Is Grimgar actually realistic?
I've seen so many YouTubers talk about Grimgar as the most realistic Isekai. I'm not sure if the bar is in hell or smth but I watched all of the anime and then read the LN (up until the author decided to go full hallucination schizo mode) and I'm wondering where that distinction came from.
There's a lot of things the story did nicely, like the living expenses the adventurers need, how the market economy functions, how grief is rendered etc etc. However, when it comes to combat explicitly, it feels like the story drops the ball completely.
Strategy basically doesn't exist in the starting EPs (they get better but not by a lot).
Weaponry is very standard fantasy fare. They don't even try making spears at the start. Like yes they're amnesiacs but a caveman could figure out that long pointy stick = good idea.
And honestly, if the goblins were actually as brutal as the story says they are, the entire group should've died on like hunt 1. The fact that none of them killed each other is a miracle, the amount of crossfire...
Haruhiro also confuses me. His starting weapons are a knife and a shorter knife. He's dumb enough to not exchange this immediately for something more usable yet somehow skilled enough that the bare bones tutorial they got gave him enough technique to 1v1 a goblin with a much longer weapon?
Make it make sense.
I won't talk about the absolute stupidity of the rest, because genuinely, they're cannon fodder at the start. Or at least they should've been.
It's a good anime.
But as a historical warfare buff, it's atrocious.