgrades are too vague and I don't have a sandbox mode to test the complexities
- We need modding support ASAP
- I need a Sandbox more than ever since this game is a roguelike
- Certain expenite events should only start after everyone but one person says yes, because I've lost TOO MANY runs to a noob starting a vault that cannot be completed
- The Vault event in particular has been an especially bad one; it should take everyone in the lobby to start
- You should be able to heart an upgrade even if it's your turn to say "Does anybody want this more than me?"
- There should be a screen to see ALL your stats
- Would be very useful to figure out what the stats are by default
- Hovering over icons should tell you what they are to help with noobs learning
- Like Merits and Chips, they don't tell you what the icons mean when you hover over them
- Related: there are some hoverable things in certain ability descriptions that gives you more info, but if you have to hover to open the description and try to move your mouse to hover over the other thing, the description will disappear and it makes you unable to read the other thing
- Thrown items should be affected by anti-grav columns
- So many features and mechanics get barely any good upgrade synergies
- Looking at you, Electricity & Acid
minor stuff
- Fix cursors sometimes not appearing when selecting risk vectors
- Remove the Reload Speed upgrade in the Workbench for the MM4-Charger and other weapons that don't reload or overheat
- Setting to increase the volume of the sound that plays when someone chats
- People never use VC so this would be a nice addition
- Game should tell you what red level you need to get to to ascend
- The entire elevator should be highlighted when using the laser pointer, like how the drop pod is
- Make it so that the resupply tells you how much ammo it'll actually give you rather than always say 50% (with just one enhancement you can make resups give you 70%)
- Technical Reload IV should tell you that it gives you the Born Ready perk
minorer stuff
- The Dwarves' rooms are labeled as I, II, III, and IIII, instead of IV
- High score at the gym should save
- Omega should get annoyed at me kicking barrels into the launch bay
- Add a button to randomize all parts on the pickaxe like in DRG
- Subtitles don't appear when attacking Omega at the bar
- Why is the fourth beer placed behind some empty mugs
- Doors in the Ramrod shouldn't have collision at all IMO
- There should only be a notification on the screen of the Enhancement terminal if you can actually buy an enhancement
- When rotating the planet in Mission Select, your cursor goes invisible but it's still there, so if it hits the edge of the screen you can't rotate the planet any further without letting go and reclicking
- Thrown items shouldn't have gravity in space
- It might be easier for the devs to just make thrown items anti-grav when using the wormhole beer