▲ 52 r/DotA2

low behaviour score ranked is a mental asylum

Was playing for almost a year on my friend's account, 10k bs, enjoyable games with people chatting, joking, being mostly positive and trying to win, most games were equal with everyone trying their best.

Then i logged on my main with 5k behaviour score. THIS IS HELL. From the start, when nothing even happened, 5 players already hate each other and would genuienly kill each other if given opportunity. No one talks because they cant, if you die your death will get pinged by atleast 2 teamates 100% time, even if you were his lane slave and spent half your gold on resources for him. EVERY GAME there is atleast 1 rage buyback till 10min, at 15 minutes it is already 100% decided which team will win and which is doing 5 man train in jungle.

I felt like i was going crazy while playing there, i sometimes dont believe those are real humans, why are they playing if they start griefing after single death? why do they hate everyone so much? i bet its impossible to play a single game there without getting reported, there are moments where i miss a single ability/creep and see my lane partner go afk for couple seconds reporting me, even if you dont do it there will be guy rage-buybacking and mass reporting his whole team cuz he is fuming

reddit.com
u/capdelka — 1 day ago

best way to counter w-key melee/shotguns morons without extra energy?

because of this game amazing physics, the moment any of theese monkeys pushes you, you are STUCK, nothing will help you, there is a little chance to circle around him with omni-directional movement, but even so you will probably be stuck. There is literally nothing i can do

reddit.com
u/capdelka — 1 day ago

Ukrainian drone hit residental building in moscow, killing 6 months baby and tore off both of his mother legs,one of father's feet.

cant add second video for some reason

u/capdelka — 6 days ago

Some proposals on making certain parts feel better, without changing their stats much.

Aggressor - it's very hard to maintain full 21% damage bonus, not because it takes lots of distance to gain it, but because even a 0.1s steer to the side will deplete it, I propose to add a small buffer, the size of 25-30% of regular 1 charge, so you can "overcharge" the perk and have tiny amount of extra charge to make small turns without losing full damage bonus.

Starfall - make the perk active after the shell flew 5-8 pins, so you don't blow yourself up when any kind of projectile (bolt/saw) is stuck in your build, it's basically unusable against crossbows/butcherers. Also reducing energy drain to 11 atleast in regular mode will help, it really underperforms against ground targets.

Hellos - very unpopular weapon, less dps than it's epic counterpart if you are not activating the perk, which requires hitting every shot in your volley, maybe when shooting into cabin/overall sillouete you can activate it almost every shot, but if you try to aim for weapons/other tiny parts you will 100% miss atleast single orb and perform worse than epic weapon. I have 2 ideas - either make the plasma orbs magnet towards parts closer than 1.5 pins, which kinda makes sense because it's some kind of electricity and cars are metal, this way you can activate the perk more reliably when shooting tiny parts. Or either make perk deal damage on every shot instead of only full volley, this way stripping power won't increase like in 1st variant, but it finally will become stronger than epic version.

Nova - shield should go on cooldown depending on how damaged it was, not either 6s on broken or 18s on not broken. Basically 100% health - 18s, 50% health - 12% 0% health - 6s. Maybe increase minimal time from 6s to 8s so it won't be op.

reddit.com
u/capdelka — 6 days ago

starfall needs buff ( adjustment)

starfalls are really underwhelming if you are not shooting at helis, and not because of their damage, but energy cost. its 12 enegry vs 10 on cyclones and stillwinds, both of which have more dps. you need 4 extra energy with 2 starfalls compared to cyclones/stillwinds, cant use 3 of them, and basically 2 starfalls are worse in dps, required energy and powerscore compared to 2 cyclones. their perk aint even that good, the explosion radius is pretty small.

Im trying to use 2 godfused (dmg, firerate, hp) starfalls with jackie+warrior, and even so they do 28 damage per hit, this is just pathetic.

I suggest adding separate energy cost per mode for them, 11 in regular mode and keep 12 in mech/heli mode. theese 2 extra energy will matter a lot

reddit.com
u/capdelka — 10 days ago

What subpixel structure does galaxy xr use?

AFAIK galaxy xr and pimax dream air use exact same panels, and dream air stated to have hexagonal structure that is best for vr, but I can't find any info about galaxy xr.

reddit.com
u/capdelka — 16 days ago

So, is there possibility for hight fov (especially vertical) on pico project swan?

Lenses look oval-shaped like avp, being squished vertically, that really makes me think it's gonna be another 85-90 vfov headset.

But maybe it's just perspective of this screenshot and they are actually perfect circles like galaxy xr with it's 106 vfov

u/capdelka — 24 days ago

Upgrading from psvr2 to galaxy xr

I live in Russia and really want to get 4k mOled headset, but almost every option is not available there - pimax doesn't ship and 1,5x price if purchasing from reseller, meganex literally 3x the price, pfd out of stock and the only option I found is galaxyxr with all possible comfort mods + controllers for 160k rub (2200$).

​

First of all,I will definitely have to upgrade my pc(5600x+4070) cpu will he 5800x3d but gpu I'm not sure, either rx 9070xt or rtx 5070.

Which will be best suited for vr? Afaik 9070xt is almost a rtx5070ti in raw performance, while being almost 2 times cheaper, rtx 5070 is a little more expensive than 9070xt. But I heard that Nvidia gpus are better for wireless pcvr as they have better encoding, is there such a big difference?

Also if there is anyone who tried both headsets, how does fov and overlap compare? Really liked psvr2 fov (122x106) and stereo overlap. From tests online I saw mrtv get 110x106 fov on galaxyxr with 85% overlap, is it true?

reddit.com
u/capdelka — 26 days ago

best way to use startfalls now?

came back and have 2 fused starfalls, used them with jackie on gerridas and it was pretty good, but now the accuracy/spread perk on gerridas is gone and it became very hard to shoot someone in the distance and there is basically no reason to use them anymore. What are movement parts that are good with starfalls? is it possible to create something on wheels/tracks that wont suffer from their recoil?

reddit.com
u/capdelka — 29 days ago
▲ 3 r/VRchat

How noticeable will it be? I'm currently being locked at 60 fps ANYWHERE at 3000x3040res, I'm using 2x AA and smaa AA in reshade, my fps stays the same if I turn both off or even put vrchat AA to 4x. Is it a cpu bottleneck? Would like to have 120fps cuz steam reprojection sucks

reddit.com
u/capdelka — 2 months ago