▲ 7 r/FigmaDesign+1 crossposts

What’s a UX mistake that taught you an important lesson?

One thing I’ve learned is that a beautiful UI doesn’t always mean a great user experience.
Early on, I spent too much time making screens look good and not enough time thinking about how people would actually use them.
That mistake changed the way I design today.

What’s one UX mistake you’ve made that taught you something valuable? I’d love to hear your experience.

reddit.com
u/designergoldy — 3 months ago
▲ 1 r/Design

Do you build a design system for every project?

I don’t build a full design system for every project.
For larger products, it helps keep everything consistent and makes collaboration easier.
For smaller projects or MVPs, I usually keep things simple and create only what’s needed.
How do you decide when a design system is worth the effort? Do you create one from day one, or only after the product grows?

reddit.com
u/designergoldy — 3 months ago

Do you build a design system for every project?

I don’t build a full design system for every project.
For larger products, it helps keep everything consistent and makes collaboration easier.
For smaller projects or MVPs, I usually keep things simple and create only what’s needed.
How do you decide when a design system is worth the effort? Do you create one from day one, or only after the product grows?

reddit.com
u/designergoldy — 3 months ago

What's one Figma feature you can't design without?

For me, Auto Layout and Components have made the biggest difference. They help me keep designs consistent, make changes quickly, and spend more time thinking about the user instead of fixing small design details.

I'm sure everyone has a feature they use all the time.

What's the one Figma feature you can't design without?

I'd love to know what you use the most and how it helps in your workflow. Maybe I'll learn something new too.

reddit.com
u/designergoldy — 3 months ago
▲ 1 r/learndesign+1 crossposts

What's one Figma feature you can't design without?

For me, Auto Layout and Components have made the biggest difference. They help me keep designs consistent, make changes quickly, and spend more time thinking about the user instead of fixing small design details.

I'm sure everyone has a feature they use all the time.

What's the one Figma feature you can't design without?

I'd love to know what you use the most and how it helps in your workflow. Maybe I'll learn something new too.

reddit.com
u/designergoldy — 3 months ago

How has AI changed your design workflow?

I’ve been using AI for brainstorming, writing UX copy, and exploring ideas.
It definitely saves time, but I still rely on my own judgment for the final design.
How are you using AI in your workflow?

reddit.com
u/designergoldy — 3 months ago
▲ 0 r/product_design+1 crossposts

How has AI changed your design workflow?

I’ve been using AI for brainstorming, writing UX copy, and exploring ideas.
It definitely saves time, but I still rely on my own judgment for the final design.
How are you using AI in your workflow?

reddit.com
u/designergoldy — 3 months ago
▲ 0 r/UIUX

What’s one step in your design process you never skip?

Everyone has a different way of designing.

For me, understanding the problem before opening Figma makes a huge difference.

What’s the one step you never skip, no matter how small the project is?

reddit.com
u/designergoldy — 3 months ago
▲ 1 r/Design

What’s one step in your design process you never skip?

Everyone has a different way of designing.
For me, understanding the problem before opening Figma makes a huge difference.
What’s the one step you never skip, no matter how small the project is?

reddit.com
u/designergoldy — 3 months ago

What’s one step in your design process you never skip?

Everyone has a different way of designing.
For me, understanding the problem before opening Figma makes a huge difference.
What’s the one step you never skip, no matter how small the project is?

reddit.com
u/designergoldy — 3 months ago
▲ 3 r/learndesign+1 crossposts

Designers, how do you approach a new design project?

Every designer has their own way of working, and I’m always curious to learn from others.
At which stage do you use AI?
Which AI tools have become part of your workflow?

reddit.com
u/designergoldy — 3 months ago

What 9 Years in UI/UX Taught Me

After 9 years as a UI/UX Designer, here are a few things I wish I had learned earlier.

  • Users don't care if your UI is beautiful-they care if it solves their problem.
  • Wireframes save more time than high-fidelity mockups.
  • Every pixel should have a purpose.
  • Good UX is mostly about removing friction.
  • Design decisions should be backed by research, not personal preference.
  • Communication is just as important as design skills.
  • Learning AI tools won't replace designers, but designers who use AI will work much faster.

The biggest lesson?

Design isn't about making things look good.

It's about making things easier for people.

What's one lesson you've learned in your design journey?

reddit.com
u/designergoldy — 3 months ago